PoE 2 Ref

Modifiers

What can roll on your gear, and where. Every prefix and suffix with its full roll range — filter by item type to see everything that can appear on a ring, a bow, a jewel and more. Elemental modifiers show their Fire, Cold, Lightning and Chaos versions together. Search by effect or mod group.

Gain (10-20)% of Physical Damage as Extra Cold Damage

Prefix
ColdDamageAsPortionOfDamage·Item level 1

(41-59)% increased Cold Damage if you've collected a Cold Infusion in the last 8 seconds

Prefix
ColdDamageIfColdInfusionCollectedLast8Seconds·Item level 1

(1-2)% increased Cold Damage

Prefix
ColdDamagePercentage·Item level 1·Jewel
Jewel

(5-15)% increased Cold Damage

Prefix
ColdDamagePercentage·Item level 1·Jewel
Jewel

+(5-7)% to Cold Resistance

Suffix
ColdResistance·Item level 1·Jewel

+(6-10)% to Cold Resistance

Suffix
ColdResistance·Item level 1
RingAmuletBeltArmour

+(11-15)% to Cold Resistance, +1% to Maximum Cold Resistance

Suffix
ColdResistanceAndMax·Item level 1

+(16-20)% to Cold Resistance, +1% to Maximum Cold Resistance

Suffix
ColdResistanceAndMax·Item level 1

+(21-25)% to Cold Resistance, +1% to Maximum Cold Resistance

Suffix
ColdResistanceAndMax·Item level 1

+(21-25)% to Cold Resistance, +2% to Maximum Cold Resistance

Suffix
ColdResistanceAndMax·Item level 1

+(26-30)% to Cold Resistance, +2% to Maximum Cold Resistance

Suffix
ColdResistanceAndMax·Item level 1

+(31-35)% to Cold Resistance, +2% to Maximum Cold Resistance

Suffix
ColdResistanceAndMax·Item level 1

+(36-40)% to Cold Resistance, +2% to Maximum Cold Resistance

Suffix
ColdResistanceAndMax·Item level 1

+(36-40)% to Cold Resistance, +3% to Maximum Cold Resistance

Suffix
ColdResistanceAndMax·Item level 1

Damage Penetrates (1-2)% Cold Resistance

Prefix
ColdResistancePenetration·Item level 1·Jewel
Jewel

Damage Penetrates (5-10)% Cold Resistance

Prefix
ColdResistancePenetration·Item level 1·Jewel
Jewel

Companions deal (10-20)% increased Damage

Prefix
CompanionDamage·Item level 1·Jewel
Jewel

Companions deal (2-3)% increased Damage

Prefix
CompanionDamage·Item level 1·Jewel
Jewel

Companions have (10-20)% increased maximum Life

Prefix
CompanionLife·Item level 1·Jewel
Jewel

Companions have (2-3)% increased maximum Life

Prefix
CompanionLife·Item level 1·Jewel
Jewel

On Corruption, Item gains two Enchantments

Suffix
CorruptForTwoEnchantments·Item level 1

(3-7)% increased Critical Hit Chance with Daggers

Suffix
CritChanceWithDaggerForJewel·Item level 1·Jewel

(6-16)% increased Critical Hit Chance with Daggers

Suffix
CritChanceWithDaggerForJewel·Item level 1·Jewel

(10-20)% increased Magnitude of Damaging Ailments you inflict with Critical Hits

Prefix
CriticalAilmentEffect·Item level 1·Jewel
Jewel

(5-10)% increased Magnitude of Damaging Ailments you inflict with Critical Hits

Prefix
CriticalAilmentEffect·Item level 1·Jewel
Jewel

(15-25)% increased Magnitude of Damaging Ailments you inflict with Critical Hits

Suffix
CriticalAilmentEffect·Item level 1

(20-35)% increased Magnitude of Damaging Ailments you inflict with Critical Hits

Suffix
CriticalAilmentEffect·Item level 1

(32-46)% increased Critical Hit Chance against Marked Enemies

Prefix
CriticalHitChanceAgainstMarkedEnemies·Item level 1

(47-61)% increased Critical Hit Chance against Marked Enemies

Prefix
CriticalHitChanceAgainstMarkedEnemies·Item level 1

(3-7)% increased Critical Hit Chance

Suffix
CriticalStrikeChance·Item level 1·Jewel
Jewel

(5-15)% increased Critical Hit Chance

Suffix
CriticalStrikeChance·Item level 1·Jewel
Jewel

(10-20)% increased Critical Damage Bonus

Suffix
CriticalStrikeMultiplier·Item level 1·Jewel
Jewel

(5-10)% increased Critical Damage Bonus

Suffix
CriticalStrikeMultiplier·Item level 1·Jewel
Jewel

(2-3)% increased Damage with Crossbows

Prefix
CrossbowDamage·Item level 1·Jewel
Jewel

(6-16)% increased Damage with Crossbows

Prefix
CrossbowDamage·Item level 1·Jewel
Jewel

(10-15)% increased Crossbow Reload Speed

Suffix
CrossbowReloadSpeed·Item level 1·Jewel
Jewel

(5-7)% increased Crossbow Reload Speed

Suffix
CrossbowReloadSpeed·Item level 1·Jewel
Jewel

(1-2)% increased Attack Speed with Crossbows

Suffix
CrossbowSpeed·Item level 1·Jewel
Jewel

(2-4)% increased Attack Speed with Crossbows

Suffix
CrossbowSpeed·Item level 1·Jewel
Jewel

(3-6)% increased Area of Effect of Curses

Prefix
CurseAreaOfEffect·Item level 1·Jewel
Jewel

(8-12)% increased Area of Effect of Curses

Prefix
CurseAreaOfEffect·Item level 1·Jewel
Jewel

(15-5)% faster Curse Activation

Suffix
CurseDelay·Item level 1·Jewel
Jewel

(2-4)% increased Curse Magnitudes

Prefix
CurseEffectivenessForJewel·Item level 1·Jewel
Jewel

1% increased Curse Magnitudes

Prefix
CurseEffectivenessForJewel·Item level 1·Jewel
Jewel

(1-2)% increased Attack Speed with Daggers

Suffix
DaggerAttackSpeedForJewel·Item level 1·Jewel

(2-4)% increased Attack Speed with Daggers

Suffix
DaggerAttackSpeedForJewel·Item level 1·Jewel

(10-19)% increased Damage with Hits against Marked Enemy

Suffix
DamageAgainstMarkedEnemies·Item level 1

(20-29)% increased Damage with Hits against Marked Enemy

Suffix
DamageAgainstMarkedEnemies·Item level 1

Gain (11-15)% of Physical Damage as Extra Cold Damage against Dazed Enemies

Suffix
DamageGainedAsColdVsDazed·Item level 1

(10-20)% increased Damage if you have Consumed a Corpse Recently

Prefix
DamageIfConsumedCorpse·Item level 1·Jewel
Jewel

(2-3)% increased Damage if you have Consumed a Corpse Recently

Prefix
DamageIfConsumedCorpse·Item level 1·Jewel
Jewel

(20-35)% increased Damage for each Poison on you up to a maximum of 75%, Poison you inflict is Reflected to you

Suffix
DamageIncreasePerPoisonOnSelfAndReflectPoisonToSelf·Item level 1

(8-12)% of Damage is taken from Mana before Life

Prefix
DamageRemovedFromManaBeforeLife·Item level 1

(2-4)% of Damage is taken from Mana before Life

Suffix
DamageRemovedFromManaBeforeLife·Item level 1·Jewel
Jewel

1% of Damage is taken from Mana before Life

Suffix
DamageRemovedFromManaBeforeLife·Item level 1·Jewel
Jewel

5% of Damage from Hits is taken from your Spectres' Life before you

Prefix
DamageRemovedFromSpectres·Item level 1

(15-25)% increased Damage against Enemies with Fully Broken Armour

Prefix
DamagevsArmourBrokenEnemies·Item level 1·Jewel
Jewel

(2-4)% increased Damage against Enemies with Fully Broken Armour

Prefix
DamagevsArmourBrokenEnemies·Item level 1·Jewel
Jewel

(10-20)% increased Damage with Hits against Rare and Unique Enemies

Prefix
DamageVsRareOrUnique·Item level 1·Jewel
Jewel

(2-3)% increased Damage with Hits against Rare and Unique Enemies

Prefix
DamageVsRareOrUnique·Item level 1·Jewel
Jewel

(15-35)% increased Damage while Leeching

Suffix
DamageWhileLeeching·Item level 1

(11-20)% increased Damage with Bow Skills

Prefix
DamageWithBowSkills·Item level 1
Quiver

Triggered Spells deal (10-18)% increased Spell Damage

Prefix
DamageWithTriggeredSpells·Item level 1·Jewel
Jewel

Triggered Spells deal (2-3)% increased Spell Damage

Prefix
DamageWithTriggeredSpells·Item level 1·Jewel
Jewel

(3-5)% increased Duration of Damaging Ailments on Enemies

Suffix
DamagingAilmentDuration·Item level 1·Jewel
Jewel

(5-10)% increased Duration of Damaging Ailments on Enemies

Suffix
DamagingAilmentDuration·Item level 1·Jewel
Jewel

(5-10)% chance to Daze on Hit

Suffix
DazeBuildup·Item level 1·Jewel
Jewel

1% chance to Daze on Hit

Suffix
DazeBuildup·Item level 1·Jewel
Jewel

Dazes on Hit

Suffix
DazeBuildup·Item level 1

Debilitate Enemies on Hit while you have an Emerald and a Sapphire socketed in your tree

Suffix
DebilitateOnHitWhileEmeraldSapphireForJewel·Item level 1·Jewel

Debuffs on you expire (3-5)% faster

Suffix
DebuffTimePassed·Item level 1·Jewel
Jewel

Debuffs on you expire (5-10)% faster

Suffix
DebuffTimePassed·Item level 1·Jewel
Jewel

Prevent +3% of Damage from Deflected Hits

Suffix
DeflectDamageTaken·Item level 1

Prevent +4% of Damage from Deflected Hits

Suffix
DeflectDamageTaken·Item level 1

Prevent +5% of Damage from Deflected Hits

Suffix
DeflectDamageTaken·Item level 1

Prevent +6% of Damage from Deflected Hits

Suffix
DeflectDamageTaken·Item level 1

Prevent +7% of Damage from Deflected Hits

Suffix
DeflectDamageTaken·Item level 1

(12-23)% of Damage taken from Deflected Hits Recouped as Life

Suffix
DeflectDamageTakenRecoupedAsLife·Item level 1

+(5-8) to Dexterity

Suffix
Dexterity·Item level 1
RingAmuletGlovesQuiverArmourQuarterstaffSwordDaggerClawBowCrossbowSpear

(3-5)% increased Duration of Ignite, Shock and Chill on Enemies

Suffix
ElementalAilmentDuration·Item level 1·Jewel
Jewel

(5-10)% increased Duration of Ignite, Shock and Chill on Enemies

Suffix
ElementalAilmentDuration·Item level 1·Jewel
Jewel

(1-2)% increased Elemental Damage

Prefix
ElementalDamagePercent·Item level 1·Jewel
Jewel

(5-15)% increased Elemental Damage

Prefix
ElementalDamagePercent·Item level 1·Jewel
Jewel

(25-35)% increased Exposure Effect

Suffix
ElementalExposureEffect·Item level 1

Damage Penetrates (4-8)% Elemental Resistances

Suffix
ElementalPenetration·Item level 1

Damage Penetrates (9-15)% Elemental Resistances

Suffix
ElementalPenetration·Item level 1

Enemies killed by your Hits are destroyed, Burning Enemies you kill have a (10-30)% chance to Explode, dealing a\ntenth of their maximum Life as Fire Damage

Prefix
EnemiesDestroyedOnKillAndBurningEnemiesExplodeOnKillChance·Item level 1

Enemies killed by your Hits are destroyed, Burning Enemies you kill have a (31-50)% chance to Explode, dealing a\ntenth of their maximum Life as Fire Damage

Prefix
EnemiesDestroyedOnKillAndBurningEnemiesExplodeOnKillChance·Item level 1

Recover (2-6)% of your maximum Mana when an Enemy dies in your Presence

Prefix
EnemiesDyingInPresenceRecoverMana·Item level 1

Enemies you kill have a (10-30)% chance to explode, dealing a tenth of their maximum Life as Physical damage

Prefix
EnemiesExplodeOnDeathPhysicalChance·Item level 1

Enemies you kill have a (31-50)% chance to explode, dealing a tenth of their maximum Life as Physical damage

Prefix
EnemiesExplodeOnDeathPhysicalChance·Item level 1

Enemies take (11-15)% increased Damage for each Elemental Ailment type among\nyour Ailments on them

Prefix
EnemiesTakeIncreasedDamagePerAilmentType·Item level 1

Enemies take (5-10)% increased Damage for each Elemental Ailment type among\nyour Ailments on them

Prefix
EnemiesTakeIncreasedDamagePerAilmentType·Item level 1

Meta Skills gain (2-4)% increased Energy

Suffix
EnergyGeneration·Item level 1·Jewel
Jewel

Meta Skills gain (4-8)% increased Energy

Suffix
EnergyGeneration·Item level 1·Jewel
Jewel

+(8-14) to maximum Energy Shield

Prefix
EnergyShield·Item level 1
Amulet

(10-15)% faster start of Energy Shield Recharge

Prefix
EnergyShieldDelay·Item level 1·Jewel
Jewel

(5-7)% faster start of Energy Shield Recharge

Prefix
EnergyShieldDelay·Item level 1·Jewel
Jewel

(26-30)% faster start of Energy Shield Recharge

Suffix
EnergyShieldDelay·Item level 1

(31-35)% faster start of Energy Shield Recharge

Suffix
EnergyShieldDelay·Item level 1