The Chosen Path
The Chosen Path
Type: Atlas Keystone
Tree: Main endgame tree
Cost: 10 Atlas points from the Atlas start
100% increased chance of a certain content type
Choose one
Allocating The Chosen Path lets you pick one of these 6 effects.
Area has 100% increased chance to contain Azmeri Spirits
Area has 100% increased chance to contain Essences
Area has 100% increased chance to contain Rogue Exiles
Area has 100% increased chance to contain Shrines
Area has 100% increased chance to contain Strongboxes
Area has 100% increased chance to contain a Summoning Circle
Getting there
The shortest chain of nodes you allocate from the Atlas tree's start, which is why The Chosen Path costs 10 points. The start node itself is free.
Connected on the tree
The nearest notables and keystones you route through to and from The Chosen Path.
More Atlas passives
Summoning Circles summon packs or a more powerful Boss
Select a bonus when Corrupting Essence Monsters
Allows Blacksmith's, Armourer's and Basic Strongboxes to roll Prefix Modifiers that cause …
100% increased chance to find certain Essence types
Select a bonus within Desert Areas
100% increased chance to encounter certain Shrines