Captivating Companionship
Notable passive
Captivating Companionship
Type: Notable
20% increased Armour, Evasion and Energy Shield while your Companion is in your Presence
5% of Damage from Hits is taken from your Damageable Companion's Life before you
Passive points to reach it
Every node you path through costs a point, so this is the full price of Captivating Companionship from each class’s starting node — cheapest first, out of the 123 points a character can earn.
Huntress · Ranger21
Mercenary21
Warrior25
Monk28
Druid33
Sorceress · Witch36
Adjacent on the passive tree
The nearest notables and keystones you path through or toward from this node.
This is a source of
Defence
Utility