Curious Spirits
Atlas notable · main endgame tree
Curious Spirits
Type: Atlas Notable
Tree: Main endgame tree
Cost: 19 Atlas points from the Atlas start
Shrines have a 10% chance to release an Azmeri Spirit, the Shrine Buff is reapplied when it Possesses a monster
Getting there
The shortest chain of nodes you allocate from the Atlas tree's start, which is why Curious Spirits costs 19 points. The start node itself is free.
- 1.Shrine Chance
- 2.Favoured Disciple
- 3.Shrine Chance
- 4.Seasonal Blessing
- 5.Shrine Chance
- 6.Mystic Guardians
- 7.Shrine Chance
- 8.Magic Packs
- 9.Expanding Hordes
- 10.Magic Packs
- 11.Adaptive Biology
- 12.Eons of Contamination
- 13.Tablet Effect
- 14.Azmeri Spirit Chance
- 15.Grip of the Wilds
- 16.Azmeri Spirit Chance
- 17.Spirit-Touched Spoils
- 18.Azmeri Spirit and Shrine Chance
- 19.Curious Spirits
Connected on the tree
The nearest notables and keystones you route through to and from Curious Spirits.
More Atlas passives
An Appropriate Vault
Strongboxes have 2% increased Item Quantity per Modifier
Apex Predators
20% increased Rare Monsters in Forest Areas
Archaeological Interest
15% increased Tablets found in Area
Arid Stability
Essences found in Desert Areas have 50% increased chance to be Perfect Essences
Atop the World
33% increased Precursor Tower reveal radius
Bardiyan Craftsmanship
+1 to maximum Suffixes and total Modifiers on Rare Strongboxes