PoE 2 Ref

Rare Monster Modifiers Chance

Atlas small · main endgame tree

Rare Monster Modifiers Chance

Type: Atlas Small

Tree: Main endgame tree

Cost: 7 Atlas points from the Atlas start

Placements: 9 spots on the tree — allocate any for the same effect

Rare Monsters have 5% increased chance of Monster Modifiers

Rare Monster Modifiers Chance

Getting there

The shortest chain of nodes you allocate from the Atlas tree's start, which is why Rare Monster Modifiers Chance costs 7 points. The start node itself is free.

  1. 1.Essence Chance
  2. 2.Imprisoned Monstrosities
  3. 3.Essence Chance
  4. 4.Trapped Subordinate
  5. 5.Rare Monsters
  6. 6.Rising Danger
  7. 7.Rare Monster Modifiers Chance

Connected on the tree

The nearest notables and keystones you route through to and from Rare Monster Modifiers Chance.

The same effect elsewhere

Other places the game grants what Rare Monster Modifiers Chance grants — matched on the underlying game stat, so the wording differs.

On the Atlas tree

Adaptive BiologyNotable

+1 to maximum Monster Modifiers on Rare Monsters

Lethal VariantsNotable

Rare Monsters have 30% increased chance of Monster Modifiers

Mutating MonstersNotable

+1 to maximum Monster Modifiers on Rare Monsters

Nemesis Rising: Monster ModifiersNotable

Rare Monsters have 30% increased chance of Monster Modifiers

More Atlas passives

Additional Cleansed Packs

Cleansed Areas contain an additional pack of Cleansed Monsters

Additional Rare Monster Chance

Rare Monster Packs in Area have a 20% increased chance to have an Additional Rare Monster

Azmeri Spirit and Shrine Chance

Area has 20% increased chance to contain Shrines

Azmeri Spirit and Strongbox Chance

Area has 20% increased chance to contain Strongboxes

Azmeri Spirit Chance

Area has 40% increased chance to contain Azmeri Spirits

City Biome: Rare Monster Modifiers

Rare Monsters in City Areas have a 10% increased chance of Monster Modifiers

Back to the Atlas passive tree