First Sting
Notable passive
First Sting
Type: Notable
80% increased Magnitude of Poison you inflict on targets that are not Poisoned
30% chance to Poison on Hit against Enemies that are not Poisoned
Passive points to reach it
Every node you path through costs a point, so this is the full price of First Sting from each class’s starting node — cheapest first, out of the 123 points a character can earn.
Druid16
No other class can path to it at all.
Allocation
Only allocatable by the Oracle (Druid) — this node is hidden on the tree for every other class.
Adjacent on the passive tree
The nearest notables and keystones you path through or toward from this node.
This is a source of
Offence