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Passive Skill Tree
Every keystone and notable passive, with exactly what it does. Search by name or effect — the stat lines below match the wording in-game.
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Primary Stats
Life
116
Mana
56
Spirit
13
Energy Shield
67
Attributes
Attribute
6
Dexterity
17
Intelligence
18
Strength
26
Damage Types
Physical
40
Elemental
63
Fire
43
Cold
31
Lightning
25
Chaos
24
Weapon Types
Axe
3
Bow
8
Claw
6
Crossbow
7
Dagger
4
Flail
4
Mace
4
Quarterstaff
5
Spear
4
Sword
4
Shield
71
Trap
6
One Handed
4
Two Handed
4
Unarmed
1
Grenade
6
Dual Wield
2
Caster
Spell
47
Cast
35
Skill Effect
19
Aura
4
Minion
46
Herald
4
Totem
14
Curse
15
Mark
5
Debuff
19
Buff Effect
1
Meta Skill
2
Trigger
7
Link Skills
3
Companion
19
Infusion
10
Archon
15
Invocation
3
Offering
2
Orb
1
Command
6
Temporary
1
Beast
6
Shapeshift
29
Channel
2
Banner
2
Plant
3
Offensive
Damage
326
Attack
114
Critical
75
Accuracy
23
Melee
19
Projectile
23
Area Of Effect
48
Penetrates
18
Exposure
3
Magnitude
51
Strike
23
Slam
3
Warcry
9
Rage
18
Aftershock
3
Break
23
Thorns
7
Glory
8
Cull
7
Combo
3
Hazard
6
Volatility
5
Fissure
1
Pin
9
Detonation
2
Detonator
1
Defensive
Armour
75
Evasion
38
Block
16
Parry
7
Regeneration
33
Recovery
50
Recoup
15
Resistance
57
Leech
15
Threshold
42
Charm
7
Deflection
5
Immune
9
Charges
Power Charge
4
Frenzy Charge
2
Endurance Charge
3
Ailments
Ailment
39
Ignite
27
Burning
5
Chill
11
Freeze
17
Shock
18
Electrocute
2
Bleed
14
Poison
11
Stun
71
Daze
9
Aggravate
3
Slow
18
Hinder
4
Maim
4
Knockback
3
Jagged Ground
2
Blind
9
Intimidate
2
Debilitate
2
Immobilisation
3
Impale
1
Influences
Cooldown
14
Maximum
104
Charge
47
Faster
32
Slower
5
Duration
64
Recently
51
Reduce
98
Increase
568
Cost
21
Bonus
27
Extra
34
Heavy
19
On Hit
19
On Kill
7
Distance
6
Chance
140
Consume
10
Recharge
25
Low Life
8
Life Cost
6
Limit
9
Convert
9
Actions
Movement
25
Surrounded
7
Sprint
2
Terms
Dodge Roll
5
Flask
27
Taken
21
Speed
107
Range
11
You
271
Ally
10
Enemy
107
Lucky
5
Unlucky
2
Remnant
6
Presence
26
Mastery
1
Support
3
Global
15
Corpse
1
Potency
9
Martial
3
Ground
8
Name
Type
Agile Succession
Notable
6% increased Attack Speed
30% increased Evasion Rating if you have Hit an Enemy Recently
Armour applies to Elemental Damage and Deflection
Notable
+5% of Armour also applies to Elemental Damage
Gain Deflection Rating equal to 5% of Evasion Rating
Backup Plan
Notable
20% increased Armour and Evasion Rating
40% increased Armour if you haven't been Hit Recently
40% increased Evasion Rating if you have been Hit Recently
Battle-hardened
Notable
20% increased Armour and Evasion Rating
Hits against you have 20% reduced Critical Damage Bonus
+5 to Strength and Dexterity
Blur
Notable
20% increased Evasion Rating
4% increased Movement Speed
+10 to Dexterity
Captivating Companionship
Notable
20% increased Armour, Evasion and Energy Shield while your Companion is in your Presence
5% of Damage from Hits is taken from your Damageable Companion's Life before you
Careful Consideration
Notable
30% reduced Evasion Rating if you have been Hit Recently
100% increased Evasion Rating if you haven't been Hit Recently
Catlike Agility
Notable
25% increased Evasion Rating
40% increased Evasion Rating if you've Dodge Rolled Recently
3% reduced Movement Speed Penalty from using Skills while moving
Cooked
Notable
60% increased Critical Damage Bonus
25% reduced Global Armour, Evasion and Energy Shield
Dead can Dance
Notable
Minions have 25% increased Evasion Rating
Minions have 25% increased maximum Life
Escape Strategy
Notable
100% increased Evasion Rating if you have been Hit Recently
30% reduced Evasion Rating if you haven't been Hit Recently
Fortified Aegis
Notable
100% increased Armour, Evasion and Energy Shield from Equipped Shield
Fortifying Blood
Notable
40% increased Armour and Evasion Rating while Leeching
15% increased amount of Life Leeched
General's Bindings
Notable
Gain 8% of Evasion Rating as extra Armour
Grace of the Ancestors
Notable
10% increased Attack Speed
Every Rage also grants 1% increased Evasion Rating
High Alert
Notable
50% increased Evasion Rating when on Full Life
25% increased Stun Threshold while on Full Life
Hollow Palm Technique
Keystone
Can Attack as though using a Quarterstaff while both of your hand slots are empty
Unarmed Attacks that would use an Equipped Quarterstaff's damage have:
• Base Unarmed Physical damage replaced with damage based on their Skill Level
• 1% more Attack Speed per 75 Item Evasion on Equipped Armour Items
• +0.1% to Critical Hit Chance per 10 Item Energy Shield on Equipped Armour Items
Immaterial
Notable
30% increased Evasion Rating while you have Energy Shield
50% increased Evasion Rating if Energy Shield Recharge has started in the past 2 seconds
Inner Faith
Notable
20% increased Evasion Rating
20% increased maximum Energy Shield
25% reduced effect of Curses on you
Insulated Treads
Notable
25% increased Armour and Evasion Rating
Gain Ailment Threshold equal to the lowest of Evasion and Armour on your Boots
Iron Reflexes
Keystone
Converts all Evasion Rating to Armour
Leather Bound Gauntlets
Notable
+1 to Evasion Rating per 1 Item Armour on Equipped Gloves
One with the River
Notable
30% increased Armour, Evasion and Energy Shield while wielding a Quarterstaff
30% increased Stun Buildup with Quarterstaves
30% increased Freeze Buildup with Quarterstaves
10% chance to Daze on Hit
Reflex Action
Notable
30% increased Parry Damage
30% increased Evasion Rating while Parrying
Resolution
Notable
25% increased Stun Threshold
10% increased Global Armour, Evasion and Energy Shield
Saqawal's Hide
Notable
25% increased Armour and Evasion Rating
+5% to Lightning Resistance
Saqawal's Talon
Notable
25% increased Armour and Evasion Rating
+5% to Cold Resistance
Shadow Dancing
Notable
40% faster start of Energy Shield Recharge if you've been Stunned Recently
40% increased Evasion Rating if you have been Hit Recently
Shimmering
Notable
10% faster start of Energy Shield Recharge
20% increased Evasion Rating if you haven't been Hit Recently
3% increased Movement Speed while you have Energy Shield
Shredding Contraptions
Notable
Enemies affected by your Hazards Recently have 25% reduced Armour
Enemies affected by your Hazards Recently have 25% reduced Evasion Rating
Spectral Ward
Notable
+1 to Maximum Energy Shield per 12 Item Evasion on Equipped Body Armour
Spell Haste
Notable
8% increased Cast Speed
15% increased Evasion Rating
Spiked Shield
Notable
50% increased Armour, Evasion and Energy Shield from Equipped Shield
2% increased Attack Damage per 75 Item Armour and Evasion on Equipped Shield
Spiral into Insanity
Notable
29% increased Chaos Damage
20% increased Global Armour, Evasion and Energy Shield
Strong Chin
Notable
25% increased Armour and Evasion Rating
Gain Stun Threshold equal to the lowest of Evasion and Armour on your Helmet
Subterfuge Mask
Notable
+1 to Evasion Rating per 1 Item Energy Shield on Equipped Helmet
The Soul Meridian
Notable
8% faster start of Energy Shield Recharge
Gain Deflection Rating equal to 8% of Evasion Rating
10% increased Mana Cost Efficiency
10% increased Reservation Efficiency of Minion Skills
Tolerant Equipment
Notable
15% increased Armour and Evasion Rating
Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating
Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour