PoE 2 Ref

Steady Development

Atlas keystone · Expedition subtree

Steady Development

Type: Atlas Keystone

Tree: Expedition subtree

Cost: 2 Atlas points from the Expedition start

Add an Explosive or Verisium Remnant to Expeditions

Steady Development

Choose one

Allocating Steady Development lets you pick one of these 2 effects.

Getting there

The shortest chain of nodes you allocate from the Expedition subtree's start, which is why Steady Development costs 2 points. The start node itself is free.

  1. 1.Logbook Chance
  2. 2.Steady Development

League mechanic

Steady Development sits on the Expedition Atlas subtree — the passives that shape how Expedition encounters play out across your maps.

Expedition mechanic guide →

Connected on the tree

The nearest notables and keystones you route through to and from Steady Development.

More Expedition Atlas passives

Calculated Investment

Select an additional bonus for Runic Modifiers

Cultivate the Sea

Ocean and Island Areas are also considered to be another Biome

Double or Nothing

Adjust how Verisium Remnants within Expeditions and Grand Expeditions add Runic Modifiers …

Calculated Investment: Experience

5% increased Experience from Monsters per Runic Modifier

Calculated Investment: Power

25% chance Verisium Remnants count as affected by a Power Rune

Calculated Investment: Quantity

1% increased Quantity of Items dropped by Monsters per Runic Modifier

Back to the Atlas passive tree