Inexplicable Alchemy
Atlas notable · main endgame tree
Inexplicable Alchemy
Type: Atlas Notable
Tree: Main endgame tree
Cost: 15 Atlas points from the Atlas start
Exalted Orbs may be used to add an additional Essence to Essence Monsters
Getting there
The shortest chain of nodes you allocate from the Atlas tree's start, which is why Inexplicable Alchemy costs 15 points. The start node itself is free.
- 1.Essence Chance
- 2.Imprisoned Monstrosities
- 3.Essence Chance
- 4.Trapped Subordinate
- 5.Rare Monsters
- 6.Rising Danger
- 7.Rare Monster Modifiers Chance
- 8.No Simple Battles
- 9.Valuable Paths
- 10.The Chosen Path
- 11.Apex Predators
- 12.Rare Monster Modifiers Chance
- 13.Overlord's Domain
- 14.Essence Chance
- 15.Inexplicable Alchemy
Connected on the tree
The nearest notables and keystones you route through to and from Inexplicable Alchemy.
More Atlas passives
Adaptive Biology
+1 to maximum Monster Modifiers on Rare Monsters
An Appropriate Vault
Strongboxes have 2% increased Item Quantity per Modifier
Archaeological Interest
15% increased Tablets found in Area
Arid Stability
Essences found in Desert Areas have 50% increased chance to be Perfect Essences
Atop the World
33% increased Precursor Tower reveal radius
Bardiyan Craftsmanship
+1 to maximum Suffixes and total Modifiers on Rare Strongboxes