Magic Packs
Magic Packs
Type: Atlas Small
Tree: Main endgame tree
Cost: 7 Atlas points from the Atlas start
Placements: 13 spots on the tree — allocate any for the same effect
5% increased Magic Monsters
Getting there
The shortest chain of nodes you allocate from the Atlas tree's start, which is why Magic Packs costs 7 points. The start node itself is free.
Connected on the tree
The nearest notables and keystones you route through to and from Magic Packs.
The same effect elsewhere
Other places the game grants what Magic Packs grants — matched on the underlying game stat, so the wording differs.
On the Atlas tree
Rolled on a Precursor tablet
- TeemingPrefix · any tablet
(30-40)% increased Magic Monsters
More Atlas passives
Cleansed Areas contain an additional pack of Cleansed Monsters
Rare Monster Packs in Area have a 20% increased chance to have an Additional Rare Monster
Area has 20% increased chance to contain Shrines
Area has 20% increased chance to contain Strongboxes
Rare Monsters in City Areas have a 10% increased chance of Monster Modifiers
City Areas have 60% increased chance of Rogue Exiles