PoE 2 Ref

Light of the Draíocht

Atlas notable · main endgame tree

Light of the Draíocht

Type: Atlas Notable

Tree: Main endgame tree

Cost: 15 Atlas points from the Atlas start

Azmeri Spirits have 50% increased Influence Area

25% increased Azmeri Spirit empowerment when defeating Spirit-Influenced Monsters

Light of the Draíocht

Getting there

The shortest chain of nodes you allocate from the Atlas tree's start, which is why Light of the Draíocht costs 15 points. The start node itself is free.

  1. 1.Essence Chance
  2. 2.Imprisoned Monstrosities
  3. 3.Essence Chance
  4. 4.Trapped Subordinate
  5. 5.Rare Monsters
  6. 6.Rising Danger
  7. 7.Rare Monster Modifiers Chance
  8. 8.No Simple Battles
  9. 9.Valuable Paths
  10. 10.The Chosen Path
  11. 11.Hidden Things in Shaded Places
  12. 12.Pack Size
  13. 13.Overlord's Influence
  14. 14.Azmeri Spirit Chance
  15. 15.Light of the Draíocht

Connected on the tree

The nearest notables and keystones you route through to and from Light of the Draíocht.

The same effect elsewhere

Other places the game grants what Light of the Draíocht grants — matched on the underlying game stat, so the wording differs.

On the Atlas tree

Sacred Sap: DistilledNotable

50% increased Azmeri Spirit empowerment when defeating Spirit-Influenced Monsters

More Atlas passives

Adaptive Biology

+1 to maximum Monster Modifiers on Rare Monsters

An Appropriate Vault

Strongboxes have 2% increased Item Quantity per Modifier

Apex Predators

20% increased Rare Monsters in Forest Areas

Archaeological Interest

15% increased Tablets found in Area

Arid Stability

Essences found in Desert Areas have 50% increased chance to be Perfect Essences

Atop the World

33% increased Precursor Tower reveal radius

Back to the Atlas passive tree