PoE 2 Ref

Water Biome: Item Rarity

Atlas small · main endgame tree

Water Biome: Item Rarity

Type: Atlas Small

Tree: Main endgame tree

Cost: 18 Atlas points from the Atlas start

3% increased Rarity of Items found in Water Areas

Water Biome: Item Rarity

Getting there

The shortest chain of nodes you allocate from the Atlas tree's start, which is why Water Biome: Item Rarity costs 18 points. The start node itself is free.

  1. 1.Essence Chance
  2. 2.Imprisoned Monstrosities
  3. 3.Essence Chance
  4. 4.Trapped Subordinate
  5. 5.Rare Monsters
  6. 6.Rising Danger
  7. 7.Rare Monster Modifiers Chance
  8. 8.No Simple Battles
  9. 9.Valuable Paths
  10. 10.The Chosen Path
  11. 11.Hidden Things in Shaded Places
  12. 12.Pack Size
  13. 13.Plentiful Lands
  14. 14.Magic Packs
  15. 15.Thriving Waters
  16. 16.Water Biome: Magic Pack Size
  17. 17.Something in the Water
  18. 18.Water Biome: Item Rarity

Connected on the tree

The nearest notables and keystones you route through to and from Water Biome: Item Rarity.

The same effect elsewhere

Other places the game grants what Water Biome: Item Rarity grants — matched on the underlying game stat, so the wording differs.

On the Atlas tree

Water Biome: Drop RaritySmall

4% increased Rarity of Items found in Water Areas

More Atlas passives

Additional Cleansed Packs

Cleansed Areas contain an additional pack of Cleansed Monsters

Additional Rare Monster Chance

Rare Monster Packs in Area have a 20% increased chance to have an Additional Rare Monster

Azmeri Spirit and Shrine Chance

Area has 20% increased chance to contain Shrines

Azmeri Spirit and Strongbox Chance

Area has 20% increased chance to contain Strongboxes

Azmeri Spirit Chance

Area has 40% increased chance to contain Azmeri Spirits

City Biome: Rare Monster Modifiers

Rare Monsters in City Areas have a 10% increased chance of Monster Modifiers

Back to the Atlas passive tree