Traveller's Woe: Tainted
Traveller's Woe: Tainted
Type: Atlas Notable
Tree: Ritual subtree
Cost: 4 Atlas points from the Ritual start
Tainted
Getting there
Traveller's Woe is 4 Atlas points from the Ritual subtree's start — the shortest chain of nodes you allocate to reach it. Choosing Traveller's Woe: Tainted there costs nothing extra.
The other options
Traveller's Woe offers 5 effects and you pick one — these are the 4 you give up by taking Traveller's Woe: Tainted.
Contaminated
Infested
Sapping
Smothered
Where you get it
Traveller's Woe: Tainted is one of the effects you can choose when you allocate Traveller's Woe.
League mechanic
Traveller's Woe: Tainted sits on the Ritual Atlas subtree — the passives that shape how Ritual encounters play out across your maps.
Connected on the tree
The nearest notables and keystones you route through to and from Traveller's Woe: Tainted.
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