PoE 2 Ref

Evolutionary Pressures

Atlas notable · main endgame tree

Evolutionary Pressures

Type: Atlas Notable

Tree: Main endgame tree

Cost: 13 Atlas points from the Atlas start

25% increased Rare Monsters in Forest Areas

Evolutionary Pressures

Getting there

The shortest chain of nodes you allocate from the Atlas tree's start, which is why Evolutionary Pressures costs 13 points. The start node itself is free.

  1. 1.Essence Chance
  2. 2.Imprisoned Monstrosities
  3. 3.Essence Chance
  4. 4.Trapped Subordinate
  5. 5.Rare Monsters
  6. 6.Rising Danger
  7. 7.Rare Monster Modifiers Chance
  8. 8.No Simple Battles
  9. 9.Valuable Paths
  10. 10.The Chosen Path
  11. 11.Apex Predators
  12. 12.Rare Monsters
  13. 13.Evolutionary Pressures

Connected on the tree

The nearest notables and keystones you route through to and from Evolutionary Pressures.

The same effect elsewhere

Other places the game grants what Evolutionary Pressures grants — matched on the underlying game stat, so the wording differs.

On the Atlas tree

Apex PredatorsNotable

20% increased Rare Monsters in Forest Areas

Forest Mastery: Rare MonstersNotable

15% increased Rare Monsters in Forest Areas

Forest Biome: Rare PacksSmall

5% increased Rare Monsters in Forest Areas

More Atlas passives

Adaptive Biology

+1 to maximum Monster Modifiers on Rare Monsters

An Appropriate Vault

Strongboxes have 2% increased Item Quantity per Modifier

Archaeological Interest

15% increased Tablets found in Area

Arid Stability

Essences found in Desert Areas have 50% increased chance to be Perfect Essences

Atop the World

33% increased Precursor Tower reveal radius

Bardiyan Craftsmanship

+1 to maximum Suffixes and total Modifiers on Rare Strongboxes

Back to the Atlas passive tree