PoE 2 Ref

Shrine Chance

Atlas small · main endgame tree

Shrine Chance

Type: Atlas Small

Tree: Main endgame tree

Cost: 1 Atlas point from the Atlas start

Placements: 8 spots on the tree — allocate any for the same effect

Area has 40% increased chance to contain Shrines

Shrine Chance

Getting there

The shortest chain of nodes you allocate from the Atlas tree's start, which is why Shrine Chance costs 1 point. The start node itself is free.

  1. 1.Shrine Chance

Connected on the tree

The same effect elsewhere

Other places the game grants what Shrine Chance grants — matched on the underlying game stat, so the wording differs.

On the Atlas tree

The Chosen Path: ShrinesNotable

Area has 100% increased chance to contain Shrines

Azmeri Spirit and Shrine ChanceSmall

Area has 20% increased chance to contain Shrines

Shrine and Strongbox ChanceSmall

Area has 20% increased chance to contain Shrines

Rolled on a Precursor tablet

  • of ShrinesSuffix · any tablet

    Area has (70-100)% increased chance to contain Shrines

More Atlas passives

Additional Cleansed Packs

Cleansed Areas contain an additional pack of Cleansed Monsters

Additional Rare Monster Chance

Rare Monster Packs in Area have a 20% increased chance to have an Additional Rare Monster

Azmeri Spirit and Strongbox Chance

Area has 20% increased chance to contain Strongboxes

Azmeri Spirit Chance

Area has 40% increased chance to contain Azmeri Spirits

City Biome: Rare Monster Modifiers

Rare Monsters in City Areas have a 10% increased chance of Monster Modifiers

City Biome: Rogue Exile Chance

City Areas have 60% increased chance of Rogue Exiles

Back to the Atlas passive tree