Summoning Circle Chance
Summoning Circle Chance
Type: Atlas Small
Tree: Main endgame tree
Cost: 1 Atlas point from the Atlas start
Placements: 6 spots on the tree — allocate any for the same effect
Area has 40% increased chance to contain a Summoning Circle
Getting there
The shortest chain of nodes you allocate from the Atlas tree's start, which is why Summoning Circle Chance costs 1 point. The start node itself is free.
Connected on the tree
The nearest notables and keystones you route through to and from Summoning Circle Chance.
The same effect elsewhere
Other places the game grants what Summoning Circle Chance grants — matched on the underlying game stat, so the wording differs.
On the Atlas tree
Area has 100% increased chance to contain a Summoning Circle
Rolled on a Precursor tablet
- of the SummoningSuffix · any tablet
Area has (70-100)% increased chance to contain a Summoning Circle
More Atlas passives
Cleansed Areas contain an additional pack of Cleansed Monsters
Rare Monster Packs in Area have a 20% increased chance to have an Additional Rare Monster
Area has 20% increased chance to contain Shrines
Area has 20% increased chance to contain Strongboxes
Area has 40% increased chance to contain Azmeri Spirits
Rare Monsters in City Areas have a 10% increased chance of Monster Modifiers