Blood on the Stones
Blood on the Stones
Type: Atlas Keystone
Tree: Main endgame tree
Cost: 5 Atlas points from the Atlas start
Summoning Circles summon packs or a more powerful Boss
Choose one
Allocating Blood on the Stones lets you pick one of these 2 effects.
Summoning Circle Bosses are Powerful
Summoning Circle Runes are guarded by 2 Packs of Random Monsters
Getting there
The shortest chain of nodes you allocate from the Atlas tree's start, which is why Blood on the Stones costs 5 points. The start node itself is free.
Connected on the tree
The nearest notables and keystones you route through to and from Blood on the Stones.
More Atlas passives
Select a bonus when Corrupting Essence Monsters
Allows Blacksmith's, Armourer's and Basic Strongboxes to roll Prefix Modifiers that cause …
100% increased chance to find certain Essence types
Select a bonus within Desert Areas
100% increased chance to encounter certain Shrines
100% increased chance to find certain Essence types