Craftsman's Creed
Craftsman's Creed
Type: Atlas Keystone
Tree: Main endgame tree
Cost: 5 Atlas points from the Atlas start
Allows Blacksmith's, Armourer's and Basic Strongboxes to roll Prefix Modifiers that cause dropped items to require particular Attributes
Choose one
Allocating Craftsman's Creed lets you pick one of these 4 effects.
Blacksmith's, Armourer's and Basic Strongboxes can roll additional Prefix Modifiers that cause dropped items to require Intelligence if possible
Blacksmith's, Armourer's and Basic Strongboxes can roll additional Prefix Modifiers that cause dropped items to require Dexterity if possible
No additional Prefix Modifiers
Blacksmith's, Armourer's and Basic Strongboxes can roll additional Prefix Modifiers that cause dropped items to require Strength if possible
Getting there
The shortest chain of nodes you allocate from the Atlas tree's start, which is why Craftsman's Creed costs 5 points. The start node itself is free.
Connected on the tree
The nearest notables and keystones you route through to and from Craftsman's Creed.
More Atlas passives
Summoning Circles summon packs or a more powerful Boss
Select a bonus when Corrupting Essence Monsters
100% increased chance to find certain Essence types
Select a bonus within Desert Areas
100% increased chance to encounter certain Shrines
100% increased chance to find certain Essence types