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Passive Skill Tree
Every keystone and notable passive, with exactly what it does. Search by name or effect — the stat lines below match the wording in-game.
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Primary Stats
Life
116
Mana
56
Spirit
13
Energy Shield
67
Attributes
Attribute
6
Dexterity
17
Intelligence
18
Strength
26
Damage Types
Physical
40
Elemental
63
Fire
43
Cold
31
Lightning
25
Chaos
24
Weapon Types
Axe
3
Bow
8
Claw
6
Crossbow
7
Dagger
4
Flail
4
Mace
4
Quarterstaff
5
Spear
4
Sword
4
Shield
71
Trap
6
One Handed
4
Two Handed
4
Unarmed
1
Grenade
6
Dual Wield
2
Caster
Spell
47
Cast
35
Skill Effect
19
Aura
4
Minion
46
Herald
4
Totem
14
Curse
15
Mark
5
Debuff
19
Buff Effect
1
Meta Skill
2
Trigger
7
Link Skills
3
Companion
19
Infusion
10
Archon
15
Invocation
3
Offering
2
Orb
1
Command
6
Temporary
1
Beast
6
Shapeshift
29
Channel
2
Banner
2
Plant
3
Offensive
Damage
326
Attack
114
Critical
75
Accuracy
23
Melee
19
Projectile
23
Area Of Effect
48
Penetrates
18
Exposure
3
Magnitude
51
Strike
23
Slam
3
Warcry
9
Rage
18
Aftershock
3
Break
23
Thorns
7
Glory
8
Cull
7
Combo
3
Hazard
6
Volatility
5
Fissure
1
Pin
9
Detonation
2
Detonator
1
Defensive
Armour
75
Evasion
38
Block
16
Parry
7
Regeneration
33
Recovery
50
Recoup
15
Resistance
57
Leech
15
Threshold
42
Charm
7
Deflection
5
Immune
9
Charges
Power Charge
4
Frenzy Charge
2
Endurance Charge
3
Ailments
Ailment
39
Ignite
27
Burning
5
Chill
11
Freeze
17
Shock
18
Electrocute
2
Bleed
14
Poison
11
Stun
71
Daze
9
Aggravate
3
Slow
18
Hinder
4
Maim
4
Knockback
3
Jagged Ground
2
Blind
9
Intimidate
2
Debilitate
2
Immobilisation
3
Impale
1
Influences
Cooldown
14
Maximum
104
Charge
47
Faster
32
Slower
5
Duration
64
Recently
51
Reduce
98
Increase
568
Cost
21
Bonus
27
Extra
34
Heavy
19
On Hit
19
On Kill
7
Distance
6
Chance
140
Consume
10
Recharge
25
Low Life
8
Life Cost
6
Limit
9
Convert
9
Actions
Movement
25
Surrounded
7
Sprint
2
Terms
Dodge Roll
5
Flask
27
Taken
21
Speed
107
Range
11
You
271
Ally
10
Enemy
107
Lucky
5
Unlucky
2
Remnant
6
Presence
26
Mastery
1
Support
3
Global
15
Corpse
1
Potency
9
Martial
3
Ground
8
Name
Type
Agonising Calamity
Notable
40% increased Chaos Damage while affected by Herald of Plague
40% increased Physical Damage while affected by Herald of Blood
Battle Fever
Notable
25% increased Global Physical Damage
5% increased Skill Speed
Bestial Rage
Notable
Every 10 Rage also grants 12% increased Physical Damage
Gain 1 Rage on Melee Hit
Blood Tearing
Notable
25% increased Global Physical Damage
15% increased Magnitude of Bleeding you inflict
Bond of the Mamba
Notable
Companions gain 12% Damage as extra Chaos Damage
Gain 4% of Physical Damage as extra Chaos Damage
Bone Chains
Notable
Physical Spell Critical Hits build Pin
Burning Strikes
Notable
Gain 12% of Physical Damage as Extra Fire Damage
Catalysis
Notable
20% increased Elemental Damage with Attacks
5% of Physical Damage from Hits taken as Damage of a Random Element
Constricting
Notable
25% increased Global Physical Damage
Debuffs you inflict have 5% increased Slow Magnitude
Cower Before the First Ones
Notable
30% increased Global Physical Damage
30% increased Fire Damage
30% increased Cold Damage
30% increased Lightning Damage
30% increased Chaos Damage
Cremating Cries
Notable
Empowered Attacks Gain 15% of Physical Damage as Extra Fire damage
Cut to the Bone
Notable
Break Armour on Critical Hit with Spells equal to 10% of Physical Damage dealt
20% increased Magnitude of Impales inflicted with Spells
20% increased Global Physical Damage
Dangerous Blossom
Notable
Gain 10% of Damage as Extra Physical Damage
Deadly Thorns
Notable
35% increased Global Physical Damage
Electrifying Daze
Notable
Gain 12% of Physical Damage as Extra Lightning Damage against Dazed Enemies
5% chance to Daze on Hit
Entropic Incarnation
Notable
Minions gain 10% of Physical Damage as Chaos Damage
Minions have +13% to Chaos Resistance
Forcewave
Notable
20% increased Knockback Distance
20% increased Stun Buildup
20% increased Global Physical Damage
Hardened Wood
Notable
Totems gain +20% to all Elemental Resistances
Totems have 20% additional Physical Damage Reduction
Her Final Bite
Notable
Bow Attacks have Culling Strike
20% increased Physical Damage with Bows
Hidden Barb
Notable
20% increased Global Physical Damage
20% increased chance to inflict Ailments
Hollow Palm Technique
Keystone
Can Attack as though using a Quarterstaff while both of your hand slots are empty
Unarmed Attacks that would use an Equipped Quarterstaff's damage have:
• Base Unarmed Physical damage replaced with damage based on their Skill Level
• 1% more Attack Speed per 75 Item Evasion on Equipped Armour Items
• +0.1% to Critical Hit Chance per 10 Item Energy Shield on Equipped Armour Items
Jagged Shards
Notable
20% increased Global Physical Damage
20% increased Critical Hit Chance for Spells
Left Hand of Darkness
Notable
Minions have 20% additional Physical Damage Reduction
Minions have +23% to Chaos Resistance
Attacks Gain 5% of Damage as extra Chaos Damage
Madness in the Bones
Notable
Gain 8% of Physical Damage as extra Chaos Damage
Minion Damage
Notable
Minions Break Armour equal to 3% of Physical damage dealt
Molten Being
Notable
5% of Physical Damage taken as Fire Damage
Gain 5% of Damage as Extra Fire Damage
Overheating Blow
Notable
Gain 25% of Physical Damage as Extra Fire Damage against Heavy Stunned Enemies
Revenge
Notable
Gain Physical Thorns damage equal to 10% of Item Armour on Equipped Body Armour
Rough Carapace
Notable
Gain Physical Thorns damage equal to 8% of maximum Life while Shapeshifted
Scarred Faith
Keystone
5% of Physical Damage prevented Recouped as Energy Shield per enemy Power
Energy Shield does not Recharge
You cannot Recover Energy Shield from Regeneration
You cannot Recover Energy Shield to above Armour
Sharpened Claw
Notable
30% increased Physical Damage while Shapeshifted
Shattering Daze
Notable
Gain 12% of Physical Damage as Extra Cold Damage against Dazed Enemies
5% chance to Daze on Hit
Splintering Force
Notable
Minions Break Armour equal to 3% of Physical damage dealt
Staggering Palm
Notable
20% increased Knockback Distance
25% increased Global Physical Damage
10% chance to Daze on Hit
Stylebender
Notable
Hits Break 30% increased Armour on targets with Ailments
25% increased Global Physical Damage
+10 to Strength
Swift Flight
Notable
15% increased Projectile Speed
20% increased Global Physical Damage
Taut Flesh
Notable
20% of Physical Damage taken Recouped as Life
Thousand Cuts
Notable
Enemies you apply Incision to take 2% increased Physical Damage per Incision
Twice Bled
Notable
20% of Physical Damage prevented Recouped as Life if you have at least 100 Tribute
Unquenchable Iron
Notable
Gain 18% of Physical Damage as Extra Lightning Damage