Mountain Mastery: Runes
Mountain Mastery: Runes
Type: Atlas Notable
Tree: Main endgame tree
Cost: 29 Atlas points from the Atlas start
50% increased Quantity of Runes found in Mountain Areas
Getting there
Mountain Mastery is 29 Atlas points from the Atlas tree's start — the shortest chain of nodes you allocate to reach it. Choosing Mountain Mastery: Runes there costs nothing extra.
- 1.Essence Chance
- 2.Imprisoned Monstrosities
- 3.Essence Chance
- 4.Trapped Subordinate
- 5.Rare Monsters
- 6.Rising Danger
- 7.Rare Monster Modifiers Chance
- 8.No Simple Battles
- 9.Valuable Paths
- 10.The Chosen Path
- 11.Hidden Things in Shaded Places
- 12.Pack Size
- 13.Plentiful Lands
- 14.Magic Packs
- 15.Thriving Waters
- 16.Water Biome: Magic Pack Size
- 17.Something in the Water
- 18.Water Biome: Item Rarity
- 19.Magic Packs
- 20.Magic Packs
- 21.Additional Cleansed Packs
- 22.Hidden Scars
- 23.Additional Cleansed Packs
- 24.Exceptional Vestments
- 25.Additional Cleansed Packs
- 26.Freed From Corruption
- 27.Cleansed Areas: Sacred Spirit Chance
- 28.Mountain Biome: Drop Rarity
- 29.Mountain Mastery
The other options
Mountain Mastery offers 3 effects and you pick one — these are the 2 you give up by taking Mountain Mastery: Runes.
6% increased Rarity of Items found in Mountain Areas
50% increased Quantity of Tablets found in Mountain Areas
Where you get it
Mountain Mastery: Runes is one of the effects you can choose when you allocate Mountain Mastery.
Connected on the tree
The nearest notables and keystones you route through to and from Mountain Mastery: Runes.
More Atlas passives
+1 to maximum Monster Modifiers on Rare Monsters
20% increased Rare Monsters in Forest Areas
15% increased Tablets found in Area
Essences found in Desert Areas have 50% increased chance to be Perfect Essences
33% increased Precursor Tower reveal radius
5% increased Rarity of Items Dropped by Magic Monsters per Monster Modifier