Cower Before the First Ones
Notable passive
Cower Before the First Ones
Type: Notable
30% increased Global Physical Damage
30% increased Fire Damage
30% increased Cold Damage
30% increased Lightning Damage
30% increased Chaos Damage
Passive points to reach it
Every node you path through costs a point, so this is the full price of Cower Before the First Ones from each class’s starting node — cheapest first, out of the 123 points a character can earn.
Druid19
No other class can path to it at all.
Allocation
Only allocatable by the Oracle (Druid) — this node is hidden on the tree for every other class.
Adjacent on the passive tree
The nearest notables and keystones you path through or toward from this node.
This is a source of
Offence