PoE 2 Ref

Plentiful Lands

Atlas notable · main endgame tree

Plentiful Lands

Type: Atlas Notable

Tree: Main endgame tree

Cost: 13 Atlas points from the Atlas start

20% increased Magic Monsters in Water Areas

20% increased Magic Monsters in Grass Areas

Plentiful Lands

Getting there

The shortest chain of nodes you allocate from the Atlas tree's start, which is why Plentiful Lands costs 13 points. The start node itself is free.

  1. 1.Essence Chance
  2. 2.Imprisoned Monstrosities
  3. 3.Essence Chance
  4. 4.Trapped Subordinate
  5. 5.Rare Monsters
  6. 6.Rising Danger
  7. 7.Rare Monster Modifiers Chance
  8. 8.No Simple Battles
  9. 9.Valuable Paths
  10. 10.The Chosen Path
  11. 11.Hidden Things in Shaded Places
  12. 12.Pack Size
  13. 13.Plentiful Lands

Connected on the tree

The nearest notables and keystones you route through to and from Plentiful Lands.

The same effect elsewhere

Other places the game grants what Plentiful Lands grants — matched on the underlying game stat, so the wording differs.

On the Atlas tree

Thriving WatersNotable

20% increased Magic Monsters in Water Areas

More Atlas passives

Adaptive Biology

+1 to maximum Monster Modifiers on Rare Monsters

An Appropriate Vault

Strongboxes have 2% increased Item Quantity per Modifier

Apex Predators

20% increased Rare Monsters in Forest Areas

Archaeological Interest

15% increased Tablets found in Area

Arid Stability

Essences found in Desert Areas have 50% increased chance to be Perfect Essences

Atop the World

33% increased Precursor Tower reveal radius

Back to the Atlas passive tree