Additional Rare Monster Chance
Additional Rare Monster Chance
Type: Atlas Small
Tree: Main endgame tree
Cost: 15 Atlas points from the Atlas start
Rare Monster Packs in Area have a 20% increased chance to have an Additional Rare Monster
Getting there
The shortest chain of nodes you allocate from the Atlas tree's start, which is why Additional Rare Monster Chance costs 15 points. The start node itself is free.
- 1.Summoning Circle Chance
- 2.Challenging Foe
- 3.Summoning Circle Chance
- 4.Runic Flare
- 5.Summoning Circle Chance
- 6.Unique Monster Item Rarity
- 7.Pathkeepers
- 8.Unique Monster Item Rarity
- 9.Mutating Monsters
- 10.Eons of Domination
- 11.Rare Monsters
- 12.Rare Monster Modifiers Chance
- 13.Rare Monster Modifiers Chance
- 14.To the Strong Go the Spoils
- 15.Additional Rare Monster Chance
Connected on the tree
The nearest notables and keystones you route through to and from Additional Rare Monster Chance.
The same effect elsewhere
Other places the game grants what Additional Rare Monster Chance grants — matched on the underlying game stat, so the wording differs.
On the Atlas tree
Rare Monster Packs in Area have a 50% increased chance to have an Additional Rare Monster
More Atlas passives
Cleansed Areas contain an additional pack of Cleansed Monsters
Area has 20% increased chance to contain Shrines
Area has 20% increased chance to contain Strongboxes
Area has 40% increased chance to contain Azmeri Spirits
Rare Monsters in City Areas have a 10% increased chance of Monster Modifiers
City Areas have 60% increased chance of Rogue Exiles