History of the Ezomytes
History of the Ezomytes
Type: Atlas Keystone
Tree: Main endgame tree
Cost: 24 Atlas points from the Atlas start
Ezomyte Cities are also considered to be another Biome
Choose one
Allocating History of the Ezomytes lets you pick one of these 2 effects.
Ezomyte Cities are also considered Grass Areas
Ezomyte Cities are also considered Swamp Areas
Getting there
The shortest chain of nodes you allocate from the Atlas tree's start, which is why History of the Ezomytes costs 24 points. The start node itself is free.
- 1.Essence Chance
- 2.Imprisoned Monstrosities
- 3.Essence Chance
- 4.Trapped Subordinate
- 5.Rare Monsters
- 6.Rising Danger
- 7.Rare Monster Modifiers Chance
- 8.No Simple Battles
- 9.Valuable Paths
- 10.The Chosen Path
- 11.Hidden Things in Shaded Places
- 12.Pack Size
- 13.Plentiful Lands
- 14.The Journey Ahead
- 15.Between Sand and Sea
- 16.Archaeological Interest
- 17.Tablet Effect
- 18.Propagating Secrets
- 19.Tablet Effect
- 20.City Biome: Tablet Effect
- 21.Industrial Improvements
- 22.City Biome: Summoning Circle Chance
- 23.Serle's Legacy
- 24.History of the Ezomytes
Connected on the tree
The nearest notables and keystones you route through to and from History of the Ezomytes.
More Atlas passives
Summoning Circles summon packs or a more powerful Boss
Select a bonus when Corrupting Essence Monsters
Allows Blacksmith's, Armourer's and Basic Strongboxes to roll Prefix Modifiers that cause …
100% increased chance to find certain Essence types
Select a bonus within Desert Areas
100% increased chance to encounter certain Shrines