PoE 2 Ref

Rising Danger

Atlas notable · main endgame tree

Rising Danger

Type: Atlas Notable

Tree: Main endgame tree

Cost: 6 Atlas points from the Atlas start

20% increased Rare Monsters

Rising Danger

Getting there

The shortest chain of nodes you allocate from the Atlas tree's start, which is why Rising Danger costs 6 points. The start node itself is free.

  1. 1.Essence Chance
  2. 2.Imprisoned Monstrosities
  3. 3.Essence Chance
  4. 4.Trapped Subordinate
  5. 5.Rare Monsters
  6. 6.Rising Danger

Connected on the tree

The nearest notables and keystones you route through to and from Rising Danger.

The same effect elsewhere

Other places the game grants what Rising Danger grants — matched on the underlying game stat, so the wording differs.

On the Atlas tree

Rare MonstersSmall

5% increased Rare Monsters

Rolled on a Precursor tablet

  • BrimmingPrefix · any tablet

    (25-35)% increased Rare Monsters

More Atlas passives

Adaptive Biology

+1 to maximum Monster Modifiers on Rare Monsters

An Appropriate Vault

Strongboxes have 2% increased Item Quantity per Modifier

Apex Predators

20% increased Rare Monsters in Forest Areas

Archaeological Interest

15% increased Tablets found in Area

Arid Stability

Essences found in Desert Areas have 50% increased chance to be Perfect Essences

Atop the World

33% increased Precursor Tower reveal radius

Back to the Atlas passive tree