Hard-Won Treasures
Hard-Won Treasures
Type: Atlas Notable
Tree: Main endgame tree
Cost: 31 Atlas points from the Atlas start
15% increased Quantity of Items dropped by Map Bosses
Getting there
The shortest chain of nodes you allocate from the Atlas tree's start, which is why Hard-Won Treasures costs 31 points. The start node itself is free.
- 1.Summoning Circle Chance
- 2.Challenging Foe
- 3.Summoning Circle Chance
- 4.Runic Flare
- 5.Summoning Circle Chance
- 6.Unique Monster Item Rarity
- 7.Pathkeepers
- 8.Unique Monster Item Rarity
- 9.Mutating Monsters
- 10.Eons of Domination
- 11.Rare Monsters
- 12.Rare Monster Modifiers Chance
- 13.Lord of the Runes
- 14.Summoning Circle Chance
- 15.Swamp Biome: Increased Summoning Circle Chance
- 16.Boss of the Bog
- 17.Mysterious Transference
- 18.Swamp Biome: Unique Monster Item Rarity
- 19.Unique Monster Item Rarity
- 20.Rare Monsters
- 21.Corruption Areas: Rare Monster Modifier Chance
- 22.Cataclysm's Wake
- 23.Corruption Areas: Rare Monster Modifier Chance
- 24.Exceptional Armaments
- 25.Corruption Areas: Rare Monster Modifier Chance
- 26.Swamp Biome: Experience
- 27.Swamp Mastery
- 28.Swamp Biome: Pack Size
- 29.Unique Monster Item Rarity
- 30.Unique Monster Item Rarity
- 31.Hard-Won Treasures
Connected on the tree
The nearest notables and keystones you route through to and from Hard-Won Treasures.
The same effect elsewhere
Other places the game grants what Hard-Won Treasures grants — matched on the underlying game stat, so the wording differs.
Rolled on a Precursor tablet
- of HoardsSuffix · Overseer Tablet
(13-20)% increased Quantity of Items dropped by Map Bosses
More Atlas passives
+1 to maximum Monster Modifiers on Rare Monsters
Strongboxes have 2% increased Item Quantity per Modifier
20% increased Rare Monsters in Forest Areas
15% increased Tablets found in Area
Essences found in Desert Areas have 50% increased chance to be Perfect Essences
33% increased Precursor Tower reveal radius