Blacksmith's Strongbox
Blacksmith's Strongbox
A locked chest that ambushes you with monster packs, then drops its loot once they're cleared.
- Guarded by (3-12) packs of Monsters
Ranges span this container's versions — the game places a weaker one in low-level areas and a stronger one in high-level areas.
What it drops
This container favours martial weapons — maces, spears, quarterstaves and the like.
How it opens
Opening this box releases 3–12 packs of monsters that ambush you — defeat them before you can collect the loot. Clear the surrounding area first, then open the box so you aren't overwhelmed.
Strongboxes are items with a rarity of their own, so you can use an Orb of Alchemy, Regal Orb or Exalted Orb on one to upgrade it and add modifiers before opening it. As a rule of thumb, prefixes tend to raise the danger and suffixes tend to raise the reward.
How often you find one— 17.1% of strongboxes
When an area rolls a strongbox, the type is picked at the game's own weights. This one carries 200 of the 1,170 total weight, so it is 17.1% of the strongboxes you find before any Atlas passive shifts it.
| Strongbox | Weight | Share |
|---|---|---|
| Strongbox | 300 | 25.6% |
| Armourer's Strongbox | 200 | 17.1% |
| Blacksmith's Strongbox | 200 | 17.1% |
| Researcher's Strongbox | 200 | 17.1% |
| Large Strongbox | 100 | 8.5% |
| Ornate Strongbox | 100 | 8.5% |
| Arcane Strongbox | 50 | 4.3% |
| Cartographer's Strongbox | 10 | 0.9% |
| Jeweller's Strongbox | 10 | 0.9% |
Compared with other Strongbox containers
| Container | Guards |
|---|---|
| Arcane Strongbox | 3–12 packs |
| Armourer's Strongbox | 3–12 packs |
| Blacksmith's Strongbox | 3–12 packs |
| Cartographer's Strongbox | 6–12 packs |
| Jeweller's Strongbox | 3–12 packs |
| Large Strongbox | 3–12 packs |
| Ornate Strongbox | 3–12 packs |
| Researcher's Strongbox | 3–12 packs |
| Solidified Corruption | 10–20 packs |
| Strongbox | 3–12 packs |
Rarity and Quantity are the container's own increases to what it drops, as the game states them.
Unique versions
This strongbox can turn up as a unique instead:
Atlas passives that affect it— 24
- Craftsman's Creed
- Allows Blacksmith's, Armourer's and Basic Strongboxes to roll Prefix Modifiers that cause dropped items to require particular Attributes
- Craftsman's Creed: Sharpness of Mind
- Blacksmith's, Armourer's and Basic Strongboxes can roll additional Prefix Modifiers that cause dropped items to require Intelligence if possible
- Craftsman's Creed: Skill of Hand
- Blacksmith's, Armourer's and Basic Strongboxes can roll additional Prefix Modifiers that cause dropped items to require Dexterity if possible
- Craftsman's Creed: Strength of Arm
- Blacksmith's, Armourer's and Basic Strongboxes can roll additional Prefix Modifiers that cause dropped items to require Strength if possible
- An Appropriate Vault
- Strongboxes have 2% increased Item Quantity per Modifier
- Bardiyan Craftsmanship
- +1 to maximum Suffixes and total Modifiers on Rare Strongboxes
- Drawn to Riches
- Strongboxes have 50% increased chance to be guarded by Magic Monster Packs
- Enchanted Locks
- +1 to maximum Prefixes and total Modifiers on Rare Strongboxes
- Enemy's Hoard
- Strongboxes have 25% increased chance to be guarded by Rare Monster Packs
- Favoured Treasures
- Strongboxes in Mountain Areas grant a random Shrine Buff
- Guarded Wealth
- Strongboxes are guarded by an additional monster pack
- Hidden Compartments
- Strongboxes have 15% chance to be openable twice
- Inlaid Inscriptions
- +1 to maximum Suffixes and total Modifiers on Rare Strongboxes
- Living Metal
- Azmeri Spirits may seek out and Possess Strongboxes
- Overlord's Influence: Strongbox
- Areas with Powerful Map Bosses contain an additional Strongbox
- Pandora's Box
- Possessed Strongboxes release the Azmeri Spirit when opened
- Royal Craftsmanship
- Strongboxes may roll Greater versions of existing Suffix Modifiers
- Symbiotic Strongboxes
- 20% chance for Strongboxes to be Secured Strongboxes
- The Chosen Path: Strongboxes
- Area has 100% increased chance to contain Strongboxes
- Azmeri Spirit and Strongbox Chance
- Area has 20% increased chance to contain Strongboxes
- Area has 20% increased chance to contain Azmeri Spirits
- Corruption Areas: Strongbox Chance
- Corruption Areas have 60% increased chance of Strongboxes
- Mountain Biome: Strongbox Chance
- Mountain Areas have 60% increased chance to contain Strongboxes
- Shrine and Strongbox Chance
- Area has 20% increased chance to contain Shrines
- Area has 20% increased chance to contain Strongboxes
- Strongbox Chance
- Area has 40% increased chance to contain Strongboxes