Evolving Throngs
Evolving Throngs
Type: Atlas Keystone
Tree: Main endgame tree
Cost: 19 Atlas points from the Atlas start
Select a bonus for Magic Packs
Choose one
Allocating Evolving Throngs lets you pick one of these 2 effects.
Magic Monster Packs have 15% chance to have an additional Modifier
10% increased Magic Pack Size
Getting there
The shortest chain of nodes you allocate from the Atlas tree's start, which is why Evolving Throngs costs 19 points. The start node itself is free.
- 1.Shrine Chance
- 2.Favoured Disciple
- 3.Shrine Chance
- 4.Seasonal Blessing
- 5.Shrine Chance
- 6.Mystic Guardians
- 7.Shrine Chance
- 8.Magic Packs
- 9.Expanding Hordes
- 10.Magic Packs
- 11.Adaptive Biology
- 12.Eons of Contamination
- 13.Atop the World
- 14.Magic Packs
- 15.Befit the Challenge
- 16.Pack Size
- 17.Multiplying Monstrosities
- 18.Magic Packs
- 19.Evolving Throngs
Connected on the tree
The nearest notables and keystones you route through to and from Evolving Throngs.
More Atlas passives
Summoning Circles summon packs or a more powerful Boss
Select a bonus when Corrupting Essence Monsters
Allows Blacksmith's, Armourer's and Basic Strongboxes to roll Prefix Modifiers that cause …
100% increased chance to find certain Essence types
Select a bonus within Desert Areas
100% increased chance to encounter certain Shrines