PoE 2 Ref

Steady Development: Explosives

Atlas notable · Expedition subtree

Steady Development: Explosives

Type: Atlas Notable

Tree: Expedition subtree

Cost: 2 Atlas points from the Expedition start

Explosive

Steady Development: Explosives

Getting there

Steady Development is 2 Atlas points from the Expedition subtree's start — the shortest chain of nodes you allocate to reach it. Choosing Steady Development: Explosives there costs nothing extra.

  1. 1.Logbook Chance
  2. 2.Steady Development

The other options

Steady Development offers 2 effects and you pick one — these are the 1 you give up by taking Steady Development: Explosives.

Where you get it

Steady Development: Explosives is one of the effects you can choose when you allocate Steady Development.

League mechanic

Steady Development: Explosives sits on the Expedition Atlas subtree — the passives that shape how Expedition encounters play out across your maps.

Expedition mechanic guide →

Connected on the tree

The nearest notables and keystones you route through to and from Steady Development: Explosives.

More Expedition Atlas passives

Calculated Investment: Experience

5% increased Experience from Monsters per Runic Modifier

Calculated Investment: Power

25% chance Verisium Remnants count as affected by a Power Rune

Calculated Investment: Quantity

1% increased Quantity of Items dropped by Monsters per Runic Modifier

Back to the Atlas passive tree