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Passive Skill Tree
Every keystone and notable passive, with exactly what it does. Search by name or effect — the stat lines below match the wording in-game.
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Primary Stats
Life
116
Mana
56
Spirit
13
Energy Shield
67
Attributes
Attribute
6
Dexterity
17
Intelligence
18
Strength
26
Damage Types
Physical
40
Elemental
63
Fire
43
Cold
31
Lightning
25
Chaos
24
Weapon Types
Axe
3
Bow
8
Claw
6
Crossbow
7
Dagger
4
Flail
4
Mace
4
Quarterstaff
5
Spear
4
Sword
4
Shield
71
Trap
6
One Handed
4
Two Handed
4
Unarmed
1
Grenade
6
Dual Wield
2
Caster
Spell
47
Cast
35
Skill Effect
19
Aura
4
Minion
46
Herald
4
Totem
14
Curse
15
Mark
5
Debuff
19
Buff Effect
1
Meta Skill
2
Trigger
7
Link Skills
3
Companion
19
Infusion
10
Archon
15
Invocation
3
Offering
2
Orb
1
Command
6
Temporary
1
Beast
6
Shapeshift
29
Channel
2
Banner
2
Plant
3
Offensive
Damage
326
Attack
114
Critical
75
Accuracy
23
Melee
19
Projectile
23
Area Of Effect
48
Penetrates
18
Exposure
3
Magnitude
51
Strike
23
Slam
3
Warcry
9
Rage
18
Aftershock
3
Break
23
Thorns
7
Glory
8
Cull
7
Combo
3
Hazard
6
Volatility
5
Fissure
1
Pin
9
Detonation
2
Detonator
1
Defensive
Armour
75
Evasion
38
Block
16
Parry
7
Regeneration
33
Recovery
50
Recoup
15
Resistance
57
Leech
15
Threshold
42
Charm
7
Deflection
5
Immune
9
Charges
Power Charge
4
Frenzy Charge
2
Endurance Charge
3
Ailments
Ailment
39
Ignite
27
Burning
5
Chill
11
Freeze
17
Shock
18
Electrocute
2
Bleed
14
Poison
11
Stun
71
Daze
9
Aggravate
3
Slow
18
Hinder
4
Maim
4
Knockback
3
Jagged Ground
2
Blind
9
Intimidate
2
Debilitate
2
Immobilisation
3
Impale
1
Influences
Cooldown
14
Maximum
104
Charge
47
Faster
32
Slower
5
Duration
64
Recently
51
Reduce
98
Increase
568
Cost
21
Bonus
27
Extra
34
Heavy
19
On Hit
19
On Kill
7
Distance
6
Chance
140
Consume
10
Recharge
25
Low Life
8
Life Cost
6
Limit
9
Convert
9
Actions
Movement
25
Surrounded
7
Sprint
2
Terms
Dodge Roll
5
Flask
27
Taken
21
Speed
107
Range
11
You
271
Ally
10
Enemy
107
Lucky
5
Unlucky
2
Remnant
6
Presence
26
Mastery
1
Support
3
Global
15
Corpse
1
Potency
9
Martial
3
Ground
8
Name
Type
Bashing Beast
Notable
Enemies you Heavy Stun while Shapeshifted are Intimidated for 6 seconds
Bastion of Light
Notable
Blind Enemies 3 metres in front of you every 0.25 seconds while your Shield is raised
Raise Shield inflicts Parried for 2 seconds on Hit
Blinding Flash
Notable
Blind Enemies when they Stun you
20% increased Blind Effect
Blinding Strike
Notable
24% increased Attack Damage
10% chance to Blind Enemies on Hit with Attacks
Brain Freeze
Notable
20% increased Cold Damage
Enemies Frozen by you have -8% to Cold Resistance
Break Focus
Notable
Enemies you Mark have 15% reduced Accuracy Rating
Breaking Point
Notable
30% increased Magnitude of Non-Damaging Ailments you inflict
10% increased Duration of Elemental Ailments on Enemies
Burning Nature
Notable
25% increased Fire Damage
15% increased Ignite Duration on Enemies
Chilled to the Bone
Notable
30% increased Magnitude of Chill you inflict
20% increased Chill Duration on Enemies
Clear Space
Notable
20% increased Knockback Distance
20% chance to Knock Enemies Back with Hits at Close Range
Climate Change
Notable
Gain 25% of Cold Damage as Extra Fire Damage against Frozen Enemies
20% increased Freeze Buildup
Close Confines
Notable
50% chance for Projectiles to Pierce Enemies within 3m distance of you
Cold Nature
Notable
25% increased Cold Damage
15% increased Chill Duration on Enemies
Creeping Toxins
Notable
40% chance to Poison on Hit against Enemies that are not Poisoned
20% increased Magnitude of Poison you inflict
Cull the Hordes
Notable
40% increased Culling Strike Threshold against Rare or Unique Enemies
Damage against Enemies on Low Life
Notable
75% increased Damage with Hits against Enemies that are on Low Life
Dark Entropy
Notable
Withered also causes enemies to deal 1% reduced Damage
Dazing Blocks
Notable
100% chance to Daze Enemies whose Hits you Block with a raised Shield
Decrepifying Curse
Notable
20% increased duration of Ailments you inflict against Cursed Enemies
Desert's Scorn
Notable
Enemies standing on Ignited Ground take 25% increased Cold Damage
Enemies standing on Chilled Ground take 25% increased Fire Damage
Diabolical Opportunity
Notable
Attacks have +2.5% to Critical Hit Chance against Parried enemies if you have at least 100 Tribute
Direct Approach
Notable
35% increased Critical Hit Chance against Enemies that are affected
by no Elemental Ailments
Disorientation
Notable
25% increased Damage with Hits against Blinded Enemies
25% increased Blind duration
Distracted Target
Notable
30% increased Critical Hit Chance against Blinded Enemies
Distracting Presence
Notable
10% increased Cooldown Recovery Rate
Enemies in your Presence have 10% reduced Cooldown Recovery Rate
Dread Engineer's Concoction
Notable
35% increased Magnitude of Ignite against Poisoned enemies
Easy Target
Notable
Your Hits cannot be Evaded by Heavy Stunned Enemies
Electrifying Daze
Notable
Gain 12% of Physical Damage as Extra Lightning Damage against Dazed Enemies
5% chance to Daze on Hit
Executioner
Notable
40% increased Damage with Hits against Enemies that are on Low Life
Exploit the Elements
Notable
24% increased Damage with Hits against Enemies affected by Elemental Ailments
30% increased chance to inflict Ailments against Rare or Unique Enemies
Explosive Empowerment
Notable
Enemies you kill with Empowered Attacks have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage
Empowered Attacks deal 20% increased Damage
Explosive Impact
Notable
Burning Enemies you kill have a 5% chance to Explode, dealing a
tenth of their maximum Life as Fire Damage
15% increased Area of Effect
Exposed to the Cosmos
Notable
Damage Penetrates 18% Cold Resistance
20% increased chance to inflict Ailments against Enemies with Exposure
Fated End
Notable
30% increased Curse Duration
Enemies you Curse cannot Recharge Energy Shield
Targets Cursed by you have 50% reduced Life Regeneration Rate
Fearful Paralysis
Notable
Enemies are Intimidated for 4 seconds when you Immobilise them
Finish Them
Notable
40% increased Culling Strike Threshold against Immobilised Enemies
Finishing Blows
Notable
60% increased Damage with Hits against Enemies that are on Low Life
30% increased Stun Buildup against Enemies that are on Low Life
Firestarter
Notable
80% increased Flammability Magnitude
Enemies Ignited by you have -5% to Fire Resistance
First Approach
Notable
40% increased Critical Hit Chance against Enemies that are on Full Life
80% increased Damage with Hits against Enemies that are on Full Life
Cannot be Blinded while on Full Life
First Sting
Notable
80% increased Magnitude of Poison you inflict on targets that are not Poisoned
30% chance to Poison on Hit against Enemies that are not Poisoned
First Strike
Notable
50% increased Damage with Daggers against Enemies that are on Full Life
Focused Thrust
Notable
75% increased Melee Damage with Spears while Surrounded
40% increased Projectile Damage with Spears while there are no Enemies within 3m
Frantic Swings
Notable
Enemies Blinded by you have 50% reduced Critical Hit Chance
Frightening Shield
Notable
Apply Debilitate to Enemies 30 Metres in front of you while your Shield is raised
Fulmination
Notable
40% increased Damage with Hits against Ignited Enemies
80% increased Flammability Magnitude
Giantslayer
Notable
25% increased Damage with Hits against Rare and Unique Enemies
20% increased Accuracy Rating against Rare or Unique Enemies
20% increased chance to inflict Ailments against Rare or Unique Enemies
Guttural Roar
Notable
Warcry Skills have 25% increased Area of Effect
25% increased Warcry Speed
Warcries Debilitate Enemies
Haemorrhaging Cuts
Notable
Enemies you inflict Bleeding on cannot Regenerate Life
Headshot
Notable
Projectiles have 20% increased Critical Hit Chance against Enemies further than 6m
25% chance to inflict Daze with Hits against Enemies further than 6m
Projectiles have 30% increased Critical Damage Bonus against Enemies further than 6m
Heartstopping Presence
Notable
Enemies in your Presence have 75% reduced Life Regeneration rate
Heavy Contact
Notable
Hits that Heavy Stun Enemies have Culling Strike
Heavy Frost
Notable
Hits ignore non-negative Elemental Resistances of Frozen Enemies
20% increased Freeze Buildup
Honourless
Notable
50% increased Melee Damage against Immobilised Enemies
25% increased Armour if you've Hit an Enemy with a Melee Attack Recently
Howling Beast
Notable
Warcries inflict 3 Critical Weakness on Enemies
Incendiary
Notable
30% increased Damage with Hits against Burning Enemies
60% increased Flammability Magnitude
Inescapable Cold
Notable
40% increased Freeze Buildup
20% increased Freeze Duration on Enemies
Intense Flames
Notable
35% increased Damage with Hits against Burning Enemies
Kingslayer
Notable
50% increased Damage with Hits against Rare and Unique Enemies if you have at least 100 Tribute
Lasting Trauma
Notable
30% increased Magnitude of Ailments you inflict
20% increased Duration of Damaging Ailments on Enemies
5% reduced Attack Speed
Leaping Ambush
Notable
50% increased Critical Hit Chance against Enemies that are on Full Life
Manifold Method
Notable
50% increased amount of Mana Leeched
25% increased chance to inflict Ailments against Rare or Unique Enemies
Marked for Death
Notable
Culling Strike against Enemies you Mark
Marked for Sickness
Notable
Enemies you Mark take 10% increased Damage
Enemies you Mark have 10% reduced Accuracy Rating
Mauling Stuns
Notable
40% increased Stun Buildup against enemies within 2 metres
20% increased Damage against Heavy Stunned enemies
Melting Flames
Notable
Enemies Ignited by you permanently take 1% increased Fire Damage for each second they have ever been Ignited by you, up to a maximum of 10%
Necromantic Ward
Notable
30% reduced effect of Curses on you
20% increased Life Regeneration rate
30% increased damage against Undead Enemies
Overheating Blow
Notable
Gain 25% of Physical Damage as Extra Fire Damage against Heavy Stunned Enemies
Perfect Opportunity
Notable
30% increased Stun Buildup
Damage with Hits is Lucky against Heavy Stunned Enemies
Perforation
Notable
20% chance for Bleeding to be Aggravated when Inflicted against Enemies on Jagged Ground
40% increased Jagged Ground Duration
Preemptive Strike
Notable
Critical Damage Bonus vs full life enemies: 100%
Protraction
Notable
20% increased Skill Effect Duration
15% increased Duration of Damaging Ailments on Enemies
Punctured Lung
Notable
Enemies you Fully Armour Break are Maimed
Enemies you Fully Armour Break cannot Regenerate Life
Remorseless
Notable
15% increased Projectile Damage
30% increased Stun Buildup against enemies within 2 metres
+5 to Strength and Dexterity
Repulsion
Notable
20% increased Spell Area Damage
Area Skills have 20% chance to Knock Enemies Back on Hit
Rupturing Pins
Notable
40% increased Magnitude of Bleeding you inflict against Pinned Enemies
Sand in the Eyes
Notable
10% increased Attack Speed
15% chance to Blind Enemies on Hit with Attacks
Serrated Edges
Notable
30% increased Attack Damage against Rare or Unique Enemies
10% increased Critical Hit Chance for Attacks
Sharp Sight
Notable
30% increased Accuracy Rating against Rare or Unique Enemies
5% increased Attack Speed
Shattering
Notable
20% increased Magnitude of Chill you inflict
20% increased Chill Duration on Enemies
30% increased Freeze Buildup
Shattering Daze
Notable
Gain 12% of Physical Damage as Extra Cold Damage against Dazed Enemies
5% chance to Daze on Hit
Shredding Contraptions
Notable
Enemies affected by your Hazards Recently have 25% reduced Armour
Enemies affected by your Hazards Recently have 25% reduced Evasion Rating
Sic 'Em
Notable
Companions deal 60% increased damage against Immobilised enemies
Sigil of Fire
Notable
30% increased Damage with Hits against Ignited Enemies
Sigil of Ice
Notable
30% increased Damage with Hits against Chilled Enemies
Sigil of Lightning
Notable
30% increased Damage with Hits against Shocked Enemies
Sitting Duck
Notable
Your Hits cannot be Evaded by Pinned Enemies
35% increased Critical Hit Chance against Immobilised enemies
Skullcrusher
Notable
20% more Damage against Heavy Stunned Enemies with Maces
Slow Burn
Notable
20% increased Ignite Magnitude
20% increased Ignite Duration on Enemies
Smash
Notable
20% increased Melee Damage
40% increased Damage against Heavy Stunned enemies
Smoke Inhalation
Notable
Damage Penetrates 15% Fire Resistance
15% increased Duration of Damaging Ailments on Enemies
Spike Pit
Notable
Enemies in Jagged Ground you create take 10% increased Damage
Spirit of the Bear
Notable
25% increased Stun buildup while Shapeshifted
50% increased Damage against Immobilised Enemies while Shapeshifted
Stars Aligned
Notable
Damage with Hits is Lucky against Enemies that are on Low Life
The Spring Hare
Notable
Supported Skills have 20% chance for Damage with Hits to be Lucky
20% chance for Damage of Enemies Hitting you to be Unlucky
Thin Ice
Notable
50% increased Damage with Hits against Frozen Enemies
20% increased Freeze Buildup
Thousand Cuts
Notable
Enemies you apply Incision to take 2% increased Physical Damage per Incision
Total Incineration
Notable
10% increased Ignite Duration on Enemies
25% increased Damage with Hits against Ignited Enemies
Toxic Sludge
Notable
40% increased Duration of Poisons you inflict against Slowed Enemies
Unbound Forces
Notable
25% increased Magnitude of Shock you inflict
25% increased Magnitude of Chill you inflict
40% increased Shock Duration
40% increased Chill Duration on Enemies
Vile Wounds
Notable
33% increased Damage with Hits against Enemies affected by Ailments
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