PoE 2 Ref

Between Sand and Sea

Atlas notable · main endgame tree

Between Sand and Sea

Type: Atlas Notable

Tree: Main endgame tree

Cost: 15 Atlas points from the Atlas start

5% increased Pack Size in Desert Areas

5% increased Pack Size in Water Areas

Between Sand and Sea

Getting there

The shortest chain of nodes you allocate from the Atlas tree's start, which is why Between Sand and Sea costs 15 points. The start node itself is free.

  1. 1.Essence Chance
  2. 2.Imprisoned Monstrosities
  3. 3.Essence Chance
  4. 4.Trapped Subordinate
  5. 5.Rare Monsters
  6. 6.Rising Danger
  7. 7.Rare Monster Modifiers Chance
  8. 8.No Simple Battles
  9. 9.Valuable Paths
  10. 10.The Chosen Path
  11. 11.Hidden Things in Shaded Places
  12. 12.Pack Size
  13. 13.Plentiful Lands
  14. 14.The Journey Ahead
  15. 15.Between Sand and Sea

Connected on the tree

The nearest notables and keystones you route through to and from Between Sand and Sea.

More Atlas passives

Adaptive Biology

+1 to maximum Monster Modifiers on Rare Monsters

An Appropriate Vault

Strongboxes have 2% increased Item Quantity per Modifier

Apex Predators

20% increased Rare Monsters in Forest Areas

Arid Stability

Essences found in Desert Areas have 50% increased chance to be Perfect Essences

Atop the World

33% increased Precursor Tower reveal radius

Bardiyan Craftsmanship

+1 to maximum Suffixes and total Modifiers on Rare Strongboxes

Back to the Atlas passive tree