PoE 2 Ref

The Chosen Path: Azmeri Spirits

Atlas notable · main endgame tree

The Chosen Path: Azmeri Spirits

Type: Atlas Notable

Tree: Main endgame tree

Cost: 10 Atlas points from the Atlas start

Area has 100% increased chance to contain Azmeri Spirits

The Chosen Path: Azmeri Spirits

Getting there

The Chosen Path is 10 Atlas points from the Atlas tree's start — the shortest chain of nodes you allocate to reach it. Choosing The Chosen Path: Azmeri Spirits there costs nothing extra.

  1. 1.Essence Chance
  2. 2.Imprisoned Monstrosities
  3. 3.Essence Chance
  4. 4.Trapped Subordinate
  5. 5.Rare Monsters
  6. 6.Rising Danger
  7. 7.Rare Monster Modifiers Chance
  8. 8.No Simple Battles
  9. 9.Valuable Paths
  10. 10.The Chosen Path

The other options

The Chosen Path offers 6 effects and you pick one — these are the 5 you give up by taking The Chosen Path: Azmeri Spirits.

The Chosen Path: Essences

Area has 100% increased chance to contain Essences

The Chosen Path: Rogue Exiles

Area has 100% increased chance to contain Rogue Exiles

The Chosen Path: Shrines

Area has 100% increased chance to contain Shrines

The Chosen Path: Strongboxes

Area has 100% increased chance to contain Strongboxes

The Chosen Path: Summoning Circles

Area has 100% increased chance to contain a Summoning Circle

Where you get it

The Chosen Path: Azmeri Spirits is one of the effects you can choose when you allocate The Chosen Path.

Connected on the tree

The same effect elsewhere

Other places the game grants what The Chosen Path: Azmeri Spirits grants — matched on the underlying game stat, so the wording differs.

On the Atlas tree

Azmeri Spirit and Shrine ChanceSmall

Area has 20% increased chance to contain Shrines

Azmeri Spirit and Strongbox ChanceSmall

Area has 20% increased chance to contain Strongboxes

Azmeri Spirit ChanceSmall

Area has 40% increased chance to contain Azmeri Spirits

Rolled on a Precursor tablet

  • of SpiritsSuffix · any tablet

    Area has (70-100)% increased chance to contain Azmeri Spirits

More Atlas passives

Adaptive Biology

+1 to maximum Monster Modifiers on Rare Monsters

An Appropriate Vault

Strongboxes have 2% increased Item Quantity per Modifier

Archaeological Interest

15% increased Tablets found in Area

Arid Stability

Essences found in Desert Areas have 50% increased chance to be Perfect Essences

Atop the World

33% increased Precursor Tower reveal radius

Bardiyan Craftsmanship

+1 to maximum Suffixes and total Modifiers on Rare Strongboxes

Back to the Atlas passive tree