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Atlas Passive Tree
Atlas Passive Tree
Every node you can allocate on the endgame Atlas tree — and on the league subtrees for Breach, Expedition, Delirium, Ritual, Abyss and Incursion. Search by name or effect; the stat lines match the wording in-game.
Name
Tree
Type
Points to reach
The Chosen Path: Azmeri Spirits
Notable · Main tree · 10 pts
Area has 100% increased chance to contain Azmeri Spirits
The Chosen Path: Essences
Notable · Main tree · 10 pts
Area has 100% increased chance to contain Essences
The Chosen Path: Rogue Exiles
Notable · Main tree · 10 pts
Area has 100% increased chance to contain Rogue Exiles
The Chosen Path: Shrines
Notable · Main tree · 10 pts
Area has 100% increased chance to contain Shrines
The Chosen Path: Strongboxes
Notable · Main tree · 10 pts
Area has 100% increased chance to contain Strongboxes
The Chosen Path: Summoning Circles
Notable · Main tree · 10 pts
Area has 100% increased chance to contain a Summoning Circle
The Deadliest Hunt
Notable · Main tree · 13 pts
Azmeri Spirits Possess a Rogue Exile in the area when Possessed Non-Unique Monsters are slain
The Hunt Goes On
Notable · Main tree · 13 pts
10% chance for Rare Beasts in Forest Areas to be Possessed by a random Azmeri Spirit
The Journey Ahead
Keystone · Main tree · 14 pts
Select between Pack Size, Effectiveness or Rarity
The Journey Ahead: Effectiveness
Notable · Main tree · 14 pts
15% increased Effectiveness of Monsters in your Maps
The Journey Ahead: Pack Size
Notable · Main tree · 14 pts
6% increased Pack Size
The Journey Ahead: Rarity
Notable · Main tree · 14 pts
10% increased Rarity of Items found
The Lost Architect
Notable · Incursion · 4 pts
Zantipi's Medallion can be found from Unique Monsters in the Temple
The mirrors... the mirrors!
Notable · Delirium · 2 pts
Delirium Fog in Area spawns 50% increased Fracturing Mirrors
The Quest Continues
Notable · Expedition · 2 pts
Grand Expeditions may have up to 3 Modifiers
Grand Expeditions have +1 Area Level
There's nowhere to hide...
Notable · Delirium · 2 pts
Delirium Fog always spreads to all maps surrounding Simulacrums
These demons are all your own...
Notable · Delirium · 2 pts
Rare Monsters always Manifest Delirium Demons when within Fog
Those Who Hear
Notable · Main tree · 30 pts
Possessed Monsters have 50% increased chance to drop Idols
Thriving Waters
Notable · Main tree · 15 pts
20% increased Magic Monsters in Water Areas
To the Strong Go the Spoils
Notable · Main tree · 14 pts
2% increased Rarity of Items Dropped by Monsters per Monster Modifier
Training and Preparation
Notable · Incursion · 2 pts
Atziri's Temple has +1 Area Level
Transcendent Progress
Notable · Incursion · 6 pts
Temple Rooms may now be upgraded to Tier 4
Trapped Subordinate
Notable · Main tree · 4 pts
Essence Monster Packs have a 50% increased chance to have an Additional Rare Monster
Traveller's Woe
Keystone · Ritual · 4 pts
100% increased chance to find certain Ritual types
Traveller's Woe: Contaminated
Notable · Ritual · 4 pts
Contaminated
Traveller's Woe: Infested
Notable · Ritual · 4 pts
Infested
Traveller's Woe: Sapping
Notable · Ritual · 4 pts
Sapping
Traveller's Woe: Smothered
Notable · Ritual · 4 pts
Smothered
Traveller's Woe: Tainted
Notable · Ritual · 4 pts
Tainted
Treasure Coves
Notable · Main tree · 19 pts
20% increased amount of Rare Chests
30% increased amount of Magic Chests
Twice-Answered Prayers
Notable · Main tree · 15 pts
25% chance for Shrines to have an additional Effect
Twin Threats
Notable · Main tree · 6 pts
Duplicate 1 Rare Monsters
Umbral Gathering
Notable · Ritual · 4 pts
Rite of the Nameless Map options have a 20% chance to have an additional Modifier
Uncommon Alliances
Notable · Main tree · 13 pts
10% chance for Rogue Exiles to appear in Pairs
Unholy Influence
Notable · Abyss · 8 pts
100% increased chance for Abyssal monsters to have Abyssal Modifiers
100% increased chance for Abyssal monsters to have Lichborn Modifiers
Unique Monster Item Rarity
Small · Main tree · 6 pts
3% increased Rarity of Items Dropped by Unique Monsters
Unseen Rivers
Keystone · Main tree · 5 pts
100% increased chance to encounter certain Azmeri Spirits
Does not impact chance to encounter Sacred Spirits
Unseen Rivers: Primal
Notable · Main tree · 5 pts
100% increased chance for Azmeri Spirits to be Primal Spirits
Unseen Rivers: Vivid
Notable · Main tree · 5 pts
100% increased chance for Azmeri Spirits to be Vivid Spirits
Unseen Rivers: Wild
Notable · Main tree · 5 pts
100% increased chance for Azmeri Spirits to be Wild Spirits
Urban Sprawl
Notable · Main tree · 28 pts
6% increased Pack Size in City Areas
Valuable Paths
Notable · Main tree · 9 pts
50% increased Rarity of Waystones found
10% increased Quantity of Waystones dropped by Map Bosses
Verdant Growth
Notable · Main tree · 24 pts
15% increased number of Monster Packs in Untainted Paradise
Vile Treasures
Keystone · Abyss · 6 pts
50% increased chance to find Abyssal Items
Vile Treasures: Eyes
Notable · Abyss · 6 pts
50% increased chance to find Abyssal Eyes
Vile Treasures: Lineage Supports
Notable · Abyss · 6 pts
50% increased chance to find Abyss Lineage Supports
Vile Treasures: Omens
Notable · Abyss · 6 pts
50% increased chance to find Abyss Omens
Viridi's Sacrifice
Notable · Main tree · 31 pts
+50% to minimum empowerment of Azmeri Spirits
Warlord's Vendetta
Notable · Main tree · 24 pts
Invaded Cities have a 20% chance to include an invading Citadel Boss fighting the Map Boss
Warring Survivors
Notable · Main tree · 23 pts
City Areas have a 20% chance to be Invaded by another faction
Water Biome: Drop Rarity
Small · Main tree · 31 pts
4% increased Rarity of Items found in Water Areas
Water Biome: Gold Found
Small · Main tree · 32 pts
5% increased Gold found in Water Areas
Water Biome: Item Rarity
Small · Main tree · 18 pts
3% increased Rarity of Items found in Water Areas
Water Biome: Magic Pack Size
Small · Main tree · 16 pts
5% increased Magic Pack Size in Water Areas
Water Biome: Shrine Chance
Small · Main tree · 20 pts
60% increased chance of Shrines in Water Areas
Water Mastery
Keystone · Main tree · 32 pts
Select a bonus within Water Areas
Water Mastery: Currency
Notable · Main tree · 32 pts
Chests in Water Areas contain 15% increased Currency
Water Mastery: Gold
Notable · Main tree · 32 pts
50% increased Gold found in Water Areas
Water Mastery: Jewellery
Notable · Main tree · 32 pts
Chests in Water Areas contain 15% increased Jewellery
Wealthy Exiles
Notable · Main tree · 2 pts
25% increased Rarity of Items Dropped by Rogue Exiles
Well-equipped Opponents
Keystone · Main tree · 7 pts
Rogue Exiles have 100% increased chance to be using items requiring certain attributes
Well-equipped Opponents: Dexterity
Notable · Main tree · 7 pts
Rogue Exiles have 100% increased chance to wear Items requiring Dexterity
Well-equipped Opponents: Intelligence
Notable · Main tree · 7 pts
Rogue Exiles have 100% increased chance to wear Items requiring Intelligence
Well-equipped Opponents: Strength
Notable · Main tree · 7 pts
Rogue Exiles have 100% increased chance to wear Items requiring Strength
Whispers of the Waving Grains
Notable · Main tree · 14 pts
50% increased chance for Azmeri Spirits in Grass Areas to be Sacred Spirits
Wombgift Quantity
Small · Breach · 1 pt
5% increased Quantity of Wombgifts found
Worthy Hunter
Notable · Main tree · 4 pts
Azmeri Spirits may be the Sacred Cunning Fox
Xipocado's Machinations
Notable · Incursion · 6 pts
1% increased effect of Room Temple Modifiers for each different Room in the Temple
You can't just wake up from this one.
Notable · Delirium · 2 pts
Delirium Fog in Area dissipates 30% slower
Simulacrums now spawn Shards between Waves, allowing a single selection:
- Escalating Threats
- Apex Predators
- Pure Emotions
You can't scare me anymore!
Notable · Delirium · 4 pts
Unique Monsters have a chance to drop Potent Emotions when slain within Delirium Fog:
5% chance for Humanoids to drop Potent Liquid Melancholy
5% chance for Beasts to drop Potent Liquid Ferocity
5% chance for Constructs to drop Potent Liquid Contempt
You thought you were free?
Notable · Delirium · 4 pts
25% chance an additional Simulacrum is transformed when Delirium Fog reaches 100% Deliriousness
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