PoE 2 Ref

Modifiers

What can roll on your gear, and where. Every prefix and suffix with its full roll range — filter by item type to see everything that can appear on a ring, a bow, a jewel and more. Elemental modifiers show their Fire, Cold, Lightning and Chaos versions together. Search by effect or mod group.

Attacks Gain 13% of Damage as Extra Physical Damage

Prefix
AttackDamageGainedAsPhysical·Item level 1

Attacks Gain 14% of Damage as Extra Physical Damage

Prefix
AttackDamageGainedAsPhysical·Item level 1

(20-30)% increased Attack Damage while on Low Life

Prefix
AttackDamageOnLowLife·Item level 1

Attack Skills have Added Lightning Damage equal to (1-5)% of maximum Mana

Suffix
AttackLightningDamageMaximumMana·Item level 1

(12-14)% chance to Blind Enemies on Hit with Attacks

Prefix
AttacksBlindOnHitChance·Item level 1

(15-17)% chance to Blind Enemies on Hit with Attacks

Prefix
AttacksBlindOnHitChance·Item level 1

(18-20)% chance to Blind Enemies on Hit with Attacks

Prefix
AttacksBlindOnHitChance·Item level 1

(21-23)% chance to Blind Enemies on Hit with Attacks

Prefix
AttacksBlindOnHitChance·Item level 1

(24-26)% chance to Blind Enemies on Hit with Attacks

Prefix
AttacksBlindOnHitChance·Item level 1

(27-29)% chance to Blind Enemies on Hit with Attacks

Prefix
AttacksBlindOnHitChance·Item level 1

(30-32)% chance to Blind Enemies on Hit with Attacks

Prefix
AttacksBlindOnHitChance·Item level 1

(33-35)% chance to Blind Enemies on Hit with Attacks

Prefix
AttacksBlindOnHitChance·Item level 1

(36-38)% chance to Blind Enemies on Hit with Attacks

Prefix
AttacksBlindOnHitChance·Item level 1

(3-7)% chance to Blind Enemies on Hit with Attacks

Suffix
AttacksBlindOnHitChance·Item level 1·Jewel
Jewel

1% chance to Blind Enemies on Hit with Attacks

Suffix
AttacksBlindOnHitChance·Item level 1·Jewel
Jewel

Attacks Chain 2 additional times

Suffix
AttacksChainAdditionalTimes·Item level 1

Attacks Chain an additional time

Suffix
AttacksChainAdditionalTimes·Item level 1

(13-17)% increased Attack Speed if you haven't been Hit Recently

Suffix
AttackSpeedIfNotHitRecently·Item level 1

(17-23)% increased Attack Speed when on Full Life

Suffix
AttackSpeedOnFullLife·Item level 1

Aura Skills have (1-3)% increased Magnitudes

Prefix
AuraEffectForJewel·Item level 1·Jewel

Aura Skills have (3-7)% increased Magnitudes

Prefix
AuraEffectForJewel·Item level 1·Jewel

(20-50)% chance to Avoid being Chilled

Suffix
AvoidChill·Item level 1

(20-50)% chance to Avoid being Ignited

Suffix
AvoidIgnite·Item level 1

(20-50)% chance to Avoid being Shocked

Suffix
AvoidShock·Item level 1

(11-13)% chance to Avoid being Stunned

Suffix
AvoidStun·Item level 1

(14-16)% chance to Avoid being Stunned

Suffix
AvoidStun·Item level 1

(17-19)% chance to Avoid being Stunned

Suffix
AvoidStun·Item level 1

(20-22)% chance to Avoid being Stunned

Suffix
AvoidStun·Item level 1

(1-2)% increased Attack Speed with Axes

Suffix
AxeAttackSpeedForJewel·Item level 1·Jewel

(2-4)% increased Attack Speed with Axes

Suffix
AxeAttackSpeedForJewel·Item level 1·Jewel

Banner Skills have (2-3)% increased Area of Effect

Prefix
BannerArea·Item level 1·Jewel
Jewel

Banner Skills have (6-16)% increased Area of Effect

Prefix
BannerArea·Item level 1·Jewel
Jewel

Banner Skills have (15-25)% increased Duration

Suffix
BannerDuration·Item level 1·Jewel
Jewel

Banner Skills have (3-4)% increased Duration

Suffix
BannerDuration·Item level 1·Jewel
Jewel

(15-20)% increased Glory generation for Banner Skills

Suffix
BannerValourGained·Item level 1·Jewel
Jewel

(8-12)% increased Glory generation for Banner Skills

Suffix
BannerValourGained·Item level 1·Jewel
Jewel

Chance to Poison is calculated from your base chance to inflict Bleeding instead

Suffix
BaseBleedChanceAppliesToPoison·Item level 1

(3-7)% chance to inflict Bleeding on Hit

Prefix
BaseChanceToBleed·Item level 1·Jewel
Jewel

1% chance to inflict Bleeding on Hit

Prefix
BaseChanceToBleed·Item level 1·Jewel
Jewel

(5-10)% chance to Poison on Hit

Suffix
BaseChanceToPoison·Item level 1·Jewel
Jewel

1% chance to Poison on Hit

Suffix
BaseChanceToPoison·Item level 1·Jewel
Jewel

+(0.5-1)% to Critical Hit Chance

Suffix
BaseCriticalHitChance·Item level 1

+(1.1-1.5)% to Critical Hit Chance

Suffix
BaseCriticalHitChance·Item level 1

+(1.6-2)% to Critical Hit Chance

Suffix
BaseCriticalHitChance·Item level 1

+(2.1-2.5)% to Critical Hit Chance

Suffix
BaseCriticalHitChance·Item level 1

+(2.5-3)% to Critical Hit Chance

Suffix
BaseCriticalHitChance·Item level 1

(15-25)% increased Curse Duration

Suffix
BaseCurseDuration·Item level 1·Jewel
Jewel

(2-4)% increased Curse Duration

Suffix
BaseCurseDuration·Item level 1·Jewel
Jewel

Chance to inflict Bleeding is calculated from your base chance to Poison instead

Suffix
BasePoisonChanceAppliesToBleed·Item level 1

(5-10)% increased Flask Life Recovery rate

Prefix
BeltFlaskLifeRecoveryRate·Item level 1
Belt

(8-11)% increased Flask Life Recovery rate

Prefix
BeltFlaskLifeRecoveryRate·Item level 1

(3-7)% increased Magnitude of Bleeding you inflict

Prefix
BleedDotMultiplier·Item level 1·Jewel
Jewel

(5-15)% increased Magnitude of Bleeding you inflict

Prefix
BleedDotMultiplier·Item level 1·Jewel
Jewel

(3-7)% increased Bleeding Duration

Suffix
BleedDuration·Item level 1·Jewel
Jewel

(5-10)% increased Bleeding Duration

Suffix
BleedDuration·Item level 1·Jewel
Jewel

(3-5)% increased Blind Effect

Prefix
BlindEffect·Item level 1·Jewel
Jewel

(5-10)% increased Blind Effect

Prefix
BlindEffect·Item level 1·Jewel
Jewel

Blind Enemies on Hit while you have a Ruby and a Sapphire socketed in your tree

Suffix
BlindOnHitWhileRubySapphireForJewel·Item level 1·Jewel

(1-2)% increased Attack Speed with Bows

Suffix
BowAttackSpeedForJewel·Item level 1·Jewel
Jewel

(2-4)% increased Attack Speed with Bows

Suffix
BowAttackSpeedForJewel·Item level 1·Jewel
Jewel

(1-2)% increased Accuracy Rating with Bows

Prefix
BowIncreasedAccuracyRating·Item level 1·Jewel
Jewel

(5-15)% increased Accuracy Rating with Bows

Prefix
BowIncreasedAccuracyRating·Item level 1·Jewel
Jewel

25% chance to cause Bleeding on Hit

Prefix
CausesBleeding25PercentChance·Item level 1

25% chance to cause Bleeding on Hit

Prefix
CausesBleedingChance·Item level 1

Projectiles have (1-2)% chance to Chain an additional time from terrain

Suffix
ChainFromTerrain·Item level 1·Jewel
Jewel

Projectiles have (3-5)% chance to Chain an additional time from terrain

Suffix
ChainFromTerrain·Item level 1·Jewel
Jewel

(39-42)% chance to Avoid being Frozen

Suffix
ChanceToAvoidFreezeAndChill·Item level 1

(43-46)% chance to Avoid being Frozen

Suffix
ChanceToAvoidFreezeAndChill·Item level 1

(47-50)% chance to Avoid being Frozen

Suffix
ChanceToAvoidFreezeAndChill·Item level 1

(51-55)% chance to Avoid being Frozen

Suffix
ChanceToAvoidFreezeAndChill·Item level 1

(56-60)% chance to Avoid being Frozen

Suffix
ChanceToAvoidFreezeAndChill·Item level 1

Attacks have (35-80)% chance to cause Bleeding

Suffix
ChanceToBleed·Item level 1

Skills have (40-50)% chance to not remove Elemental Infusions but still count as consuming them if you've lost an Archon Buff in the past 6 seconds

Suffix
ChanceToNotConsumeInfusionIfLostArchonPast6Seconds·Item level 1

(10-20)% chance to Pierce an Enemy

Suffix
ChanceToPierce·Item level 1·Jewel
Jewel

(5-10)% chance to Pierce an Enemy

Suffix
ChanceToPierce·Item level 1·Jewel
Jewel

+(13-17)% to Chaos Resistance, +(2-3)% to Maximum Cold Resistance

Suffix
ChaosAndMaxColdResistance·Item level 1

+(13-17)% to Chaos Resistance, +(2-3)% to Maximum Fire Resistance

Suffix
ChaosAndMaxFireResistance·Item level 1

+(13-17)% to Chaos Resistance, +(2-3)% to Maximum Lightning Resistance

Suffix
ChaosAndMaxLightningResistance·Item level 1

Attacks have added Chaos damage equal to (1-3)% of maximum Life

Suffix
ChaosDamageMaximumLife·Item level 1

Damage with Weapons Penetrates (10-17)% Chaos Resistance

Suffix
ChaosPenetrationWithAttacks·Item level 1

Damage with Weapons Penetrates (5-9)% Chaos Resistance

Suffix
ChaosPenetrationWithAttacks·Item level 1

+(4-5)% to Chaos Resistance

Suffix
ChaosResistance·Item level 1·Jewel

+(10-13)% to Chaos Resistance, +1% to Maximum Chaos Resistance

Suffix
ChaosResistanceAndMax·Item level 1

+(14-17)% to Chaos Resistance, +1% to Maximum Chaos Resistance

Suffix
ChaosResistanceAndMax·Item level 1

+(18-21)% to Chaos Resistance, +1% to Maximum Chaos Resistance

Suffix
ChaosResistanceAndMax·Item level 1

+(22-25)% to Chaos Resistance, +1% to Maximum Chaos Resistance

Suffix
ChaosResistanceAndMax·Item level 1

+(22-25)% to Chaos Resistance, +2% to Maximum Chaos Resistance

Suffix
ChaosResistanceAndMax·Item level 1

+(6-9)% to Chaos Resistance, +1% to Maximum Chaos Resistance

Suffix
ChaosResistanceAndMax·Item level 1

+(12-23)% to Chaos Resistance per Poison on you, Poison you inflict is Reflected to you

Suffix
ChaosResistancePerPoisonOnSelfAndReflectPoisonToSelf·Item level 1

Charms gain (0.13-0.27) charges per Second

Suffix
CharmChargeGeneration·Item level 1

(3-7)% increased Charm Charges gained

Suffix
CharmChargesGained·Item level 1·Jewel
Jewel

(5-15)% increased Charm Charges gained

Suffix
CharmChargesGained·Item level 1·Jewel
Jewel

(10-20)% increased Damage while you have an active Charm

Prefix
CharmDamageWhileUsing·Item level 1·Jewel
Jewel

(2-3)% increased Damage while you have an active Charm

Prefix
CharmDamageWhileUsing·Item level 1·Jewel
Jewel

(1-2)% increased Charm Effect Duration

Suffix
CharmDuration·Item level 1·Jewel
Jewel

(5-15)% increased Charm Effect Duration

Suffix
CharmDuration·Item level 1·Jewel
Jewel

Recover (8-12) Life when Used

Prefix
CharmGainLifeOnUse·Item level 1·Flask
Utility Flask

Recover (16-24) Mana when Used

Prefix
CharmGainManaOnUse·Item level 1·Flask
Utility Flask

(16-20)% increased Duration

Prefix
CharmIncreasedDuration·Item level 1·Flask
Utility Flask

Adds 1 to (2-3) Cold damage to Attacks

Prefix
ColdDamage·Item level 1
RingGlovesQuiver