PoE 2 Ref

Well-equipped Opponents: Intelligence

Atlas notable · main endgame tree

Well-equipped Opponents: Intelligence

Type: Atlas Notable

Tree: Main endgame tree

Cost: 7 Atlas points from the Atlas start

Rogue Exiles have 100% increased chance to wear Items requiring Intelligence

Well-equipped Opponents: Intelligence

Getting there

Well-equipped Opponents is 7 Atlas points from the Atlas tree's start — the shortest chain of nodes you allocate to reach it. Choosing Well-equipped Opponents: Intelligence there costs nothing extra.

  1. 1.Rogue Exile Chance
  2. 2.Wealthy Exiles
  3. 3.Rogue Exile Chance
  4. 4.Competing Explorers
  5. 5.Rogue Exile Chance
  6. 6.Keen Crafters
  7. 7.Well-equipped Opponents

The other options

Well-equipped Opponents offers 3 effects and you pick one — these are the 2 you give up by taking Well-equipped Opponents: Intelligence.

Well-equipped Opponents: Dexterity

Rogue Exiles have 100% increased chance to wear Items requiring Dexterity

Well-equipped Opponents: Strength

Rogue Exiles have 100% increased chance to wear Items requiring Strength

Where you get it

Well-equipped Opponents: Intelligence is one of the effects you can choose when you allocate Well-equipped Opponents.

Connected on the tree

The nearest notables and keystones you route through to and from Well-equipped Opponents: Intelligence.

More Atlas passives

Adaptive Biology

+1 to maximum Monster Modifiers on Rare Monsters

An Appropriate Vault

Strongboxes have 2% increased Item Quantity per Modifier

Apex Predators

20% increased Rare Monsters in Forest Areas

Archaeological Interest

15% increased Tablets found in Area

Arid Stability

Essences found in Desert Areas have 50% increased chance to be Perfect Essences

Atop the World

33% increased Precursor Tower reveal radius

Back to the Atlas passive tree