PoE 2 Ref

Craftsman's Creed: Skill of Hand

Atlas notable · main endgame tree

Craftsman's Creed: Skill of Hand

Type: Atlas Notable

Tree: Main endgame tree

Cost: 5 Atlas points from the Atlas start

Blacksmith's, Armourer's and Basic Strongboxes can roll additional Prefix Modifiers that cause dropped items to require Dexterity if possible

Craftsman's Creed: Skill of Hand

Getting there

Craftsman's Creed is 5 Atlas points from the Atlas tree's start — the shortest chain of nodes you allocate to reach it. Choosing Craftsman's Creed: Skill of Hand there costs nothing extra.

  1. 1.Strongbox Chance
  2. 2.Inlaid Inscriptions
  3. 3.Enchanted Locks
  4. 4.Strongbox Chance
  5. 5.Craftsman's Creed

The other options

Craftsman's Creed offers 4 effects and you pick one — these are the 3 you give up by taking Craftsman's Creed: Skill of Hand.

Craftsman's Creed: Sharpness of Mind

Blacksmith's, Armourer's and Basic Strongboxes can roll additional Prefix Modifiers that cause dropped items to require Intelligence if possible

Craftsman's Creed: Starkness of Heart

No additional Prefix Modifiers

Craftsman's Creed: Strength of Arm

Blacksmith's, Armourer's and Basic Strongboxes can roll additional Prefix Modifiers that cause dropped items to require Strength if possible

Where you get it

Craftsman's Creed: Skill of Hand is one of the effects you can choose when you allocate Craftsman's Creed.

Connected on the tree

The nearest notables and keystones you route through to and from Craftsman's Creed: Skill of Hand.

More Atlas passives

Adaptive Biology

+1 to maximum Monster Modifiers on Rare Monsters

An Appropriate Vault

Strongboxes have 2% increased Item Quantity per Modifier

Apex Predators

20% increased Rare Monsters in Forest Areas

Archaeological Interest

15% increased Tablets found in Area

Arid Stability

Essences found in Desert Areas have 50% increased chance to be Perfect Essences

Atop the World

33% increased Precursor Tower reveal radius

Back to the Atlas passive tree