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Atlas Passive Tree
Atlas Passive Tree
Every node you can allocate on the endgame Atlas tree — and on the league subtrees for Breach, Expedition, Delirium, Ritual, Abyss and Incursion. Search by name or effect; the stat lines match the wording in-game.
Name
Tree
Type
Points to reach
Overlord's Domain
Keystone · Main tree · 13 pts
Add additional content to areas with Powerful Map Bosses
Overlord's Domain: Essence
Notable · Main tree · 13 pts
Areas with Powerful Map Bosses contain an additional Essence
Overlord's Domain: Rogue Exile
Notable · Main tree · 13 pts
Areas with Powerful Map Bosses contain an additional Rogue Exile
Overlord's Domain: Summoning Circle
Notable · Main tree · 13 pts
Areas with Powerful Map Bosses contain a Summoning Circle
Overlord's Influence
Keystone · Main tree · 13 pts
Add additional content to areas with Powerful Map Bosses
Overlord's Influence: Azmeri Spirit
Notable · Main tree · 13 pts
Areas with Powerful Map Bosses contain an additional Azmeri Spirit
Overlord's Influence: Shrine
Notable · Main tree · 13 pts
Areas with Map Powerful Map Bosses contain an additional Shrine
Overlord's Influence: Strongbox
Notable · Main tree · 13 pts
Areas with Powerful Map Bosses contain an additional Strongbox
Pack Size
Small · Main tree · 12 pts
2% increased Pack Size
Pandora's Box
Notable · Main tree · 29 pts
Possessed Strongboxes release the Azmeri Spirit when opened
Partial Translation
Notable · Main tree · 30 pts
Your Tablets may be upgraded to Rare and have +1 Maximum Modifier
Pathkeepers
Notable · Main tree · 7 pts
15% increased Quantity of Waystones dropped by Map Bosses
Patient Devotion
Notable · Ritual · 4 pts
Favours Deferred at Ritual Altars in Area reappear 50% sooner
Deferring Favours at Ritual Altars in Area costs 50% reduced Tribute
Patrolling Legions
Notable · Incursion · 4 pts
20% chance Vaal Beacon Unique Monsters are added to the Area for each Vaal Beacon in an Area
Plentiful Lands
Notable · Main tree · 13 pts
20% increased Magic Monsters in Water Areas
20% increased Magic Monsters in Grass Areas
Power Relays
Notable · Incursion · 4 pts
10% increased effect of Room Temple Modifiers
Prayer and Pledge
Notable · Ritual · 4 pts
10% of Tribute spent also provides progress towards an Audience With The King
Propagating Secrets
Notable · Main tree · 18 pts
8% increased Quantity of Tablets found for each Tablet affecting Map area
Protected Treasures
Notable · Incursion · 2 pts
Restricted Rooms have 50% chance to contain additional chests or drop additional items
Provoke the Swarm
Notable · Breach · 4 pts
Ailith gains skills which can summon additional Breach Monsters
25% increased number of skills created by Ailith within Breach Hives
Quickened Flow
Notable · Main tree · 30 pts
Possessed Monsters have 25% chance to release Spirits on death
Rare Monster Modifiers Chance
Small · Main tree · 7 pts
Rare Monsters have 5% increased chance of Monster Modifiers
Rare Monsters
Small · Main tree · 5 pts
5% increased Rare Monsters
Reactive Hiveseeding
Notable · Breach · 4 pts
Completing Breaches has a 10% chance to add a Hive to a nearby map
Reality Wound
Notable · Breach · 4 pts
Unstable Breaches take 10 additional seconds to collapse after timer is filled
Reborn in Shadow
Notable · Ritual · 2 pts
Revived Monsters from Ritual Altars in Area have 40% increased chance to be Magic
Revived Monsters from Ritual Altars in Area have 40% increased chance to be Rare
Recurring Nightmares
Keystone · Delirium · 4 pts
Adjust the way Delirium Fog spreads from Grand Mirrors throughout the world
Recurring Nightmares: Always Different.
Small · Delirium · 4 pts
Delirium Fog spread to Maps has 50% increased chance to spread to an additional Map
Delirium Fog spread to additional Maps has 25% chance to spread to each connected Map
Recurring Nightmares: Always the Same.
Small · Delirium · 4 pts
Delirium Fog spreads to +4 Maps
Reduced Destabilization
Small · Incursion · 1 pt
1% reduced Temple Destabilisation
Reverse Transcription
Notable · Main tree · 18 pts
Your Tablets may be upgraded to Rare and have +1 Maximum Modifier
Riches of the Empire
Notable · Incursion · 6 pts
Temple Currency found inside the Temple has 15% chance to be duplicated
Rising Danger
Notable · Main tree · 6 pts
20% increased Rare Monsters
Risk and Reward
Notable · Main tree · 33 pts
2% increased Rarity of Items Dropped by Monsters per Explicit Modifier on the Map
Rogue Exile and Essence Chance
Small · Main tree · 16 pts
Area has 20% increased chance to contain Rogue Exiles
Area has 20% increased chance to contain Essences
Rogue Exile and Summoning Circle Chance
Small · Main tree · 14 pts
Area has 20% increased chance to contain Rogue Exiles
Area has 20% increased chance to contain a Summoning Circle
Rogue Exile Chance
Small · Main tree · 1 pt
Area has 40% increased chance to contain Rogue Exiles
Rotting Bones
Notable · Abyss · 4 pts
25% increased chance to find Ancient Desecrated Currency
Royal Craftsmanship
Notable · Main tree · 15 pts
Strongboxes may roll Greater versions of existing Suffix Modifiers
Royal Prerogative
Notable · Incursion · 8 pts
Restricted Rooms have 15% chance to avoid Destabilisation
Royal Tithe
Notable · Ritual · 2 pts
15% increased progress towards an Audience With The King when offering Tribute
Runic Flare
Notable · Main tree · 4 pts
10% chance to upgrade the boss of a nearby Map into a Powerful Map Boss when completing Summoning Circles
Sacred Sap
Keystone · Main tree · 17 pts
Select a Sacred or Empowered Azmeri Spirits Bonus
Sacred Sap: Commingled
Notable · Main tree · 17 pts
When a Monster is Possessed by a Sacred Spirit it is also Possessed by another random Spirit
Sacred Sap: Distilled
Notable · Main tree · 17 pts
50% increased Azmeri Spirit empowerment when defeating Spirit-Influenced Monsters
Sacred Sap: Purified
Notable · Main tree · 17 pts
25% increased chance for Azmeri Spirits in your Maps to be Sacred Spirits
Seasonal Blessing
Notable · Main tree · 4 pts
50% increased Duration of Buffs granted by Shrines
Secrets of the Ancients
Notable · Incursion · 6 pts
Adds Terraforming Research Restricted Rooms which add Biome Bonuses to the Temple
Serle's Legacy
Notable · Main tree · 23 pts
Ezomyte Cities contain a Summoning Circle
Shadow of Undeath
Notable · Abyss · 6 pts
50% increased chance of Essences influenced by Abysses to contain Abyssal Essences
50% increased chance of Lichborn Exiles
Shape the Chains
Keystone · Breach · 6 pts
Select Breach Monster Bonus
Shape the Chains: Bolster Strength
Notable · Breach · 6 pts
Breaches have 20% reduced Monster density
Breach Monsters have 20% increased Effectiveness
Shape the Chains: Empower Rares
Notable · Breach · 6 pts
30% increased Effectiveness of Rare Breach Monsters
Shape the Chains: Grow Quantity
Notable · Breach · 6 pts
Breaches have 15% increased Monster density
Shattered Questions
Notable · Main tree · 32 pts
Rare Monsters in The Fractured Lake Map have 1% chance to drop additional Fragmented Mirror Jewellery item
Shrine and Strongbox Chance
Small · Main tree · 18 pts
Area has 20% increased chance to contain Shrines
Area has 20% increased chance to contain Strongboxes
Shrine Chance
Small · Main tree · 1 pt
Area has 40% increased chance to contain Shrines
Sole Purpose
Keystone · Breach · 6 pts
Specialise in skills created by Ailith within Breach Hives
Sole Purpose: Destruction
Notable · Breach · 6 pts
50% increased number of skills created by Ailith within Breach Hives
Sole Purpose: Versatility
Notable · Breach · 6 pts
100% increased damage of skills created by Ailith within Breach Hives
Something in the Water
Notable · Main tree · 17 pts
Magic Monster Packs in Water Areas have a 25% chance to have an additional Modifier
Sown Seeds
Notable · Expedition · 4 pts
Runic Monsters have 50% increased chance to drop Logbooks per Runic Modifier
Specialised Containers
Notable · Main tree · 5 pts
Arcane, Cartographer's, Jeweller's and Researcher's Strongboxes can roll additional Prefix Modifiers that change the types of items they contain
Specialised Seeker
Notable · Main tree · 9 pts
Tablets also provide 10% increased Rarity of Items Dropped to
Monsters from their mechanic
Spill the Sap
Notable · Main tree · 2 pts
50% increased Azmeri Spirit empowerment when defeating Spirit-Influenced Magic Monsters
Spirit-Touched Spoils
Notable · Main tree · 17 pts
20% increased Rarity of Items dropped by Possessed Monsters
Spoils of the Hunt
Notable · Main tree · 4 pts
15% increased Rarity of Items dropped by Spirit-Influenced Monsters
Sprawling Rupture
Notable · Abyss · 6 pts
Abysses spawn 25% increased Monsters
Spreading Darkness
Notable · Ritual · 6 pts
Unique Items have 50% chance to be specific item types, depending on the type of Ritual:
- Contaminated: Weapons and Offhands
- Infested: Body and Boots
- Sapping: Gloves and Rings
- Smothered: Helmets and Amulets
- Tainted: Belts, Charms and Flasks
Steady Development
Keystone · Expedition · 2 pts
Add an Explosive or Verisium Remnant to Expeditions
Steady Development: Explosives
Notable · Expedition · 2 pts
Explosive
Steady Development: Remnants
Notable · Expedition · 2 pts
Remnant
Stir the Swarm
Notable · Abyss · 6 pts
5% chance on completing Abysses in your Maps for a nearby map to be Overrun by the Abyssal
Stolen Authority
Notable · Incursion · 2 pts
35% increased Medallions found
Strange Aversions
Notable · Abyss · 2 pts
Abyssal Factions now only have different types of chests:
- Ulaman may have Currency Chests
- Kurgal may have Weapons Chests
- Amanamu may have Armour Chests
- Any Faction may have Basic and Jewellery Chests
Strategic Advantage
Keystone · Expedition · 2 pts
Improve Explosives used within Expeditions and Grand Expeditions
Strategic Advantage: Impact
Notable · Expedition · 2 pts
Runic Monsters spawn with an additional 20% of Life missing
Strategic Advantage: Speed
Notable · Expedition · 2 pts
Explosives only wait for 50% of Monsters to be slain before continuing
Strongbox Chance
Small · Main tree · 1 pt
Area has 40% increased chance to contain Strongboxes
Study the Chains
Notable · Breach · 4 pts
Vruun, Marshal of Xesht has 50% increased chance to drop Lineage Supports
Summoning Circle Chance
Small · Main tree · 1 pt
Area has 40% increased chance to contain a Summoning Circle
Survival of the Fittest
Notable · Main tree · 15 pts
Rare Monster Packs in Desert Areas with Additional Rare Monsters instead have a single Rare Monster with doubled Effectiveness
Rare Monster Packs in Desert Areas have a 100% increased chance to have an Additional Rare Monster
Swamp Biome: Essence Chance
Small · Main tree · 18 pts
Swamp Areas have 60% increased chance to contain Essences
Swamp Biome: Experience
Small · Main tree · 26 pts
4% increased Experience gained in Swamp Areas
Swamp Biome: Increased Summoning Circle Chance
Small · Main tree · 15 pts
Swamp Areas have 50% increased chance to contain Summoning Circles
Swamp Biome: Pack Size
Small · Main tree · 28 pts
3% increased Pack Size in Swamp Areas
Swamp Biome: Unique Monster Item Rarity
Small · Main tree · 18 pts
6% increased Rarity of Items Dropped by Unique Monsters in Swamp Areas
Swamp Mastery
Keystone · Main tree · 27 pts
Select a bonus within Swamp Areas
Swamp Mastery: Chaos
Notable · Main tree · 27 pts
10% chance Exalted Orbs drop as Chaos Orbs in Swamp Areas
Swamp Mastery: Exalted
Notable · Main tree · 27 pts
25% chance Chaos Orbs drop as Exalted Orbs in Swamp Areas
Swamp Mastery: Pack Size
Notable · Main tree · 27 pts
6% increased Pack Size in Swamp Areas
Swelling Hives
Notable · Breach · 2 pts
Breach Hives have an additional wave of Hiveborn Monsters
Symbiotic Strongboxes
Notable · Main tree · 29 pts
20% chance for Strongboxes to be Secured Strongboxes
Tablet Effect
Small · Main tree · 13 pts
5% increased effect of Explicit Modifiers on Tablets
Tear Open the Rift
Keystone · Breach · 6 pts
Revealing Breach Strongholds will add Modifiers to revealed Maps
Tear Open the Rift: Major Breach
Notable · Breach · 6 pts
Revealing Breach Strongholds will consume an additional Breachstone if able to add Modifiers to revealed Maps
Tear Open the Rift: Minor Breach
Notable · Breach · 6 pts
Add a Modifier to one revealed Map
Tempting Offers
Notable · Ritual · 2 pts
Ritual Altars in Area allow rerolling Favours an additional time
The Chosen Children
Notable · Main tree · 28 pts
Possessed Monsters have 50% increased chance to drop a Rite of Passage
The Chosen Path
Keystone · Main tree · 10 pts
100% increased chance of a certain content type
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