PoE 2 Ref

Hidden Things in Shaded Places

Atlas notable · main endgame tree

Hidden Things in Shaded Places

Type: Atlas Notable

Tree: Main endgame tree

Cost: 11 Atlas points from the Atlas start

10% increased Rarity of Items Dropped by Unique Monsters in Forest Areas

10% increased Rarity of Items Dropped by Unique Monsters in Swamp Areas

Hidden Things in Shaded Places

Getting there

The shortest chain of nodes you allocate from the Atlas tree's start, which is why Hidden Things in Shaded Places costs 11 points. The start node itself is free.

  1. 1.Essence Chance
  2. 2.Imprisoned Monstrosities
  3. 3.Essence Chance
  4. 4.Trapped Subordinate
  5. 5.Rare Monsters
  6. 6.Rising Danger
  7. 7.Rare Monster Modifiers Chance
  8. 8.No Simple Battles
  9. 9.Valuable Paths
  10. 10.The Chosen Path
  11. 11.Hidden Things in Shaded Places

Connected on the tree

The nearest notables and keystones you route through to and from Hidden Things in Shaded Places.

The same effect elsewhere

Other places the game grants what Hidden Things in Shaded Places grants — matched on the underlying game stat, so the wording differs.

On the Atlas tree

Swamp Biome: Unique Monster Item RaritySmall

6% increased Rarity of Items Dropped by Unique Monsters in Swamp Areas

More Atlas passives

Adaptive Biology

+1 to maximum Monster Modifiers on Rare Monsters

An Appropriate Vault

Strongboxes have 2% increased Item Quantity per Modifier

Apex Predators

20% increased Rare Monsters in Forest Areas

Archaeological Interest

15% increased Tablets found in Area

Arid Stability

Essences found in Desert Areas have 50% increased chance to be Perfect Essences

Atop the World

33% increased Precursor Tower reveal radius

Back to the Atlas passive tree