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Passive Skill Tree
Every keystone and notable passive, with exactly what it does. Search by name or effect — the stat lines below match the wording in-game.
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Primary Stats
Life
116
Mana
56
Spirit
13
Energy Shield
67
Attributes
Attribute
6
Dexterity
17
Intelligence
18
Strength
26
Damage Types
Physical
40
Elemental
63
Fire
43
Cold
31
Lightning
25
Chaos
24
Weapon Types
Axe
3
Bow
8
Claw
6
Crossbow
7
Dagger
4
Flail
4
Mace
4
Quarterstaff
5
Spear
4
Sword
4
Shield
71
Trap
6
One Handed
4
Two Handed
4
Unarmed
1
Grenade
6
Dual Wield
2
Caster
Spell
47
Cast
35
Skill Effect
19
Aura
4
Minion
46
Herald
4
Totem
14
Curse
15
Mark
5
Debuff
19
Buff Effect
1
Meta Skill
2
Trigger
7
Link Skills
3
Companion
19
Infusion
10
Archon
15
Invocation
3
Offering
2
Orb
1
Command
6
Temporary
1
Beast
6
Shapeshift
29
Channel
2
Banner
2
Plant
3
Offensive
Damage
326
Attack
114
Critical
75
Accuracy
23
Melee
19
Projectile
23
Area Of Effect
48
Penetrates
18
Exposure
3
Magnitude
51
Strike
23
Slam
3
Warcry
9
Rage
18
Aftershock
3
Break
23
Thorns
7
Glory
8
Cull
7
Combo
3
Hazard
6
Volatility
5
Fissure
1
Pin
9
Detonation
2
Detonator
1
Defensive
Armour
75
Evasion
38
Block
16
Parry
7
Regeneration
33
Recovery
50
Recoup
15
Resistance
57
Leech
15
Threshold
42
Charm
7
Deflection
5
Immune
9
Charges
Power Charge
4
Frenzy Charge
2
Endurance Charge
3
Ailments
Ailment
39
Ignite
27
Burning
5
Chill
11
Freeze
17
Shock
18
Electrocute
2
Bleed
14
Poison
11
Stun
71
Daze
9
Aggravate
3
Slow
18
Hinder
4
Maim
4
Knockback
3
Jagged Ground
2
Blind
9
Intimidate
2
Debilitate
2
Immobilisation
3
Impale
1
Influences
Cooldown
14
Maximum
104
Charge
47
Faster
32
Slower
5
Duration
64
Recently
51
Reduce
98
Increase
568
Cost
21
Bonus
27
Extra
34
Heavy
19
On Hit
19
On Kill
7
Distance
6
Chance
140
Consume
10
Recharge
25
Low Life
8
Life Cost
6
Limit
9
Convert
9
Actions
Movement
25
Surrounded
7
Sprint
2
Terms
Dodge Roll
5
Flask
27
Taken
21
Speed
107
Range
11
You
271
Ally
10
Enemy
107
Lucky
5
Unlucky
2
Remnant
6
Presence
26
Mastery
1
Support
3
Global
15
Corpse
1
Potency
9
Martial
3
Ground
8
Name
Type
Adaptable Assault
Notable
Projectiles have 25% chance to Fork if you've dealt a Melee Hit in the past eight seconds
+0.4 metres to Melee Strike Range if you've dealt a Projectile Attack Hit in the past eight seconds
Advanced Munitions
Notable
25% increased chance to inflict Ailments with Projectiles
Affliction Enforcer
Notable
20% increased chance to Shock
20% increased Freeze Buildup
40% increased Flammability Magnitude
Apocalypse
Notable
+8% to Critical Hit Chance of Herald Skills
30% reduced Damage
Archon of the Flame
Notable
20% chance to gain Elemental Archon when you Ignite an Enemy
Archon of Undeath
Notable
15% chance to gain Archon of Undeath when you use a Command skill
Aspiring Genius
Notable
20% increased Mana Regeneration Rate
10% chance to Gain Arcane Surge when you deal a Critical Hit
Blade Flurry
Notable
6% increased Attack Speed while Dual Wielding
15% increased Attack Critical Hit Chance while Dual Wielding
Blinding Strike
Notable
24% increased Attack Damage
10% chance to Blind Enemies on Hit with Attacks
Bond of the Viper
Notable
Companions have a 40% chance to Poison on Hit
16% increased Skill Effect Duration
Bond of the Wolf
Notable
Companions have 50% chance to gain Onslaught on Kill
6% increased Attack Speed
Bonded Precision
Notable
Allies in your Presence have 25% increased Critical Hit Chance
25% increased Critical Hit Chance
Boundless Growth
Notable
Plants have a 20% chance to immediately Overgrow
Calculated Hunter
Notable
50% increased Critical Hit Chance
5% reduced Skill Speed
Careful Assassin
Notable
20% reduced Critical Damage Bonus
50% increased Critical Hit Chance
Certain Hand
Notable
20% increased Block chance if you have at least 100 Tribute
Chakra of Rhythm
Notable
6% increased Attack Speed
20% chance to build an additional Combo on Hit
Clean Shot
Notable
15% chance to Pierce an Enemy
15% increased Projectile Damage
Clear Space
Notable
20% increased Knockback Distance
20% chance to Knock Enemies Back with Hits at Close Range
Clever Construction
Notable
25% increased Critical Hit Chance with Traps
Close Confines
Notable
50% chance for Projectiles to Pierce Enemies within 3m distance of you
Coated Knife
Notable
Critical Hits with Daggers have a 25% chance to Poison the Enemy
Combat Alchemy
Notable
20% increased Life and Mana Recovery from Flasks
10% chance for Flasks you use to not consume Charges
Concussive Attack
Notable
25% increased Attack Damage
5% chance to Daze on Hit
Controlling Magic
Notable
Hits have 25% reduced Critical Hit Chance against you
25% increased Critical Hit Chance for Spells
Core of the Guardian
Notable
30% increased Block chance
20% reduced maximum Energy Shield
Corruption Endures
Notable
7% chance to Avoid Death from Hits
Covering Ward
Notable
12% increased Block chance
Gain 25 Energy Shield when you Block
Creeping Toxins
Notable
40% chance to Poison on Hit against Enemies that are not Poisoned
20% increased Magnitude of Poison you inflict
Critical Exploit
Notable
25% increased Critical Hit Chance
Critical Overload
Notable
15% increased Critical Spell Damage Bonus
15% increased Critical Hit Chance for Spells
Dazing Blocks
Notable
100% chance to Daze Enemies whose Hits you Block with a raised Shield
Deadly Flourish
Notable
25% increased Melee Critical Hit Chance
Deadly Force
Notable
15% increased Damage if you've dealt a Critical Hit in the past 8 seconds
15% increased Critical Hit Chance
Deadly Swarm
Notable
Minions deal 15% increased Damage
Minions have 20% increased Critical Hit Chance
Defender's Resolve
Notable
12% increased Block chance
Your Heavy Stun buildup empties 50% faster
Defensive Stance
Notable
+4% to maximum Block chance
Diabolical Opportunity
Notable
Attacks have +2.5% to Critical Hit Chance against Parried enemies if you have at least 100 Tribute
Dimensional Weakspot
Notable
Hits have 15% chance to treat Enemy Monster Elemental Resistance values as inverted
Direct Approach
Notable
35% increased Critical Hit Chance against Enemies that are affected
by no Elemental Ailments
Dispatch Foes
Notable
40% increased Critical Hit Chance if you haven't dealt a Critical Hit Recently
Distracted Target
Notable
30% increased Critical Hit Chance against Blinded Enemies
Dizzying Sweep
Notable
15% increased Attack Area Damage
5% chance to Daze on Hit
10% increased Area of Effect for Attacks
Echoes of Ferocity
Notable
15% chance for Shapeshift Slam Skills you use yourself to cause an additional Aftershock
Efficient Contraptions
Notable
Hazards have 15% chance to rearm after they are triggered
Efficient Loading
Notable
30% chance when you Reload a Crossbow to be immediate
Electrifying Daze
Notable
Gain 12% of Physical Damage as Extra Lightning Damage against Dazed Enemies
5% chance to Daze on Hit
Emboldened Avatar
Notable
25% increased chance to Shock
50% increased Flammability Magnitude
25% increased Freeze Buildup
25% increased Electrocute Buildup
Empowering Remnants
Notable
15% chance for Remnants you pick up to count as picking up an additional Remnant
Energise
Notable
25% chance for Trigger skills to refund half of Energy Spent
Erraticism
Notable
16% increased Cast Speed if you've dealt a Critical Hit Recently
10% reduced Critical Hit Chance
Essence of the Storm
Notable
Gain 5% of Damage as Extra Lightning Damage
30% increased chance to Shock
Everlasting Glory
Notable
Skills have a 15% chance to not consume Glory
Everlasting Infusions
Notable
Skills have 10% chance to not remove Elemental Infusions but still count as consuming them
Exploit the Elements
Notable
24% increased Damage with Hits against Enemies affected by Elemental Ailments
30% increased chance to inflict Ailments against Rare or Unique Enemies
Explosive Empowerment
Notable
Enemies you kill with Empowered Attacks have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage
Empowered Attacks deal 20% increased Damage
Explosive Impact
Notable
Burning Enemies you kill have a 5% chance to Explode, dealing a
tenth of their maximum Life as Fire Damage
15% increased Area of Effect
Exposed to the Cosmos
Notable
Damage Penetrates 18% Cold Resistance
20% increased chance to inflict Ailments against Enemies with Exposure
Exposed Wounds
Notable
15% increased chance to inflict Ailments
Hits Break 30% increased Armour on targets with Ailments
Favourable Odds
Notable
30% increased Block chance while Surrounded
10% increased Deflection Rating while Surrounded
40% increased Ailment and Stun Threshold while Surrounded
First Approach
Notable
40% increased Critical Hit Chance against Enemies that are on Full Life
80% increased Damage with Hits against Enemies that are on Full Life
Cannot be Blinded while on Full Life
First Sting
Notable
80% increased Magnitude of Poison you inflict on targets that are not Poisoned
30% chance to Poison on Hit against Enemies that are not Poisoned
Flashy Parrying
Notable
12% increased Block chance
20% increased Parried Debuff Duration
Frantic Swings
Notable
Enemies Blinded by you have 50% reduced Critical Hit Chance
Giantslayer
Notable
25% increased Damage with Hits against Rare and Unique Enemies
20% increased Accuracy Rating against Rare or Unique Enemies
20% increased chance to inflict Ailments against Rare or Unique Enemies
Glancing Blows
Keystone
Chance to Evade is Unlucky
Chance to Deflect is Lucky
Headshot
Notable
Projectiles have 20% increased Critical Hit Chance against Enemies further than 6m
25% chance to inflict Daze with Hits against Enemies further than 6m
Projectiles have 30% increased Critical Damage Bonus against Enemies further than 6m
Heartstopping
Notable
20% increased Critical Hit Chance
+10 to Intelligence
Hidden Barb
Notable
20% increased Global Physical Damage
20% increased chance to inflict Ailments
Hollow Palm Technique
Keystone
Can Attack as though using a Quarterstaff while both of your hand slots are empty
Unarmed Attacks that would use an Equipped Quarterstaff's damage have:
• Base Unarmed Physical damage replaced with damage based on their Skill Level
• 1% more Attack Speed per 75 Item Evasion on Equipped Armour Items
• +0.1% to Critical Hit Chance per 10 Item Energy Shield on Equipped Armour Items
Holy Protector
Notable
Minions have 25% increased maximum Life
10% increased Block chance
Hunter
Notable
50% increased Damage against Demons
50% increased Immobilisation buildup against Constructs
50% increased Duration of Ailments on Beasts
50% increased Critical Hit Chance against Humanoids
Impair
Notable
25% increased Damage with One Handed Weapons
Attacks have 10% chance to Maim on Hit
Inevitable Rupture
Notable
10% chance for Attack Hits to apply ten Incision
Infusing Power
Notable
10% chance when collecting an Elemental Infusion to gain an
additional Elemental Infusion of the same type
Inherited Strength
Notable
Warcries have 15% chance to Empower 3 additional Attacks
Instability
Notable
25% chance that when Volatility on you explodes, you regain an equivalent amount of Volatility
Internal Bleeding
Notable
Empowered Attacks deal 30% increased Damage
20% chance to Aggravate Bleeding on targets you Hit with Empowered Attacks
Invocated Echoes
Notable
Invocated Spells have 40% chance to consume half as much Energy
Jagged Shards
Notable
20% increased Global Physical Damage
20% increased Critical Hit Chance for Spells
Leaping Ambush
Notable
50% increased Critical Hit Chance against Enemies that are on Full Life
Locked On
Notable
15% increased Accuracy Rating
15% increased Critical Hit Chance for Attacks
Maiming Strike
Notable
25% increased Attack Damage
Attacks have 25% chance to Maim on Hit
Manifold Method
Notable
50% increased amount of Mana Leeched
25% increased chance to inflict Ailments against Rare or Unique Enemies
Meat Recycling
Notable
15% chance to not destroy Corpses when Consuming Corpses
Moment of Truth
Notable
15% increased Critical Hit Chance
25% increased Critical Damage Bonus if you've dealt a Non-Critical Hit Recently
Morning Star
Notable
30% increased Critical Hit Chance with Flails
20% increased Critical Damage Bonus with Flails
Multi Shot
Notable
+24% Surpassing chance to fire an additional Projectile
Near Sighted
Notable
30% increased penalty to Accuracy Rating at range
30% increased Critical Hit Chance for Attacks
Necrotic Touch
Notable
Minions have 40% increased Critical Hit Chance
One with the River
Notable
30% increased Armour, Evasion and Energy Shield while wielding a Quarterstaff
30% increased Stun Buildup with Quarterstaves
30% increased Freeze Buildup with Quarterstaves
10% chance to Daze on Hit
Overwhelming Strike
Notable
15% increased Critical Hit Chance for Attacks
20% increased Critical Damage Bonus for Attack Damage
20% more Stun Buildup with Critical Hits
Perforation
Notable
20% chance for Bleeding to be Aggravated when Inflicted against Enemies on Jagged Ground
40% increased Jagged Ground Duration
Piercing Shot
Notable
50% chance to Pierce an Enemy
Precise Invocations
Notable
Invocated Spells have 30% increased Critical Hit Chance
Primal Spirit
Notable
8% increased Skill Speed while Shapeshifted
10% increased Critical Hit Chance while Shapeshifted
Relentless Vindicator
Notable
10% increased Damage
10% increased Critical Hit Chance
+5 to Strength and Intelligence
Repeating Explosives
Notable
Grenades have 15% chance to activate a second time
Replenishing Horde
Notable
25% Chance to revive a random Permanent Minion whenever you use a Command Skill
25% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill
Repulsion
Notable
20% increased Spell Area Damage
Area Skills have 20% chance to Knock Enemies Back on Hit
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