PoE 2 Ref

Forest Mastery: Rare Monsters

Atlas notable · main endgame tree

Forest Mastery: Rare Monsters

Type: Atlas Notable

Tree: Main endgame tree

Cost: 26 Atlas points from the Atlas start

15% increased Rare Monsters in Forest Areas

Forest Mastery: Rare Monsters

Getting there

Forest Mastery is 26 Atlas points from the Atlas tree's start — the shortest chain of nodes you allocate to reach it. Choosing Forest Mastery: Rare Monsters there costs nothing extra.

  1. 1.Essence Chance
  2. 2.Imprisoned Monstrosities
  3. 3.Essence Chance
  4. 4.Trapped Subordinate
  5. 5.Rare Monsters
  6. 6.Rising Danger
  7. 7.Rare Monster Modifiers Chance
  8. 8.No Simple Battles
  9. 9.Valuable Paths
  10. 10.The Chosen Path
  11. 11.Hidden Things in Shaded Places
  12. 12.Pack Size
  13. 13.Plentiful Lands
  14. 14.Magic Packs
  15. 15.Thriving Waters
  16. 16.Water Biome: Magic Pack Size
  17. 17.Something in the Water
  18. 18.Water Biome: Item Rarity
  19. 19.Magic Packs
  20. 20.Magic Packs
  21. 21.Additional Cleansed Packs
  22. 22.Hidden Scars
  23. 23.Additional Cleansed Packs
  24. 24.From Distances Untold
  25. 25.Forest Biome: Gold Found
  26. 26.Forest Mastery

The other options

Forest Mastery offers 3 effects and you pick one — these are the 2 you give up by taking Forest Mastery: Rare Monsters.

Forest Mastery: Lineage Gems

50% increased chance to find Lineage Supports in Forest Areas

Forest Mastery: Uncut Gems

50% increased chance to find Uncut Gems in Forest Areas

Where you get it

Forest Mastery: Rare Monsters is one of the effects you can choose when you allocate Forest Mastery.

Connected on the tree

The nearest notables and keystones you route through to and from Forest Mastery: Rare Monsters.

The same effect elsewhere

Other places the game grants what Forest Mastery: Rare Monsters grants — matched on the underlying game stat, so the wording differs.

On the Atlas tree

Apex PredatorsNotable

20% increased Rare Monsters in Forest Areas

Evolutionary PressuresNotable

25% increased Rare Monsters in Forest Areas

Forest Biome: Rare PacksSmall

5% increased Rare Monsters in Forest Areas

More Atlas passives

Adaptive Biology

+1 to maximum Monster Modifiers on Rare Monsters

An Appropriate Vault

Strongboxes have 2% increased Item Quantity per Modifier

Archaeological Interest

15% increased Tablets found in Area

Arid Stability

Essences found in Desert Areas have 50% increased chance to be Perfect Essences

Atop the World

33% increased Precursor Tower reveal radius

Bardiyan Craftsmanship

+1 to maximum Suffixes and total Modifiers on Rare Strongboxes

Back to the Atlas passive tree