PoE 2 Ref

Modifiers

What can roll on your gear, and where. Every prefix and suffix with its full roll range — filter by item type to see everything that can appear on a ring, a bow, a jewel and more. Elemental modifiers show their Fire, Cold, Lightning and Chaos versions together. Search by effect or mod group.

Bears the Mark of the Abyssal Lord

Prefix
AbyssTargetMod·Item level 1

Bears the Mark of the Abyssal Lord

Suffix
AbyssTargetMod·Item level 1

You can apply an additional Curse

Suffix
AdditionalCurseOnEnemies·Item level 1

You can apply an additional Curse, (5-15)% increased Curse Magnitudes

Suffix
AdditionalCurseOnEnemiesAndCurseMagnitude·Item level 1

Sealed Skills have +1 to maximum Seals

Suffix
AdditionalMaximumSeals·Item level 1

Projectiles Pierce an additional Target

Prefix
AdditionalPierce·Item level 1

Projectiles Pierce 2 additional Targets

Suffix
AdditionalPierce·Item level 1

+(15-18)% Surpassing chance to fire an additional Projectile

Suffix
AdditionalProjectileChance·Item level 1

+(19-22)% Surpassing chance to fire an additional Projectile

Suffix
AdditionalProjectileChance·Item level 1

+(23-26)% Surpassing chance to fire an additional Projectile

Suffix
AdditionalProjectileChance·Item level 1

+(27-30)% Surpassing chance to fire an additional Projectile

Suffix
AdditionalProjectileChance·Item level 1

+(31-35)% Surpassing chance to fire an additional Projectile

Suffix
AdditionalProjectileChance·Item level 1

+(36-40)% Surpassing chance to fire an additional Projectile

Suffix
AdditionalProjectileChance·Item level 1

+(41-45)% Surpassing chance to fire an additional Projectile

Suffix
AdditionalProjectileChance·Item level 1

+(46-50)% Surpassing chance to fire an additional Projectile

Suffix
AdditionalProjectileChance·Item level 1

+(51-60)% Surpassing chance to fire an additional Projectile

Suffix
AdditionalProjectileChance·Item level 1

Attack Hits Aggravate any Bleeding on targets which is older than (3-4) seconds

Suffix
AggravateOldBleedOnHit·Item level 1

(3-7)% increased chance to inflict Ailments

Suffix
AilmentChance·Item level 1·Jewel
Jewel

(5-15)% increased chance to inflict Ailments

Suffix
AilmentChance·Item level 1·Jewel
Jewel

(3-7)% increased Magnitude of Ailments you inflict

Prefix
AilmentEffect·Item level 1·Jewel
Jewel

(5-15)% increased Magnitude of Ailments you inflict

Prefix
AilmentEffect·Item level 1·Jewel
Jewel

+(10-25) to Ailment Threshold, (10-20)% increased Elemental Ailment Threshold

Prefix
AilmentThresholdAndIncreasedAilmentThreshold·Item level 1

+(26-40) to Ailment Threshold, (21-35)% increased Elemental Ailment Threshold

Prefix
AilmentThresholdAndIncreasedAilmentThreshold·Item level 1

Gain additional Ailment Threshold equal to (1-2)% of maximum Energy Shield

Suffix
AilmentThresholdfromEnergyShield·Item level 1·Jewel
Jewel

Gain additional Ailment Threshold equal to (5-15)% of maximum Energy Shield

Suffix
AilmentThresholdfromEnergyShield·Item level 1·Jewel
Jewel

+(11-15) to all Attributes

Suffix
AllAttributes·Item level 1

+(16-20) to all Attributes

Suffix
AllAttributes·Item level 1

+(2-4) to all Attributes

Suffix
AllAttributes·Item level 1
RingAmulet

+(21-25) to all Attributes

Suffix
AllAttributes·Item level 1

+(26-30) to all Attributes

Suffix
AllAttributes·Item level 1

+(5-10) to all Attributes

Suffix
AllAttributes·Item level 1

(5-15)% increased Damage

Prefix
AllDamage·Item level 1

Allies in your Presence deal (1-2) to (3-4) added Attack Physical Damage

Prefix
AlliesInPresenceAddedPhysicalDamage·Item level 1
Sceptre

Allies in your Presence deal (25-34)% increased Damage

Prefix
AlliesInPresenceAllDamage·Item level 1
Sceptre

Allies in your Presence have +(11-32) to Accuracy Rating

Prefix
AlliesInPresenceIncreasedAccuracy·Item level 1

Allies in your Presence Regenerate (1-2) Life per second

Suffix
AlliesInPresenceLifeRegeneration·Item level 1
Sceptre

+(10-12)% to all Elemental Resistances

Suffix
AllResistances·Item level 1

+(13-15)% to all Elemental Resistances

Suffix
AllResistances·Item level 1

+(16-18)% to all Elemental Resistances

Suffix
AllResistances·Item level 1

+(19-21)% to all Elemental Resistances

Suffix
AllResistances·Item level 1

+(20-30)% to all Elemental Resistances

Suffix
AllResistances·Item level 1

+(22-24)% to all Elemental Resistances

Suffix
AllResistances·Item level 1

Always Hits

Prefix
AlwaysHits·Item level 1

Inflict Anaemia on Hit\nAnaemia allows +(2-3) Corrupted Blood debuffs to be inflicted on enemies

Prefix
AnaemiaOnHit·Item level 1

(40-50)% increased Archon Buff duration

Suffix
ArchonDuration·Item level 1

(20-39)% increased effect of Archon Buffs on you

Prefix
ArchonEffect·Item level 1

(35-50)% to gain Archon of Undeath when you create an Offering

Suffix
ArchonUndeathOnOfferingUse·Item level 1

(2-3)% increased Area of Effect

Prefix
AreaOfEffect·Item level 1·Jewel
Jewel

(4-6)% increased Area of Effect

Prefix
AreaOfEffect·Item level 1·Jewel
Jewel

+(14-19)% of Armour also applies to Elemental Damage

Suffix
ArmourAppliesToElementalDamage·Item level 1
Armour

Break (1-2)% increased Armour

Prefix
ArmourBreak·Item level 1·Jewel
Jewel

Break (5-15)% increased Armour

Prefix
ArmourBreak·Item level 1·Jewel
Jewel

(10-20)% increased Armour Break Duration

Suffix
ArmourBreakDuration·Item level 1·Jewel
Jewel

(5-10)% increased Armour Break Duration

Suffix
ArmourBreakDuration·Item level 1·Jewel
Jewel

1% increased Area of Effect for Attacks per 10 Intelligence

Suffix
AttackAreaOfEffectPerIntelligence·Item level 1

(3-7)% increased Critical Hit Chance for Attacks

Suffix
AttackCriticalStrikeChance·Item level 1·Jewel
Jewel

(6-16)% increased Critical Hit Chance for Attacks

Suffix
AttackCriticalStrikeChance·Item level 1·Jewel
Jewel

(10-20)% increased Critical Damage Bonus for Attack Damage

Suffix
AttackCriticalStrikeMultiplier·Item level 1·Jewel
Jewel

(5-10)% increased Critical Damage Bonus for Attack Damage

Suffix
AttackCriticalStrikeMultiplier·Item level 1·Jewel
Jewel

(1-2)% increased Attack Damage

Prefix
AttackDamage·Item level 1·Jewel
Jewel

(5-15)% increased Attack Damage

Prefix
AttackDamage·Item level 1·Jewel
Jewel

(15-35)% increased Attack Damage, +(36-42) to maximum Mana

Prefix
AttackDamageAndBaseMaximumMana·Item level 1

Attacks Gain (15-16)% of Damage as Extra Cold Damage

Prefix
AttackDamageGainedAsCold·Item level 1

Attacks Gain (17-18)% of Damage as Extra Cold Damage

Prefix
AttackDamageGainedAsCold·Item level 1

Attacks Gain (19-20)% of Damage as Extra Cold Damage

Prefix
AttackDamageGainedAsCold·Item level 1

Attacks Gain (21-23)% of Damage as Extra Cold Damage

Prefix
AttackDamageGainedAsCold·Item level 1

Attacks Gain 10% of Damage as Extra Cold Damage

Prefix
AttackDamageGainedAsCold·Item level 1

Attacks Gain 11% of Damage as Extra Cold Damage

Prefix
AttackDamageGainedAsCold·Item level 1

Attacks Gain 12% of Damage as Extra Cold Damage

Prefix
AttackDamageGainedAsCold·Item level 1

Attacks Gain 13% of Damage as Extra Cold Damage

Prefix
AttackDamageGainedAsCold·Item level 1

Attacks Gain 14% of Damage as Extra Cold Damage

Prefix
AttackDamageGainedAsCold·Item level 1

Attacks Gain (15-16)% of Damage as Extra Fire Damage

Prefix
AttackDamageGainedAsFire·Item level 1

Attacks Gain (17-18)% of Damage as Extra Fire Damage

Prefix
AttackDamageGainedAsFire·Item level 1

Attacks Gain (19-20)% of Damage as Extra Fire Damage

Prefix
AttackDamageGainedAsFire·Item level 1

Attacks Gain (21-23)% of Damage as Extra Fire Damage

Prefix
AttackDamageGainedAsFire·Item level 1

Attacks Gain 10% of Damage as Extra Fire Damage

Prefix
AttackDamageGainedAsFire·Item level 1

Attacks Gain 11% of Damage as Extra Fire Damage

Prefix
AttackDamageGainedAsFire·Item level 1

Attacks Gain 12% of Damage as Extra Fire Damage

Prefix
AttackDamageGainedAsFire·Item level 1

Attacks Gain 13% of Damage as Extra Fire Damage

Prefix
AttackDamageGainedAsFire·Item level 1

Attacks Gain 14% of Damage as Extra Fire Damage

Prefix
AttackDamageGainedAsFire·Item level 1

Attacks Gain (15-16)% of Damage as Extra Lightning Damage

Prefix
AttackDamageGainedAsLightning·Item level 1

Attacks Gain (17-18)% of Damage as Extra Lightning Damage

Prefix
AttackDamageGainedAsLightning·Item level 1

Attacks Gain (19-20)% of Damage as Extra Lightning Damage

Prefix
AttackDamageGainedAsLightning·Item level 1

Attacks Gain (21-23)% of Damage as Extra Lightning Damage

Prefix
AttackDamageGainedAsLightning·Item level 1

Attacks Gain 10% of Damage as Extra Lightning Damage

Prefix
AttackDamageGainedAsLightning·Item level 1

Attacks Gain 11% of Damage as Extra Lightning Damage

Prefix
AttackDamageGainedAsLightning·Item level 1

Attacks Gain 12% of Damage as Extra Lightning Damage

Prefix
AttackDamageGainedAsLightning·Item level 1

Attacks Gain 13% of Damage as Extra Lightning Damage

Prefix
AttackDamageGainedAsLightning·Item level 1

Attacks Gain 14% of Damage as Extra Lightning Damage

Prefix
AttackDamageGainedAsLightning·Item level 1

Attacks Gain (15-16)% of Damage as Extra Physical Damage

Prefix
AttackDamageGainedAsPhysical·Item level 1

Attacks Gain (17-18)% of Damage as Extra Physical Damage

Prefix
AttackDamageGainedAsPhysical·Item level 1

Attacks Gain (19-20)% of Damage as Extra Physical Damage

Prefix
AttackDamageGainedAsPhysical·Item level 1

Attacks Gain (21-23)% of Damage as Extra Physical Damage

Prefix
AttackDamageGainedAsPhysical·Item level 1

Attacks Gain 10% of Damage as Extra Physical Damage

Prefix
AttackDamageGainedAsPhysical·Item level 1

Attacks Gain 11% of Damage as Extra Physical Damage

Prefix
AttackDamageGainedAsPhysical·Item level 1

Attacks Gain 12% of Damage as Extra Physical Damage

Prefix
AttackDamageGainedAsPhysical·Item level 1