Water Biome: Item Rarity
Water Biome: Item Rarity
Type: Atlas Small
Tree: Main endgame tree
Cost: 18 Atlas points from the Atlas start
3% increased Rarity of Items found in Water Areas
Getting there
The shortest chain of nodes you allocate from the Atlas tree's start, which is why Water Biome: Item Rarity costs 18 points. The start node itself is free.
- 1.Essence Chance
- 2.Imprisoned Monstrosities
- 3.Essence Chance
- 4.Trapped Subordinate
- 5.Rare Monsters
- 6.Rising Danger
- 7.Rare Monster Modifiers Chance
- 8.No Simple Battles
- 9.Valuable Paths
- 10.The Chosen Path
- 11.Hidden Things in Shaded Places
- 12.Pack Size
- 13.Plentiful Lands
- 14.Magic Packs
- 15.Thriving Waters
- 16.Water Biome: Magic Pack Size
- 17.Something in the Water
- 18.Water Biome: Item Rarity
Connected on the tree
The nearest notables and keystones you route through to and from Water Biome: Item Rarity.
The same effect elsewhere
Other places the game grants what Water Biome: Item Rarity grants — matched on the underlying game stat, so the wording differs.
On the Atlas tree
More Atlas passives
Cleansed Areas contain an additional pack of Cleansed Monsters
Rare Monster Packs in Area have a 20% increased chance to have an Additional Rare Monster
Area has 20% increased chance to contain Shrines
Area has 20% increased chance to contain Strongboxes
Area has 40% increased chance to contain Azmeri Spirits
Rare Monsters in City Areas have a 10% increased chance of Monster Modifiers