PoE 2 Ref

Modifiers

What can roll on your gear, and where. Every prefix and suffix with its full roll range — filter by item type to see everything that can appear on a ring, a bow, a jewel and more. Elemental modifiers show their Fire, Cold, Lightning and Chaos versions together. Search by effect or mod group.

(36-40)% faster start of Energy Shield Recharge

Suffix
EnergyShieldDelay·Item level 1

(41-45)% faster start of Energy Shield Recharge

Suffix
EnergyShieldDelay·Item level 1

(46-50)% faster start of Energy Shield Recharge

Suffix
EnergyShieldDelay·Item level 1

(51-55)% faster start of Energy Shield Recharge

Suffix
EnergyShieldDelay·Item level 1

(10-20)% increased Energy Shield Recharge Rate

Prefix
EnergyShieldRegeneration·Item level 1·Jewel

(2-3)% increased Energy Shield Recharge Rate

Prefix
EnergyShieldRegeneration·Item level 1·Jewel

(5-8)% increased Energy Shield Recharge Rate

Suffix
EnergyShieldRegeneration·Item level 1

Gain Deflection Rating equal to (8-11)% of Evasion Rating

Suffix
EvasionAppliesToDeflection·Item level 1
Armour

+(8-17) to Evasion Rating

Prefix
EvasionRating·Item level 1
Ring

Empowered Attacks deal (10-20)% increased Damage

Prefix
ExertedAttackDamage·Item level 1·Jewel
Jewel

Empowered Attacks deal (2-3)% increased Damage

Prefix
ExertedAttackDamage·Item level 1·Jewel
Jewel

Enemies you kill have a (15-20)% chance to explode, dealing a quarter of their maximum Life as Chaos damage

Prefix
ExplodeOnKillChaos·Item level 1

Enemies you kill have a (9-14)% chance to explode, dealing a quarter of their maximum Life as Chaos damage

Prefix
ExplodeOnKillChaos·Item level 1

Inflict Elemental Exposure on Hit while you have a Ruby and an Emerald socketed in your tree

Suffix
ExposureOnHitWhileRubyEmeraldForJewel·Item level 1·Jewel

Damaging Ailments deal damage (2-3)% faster

Suffix
FasterAilmentDamageForJewel·Item level 1·Jewel
Jewel

Damaging Ailments deal damage (3-7)% faster

Suffix
FasterAilmentDamageForJewel·Item level 1·Jewel
Jewel

Adds (1-2) to 3 Fire damage to Attacks

Prefix
FireDamage·Item level 1
RingGlovesQuiver

(41-59)% increased Fire Damage if you've collected a Fire Infusion in the last 8 seconds

Prefix
FireDamageIfFireInfusionCollectedLast8Seconds·Item level 1

(1-2)% increased Fire Damage

Prefix
FireDamagePercentage·Item level 1·Jewel
Jewel

(5-15)% increased Fire Damage

Prefix
FireDamagePercentage·Item level 1·Jewel
Jewel

+(5-7)% to Fire Resistance

Suffix
FireResistance·Item level 1·Jewel

+(6-10)% to Fire Resistance

Suffix
FireResistance·Item level 1
RingAmuletBeltArmour

+(11-15)% to Fire Resistance, +1% to Maximum Fire Resistance

Suffix
FireResistanceAndMax·Item level 1

+(16-20)% to Fire Resistance, +1% to Maximum Fire Resistance

Suffix
FireResistanceAndMax·Item level 1

+(21-25)% to Fire Resistance, +1% to Maximum Fire Resistance

Suffix
FireResistanceAndMax·Item level 1

+(21-25)% to Fire Resistance, +2% to Maximum Fire Resistance

Suffix
FireResistanceAndMax·Item level 1

+(26-30)% to Fire Resistance, +2% to Maximum Fire Resistance

Suffix
FireResistanceAndMax·Item level 1

+(31-35)% to Fire Resistance, +2% to Maximum Fire Resistance

Suffix
FireResistanceAndMax·Item level 1

+(36-40)% to Fire Resistance, +2% to Maximum Fire Resistance

Suffix
FireResistanceAndMax·Item level 1

+(36-40)% to Fire Resistance, +3% to Maximum Fire Resistance

Suffix
FireResistanceAndMax·Item level 1

Damage Penetrates (1-2)% Fire Resistance

Prefix
FireResistancePenetration·Item level 1·Jewel
Jewel

Damage Penetrates (5-10)% Fire Resistance

Prefix
FireResistancePenetration·Item level 1·Jewel
Jewel

+(4-5)% to Fire Spell Critical Hit Chance

Suffix
FireSpellBaseCriticalChance·Item level 1

(30-50)% increased Fishing Range

Suffix
FishingCastDistance·Item level 1
Fishing Rod

(20-40)% increased Fishing Line Strength

Prefix
FishingLineStrength·Item level 1
Fishing Rod

(30-15)% reduced Fishing Pool Consumption

Prefix
FishingPoolConsumption·Item level 1
Fishing Rod

(15-20)% increased Quantity of Fish Caught

Suffix
FishingQuantity·Item level 1
Fishing Rod

(25-40)% increased Rarity of Fish Caught

Suffix
FishingRarity·Item level 1
Fishing Rod

(3-7)% increased Critical Hit Chance with Flails

Suffix
FlailCriticalChance·Item level 1·Jewel

(6-16)% increased Critical Hit Chance with Flails

Suffix
FlailCriticalChance·Item level 1·Jewel

(1-2)% increased Damage with Flails

Prefix
FlailDamage·Item level 1·Jewel

(6-16)% increased Damage with Flails

Prefix
FlailDamage·Item level 1·Jewel

(17-15)% reduced Charges per use

Suffix
FlaskChargesUsed·Item level 1·Flask

(1-2)% increased Flask Effect Duration

Suffix
FlaskDuration·Item level 1·Jewel
Jewel

(5-10)% increased Flask Effect Duration

Suffix
FlaskDuration·Item level 1·Jewel
Jewel

(23-30)% increased Charges gained

Suffix
FlaskIncreasedChargesAdded·Item level 1·Flask

(23-30)% increased Charges

Suffix
FlaskIncreasedMaxCharges·Item level 1·Flask

(41-45)% increased Amount Recovered

Prefix
FlaskIncreasedRecoveryAmount·Item level 1·Flask
Life FlaskMana Flask

(41-45)% increased Recovery rate

Prefix
FlaskIncreasedRecoverySpeed·Item level 1·Flask
Life FlaskMana Flask

(1-2)% increased Mana Recovery from Flasks

Suffix
FlaskManaRecovery·Item level 1·Jewel
Jewel

(5-15)% increased Mana Recovery from Flasks

Suffix
FlaskManaRecovery·Item level 1·Jewel
Jewel

(15-25)% increased Energy Shield from Equipped Focus

Prefix
FocusEnergyShield·Item level 1·Jewel
Jewel

(30-50)% increased Energy Shield from Equipped Focus

Prefix
FocusEnergyShield·Item level 1·Jewel
Jewel

Projectiles have (10-15)% chance for an additional Projectile when Forking

Suffix
ForkingProjectiles·Item level 1·Jewel
Jewel

Projectiles have (5-7)% chance for an additional Projectile when Forking

Suffix
ForkingProjectiles·Item level 1·Jewel
Jewel

(10-20)% increased Freeze Buildup

Suffix
FreezeDamageIncrease·Item level 1·Jewel
Jewel

(5-10)% increased Freeze Buildup

Suffix
FreezeDamageIncrease·Item level 1·Jewel
Jewel

(18-32)% increased Freeze Threshold

Suffix
FreezeThreshold·Item level 1·Jewel
Jewel

(2-4)% increased Freeze Threshold

Suffix
FreezeThreshold·Item level 1·Jewel
Jewel

Gain (1-2) Rage when Hit by an Enemy

Suffix
GainRageWhenHit·Item level 1·Jewel
Jewel

Gain (1-3) Rage when Hit by an Enemy

Suffix
GainRageWhenHit·Item level 1·Jewel
Jewel

Life Flasks gain (0.13-0.27) charges per Second, Mana Flasks gain (0.13-0.27) charges per Second

Suffix
GenerateLifeAndManaFlasksChargesPerMinute·Item level 1

(1-3)% increased Cooldown Recovery Rate

Suffix
GlobalCooldownRecovery·Item level 1·Jewel
Jewel

(13-16)% increased Cooldown Recovery Rate

Suffix
GlobalCooldownRecovery·Item level 1

(17-20)% increased Cooldown Recovery Rate

Suffix
GlobalCooldownRecovery·Item level 1

(21-24)% increased Cooldown Recovery Rate

Suffix
GlobalCooldownRecovery·Item level 1

(25-28)% increased Cooldown Recovery Rate

Suffix
GlobalCooldownRecovery·Item level 1

(29-32)% increased Cooldown Recovery Rate

Suffix
GlobalCooldownRecovery·Item level 1

(3-5)% increased Cooldown Recovery Rate

Suffix
GlobalCooldownRecovery·Item level 1·Jewel
Jewel

(33-36)% increased Cooldown Recovery Rate

Suffix
GlobalCooldownRecovery·Item level 1

(5-8)% increased Cooldown Recovery Rate

Suffix
GlobalCooldownRecovery·Item level 1

(9-12)% increased Cooldown Recovery Rate

Suffix
GlobalCooldownRecovery·Item level 1

(10-20)% increased maximum Energy Shield

Prefix
GlobalEnergyShieldPercent·Item level 1·Jewel
Jewel

(2-3)% increased maximum Energy Shield

Prefix
GlobalEnergyShieldPercent·Item level 1·Jewel
Jewel

(7-16)% increased maximum Energy Shield

Suffix
GlobalEnergyShieldPercent·Item level 1

(10-20)% increased Evasion Rating

Prefix
GlobalEvasionRatingPercent·Item level 1·Jewel
Jewel

(2-3)% increased Evasion Rating

Prefix
GlobalEvasionRatingPercent·Item level 1·Jewel
Jewel

(2-3)% increased Life Recovery from Flasks

Suffix
GlobalFlaskLifeRecovery·Item level 1·Jewel
Jewel

(5-15)% increased Life Recovery from Flasks

Suffix
GlobalFlaskLifeRecovery·Item level 1·Jewel
Jewel

(10-20)% increased Armour

Prefix
GlobalPhysicalDamageReductionRatingPercent·Item level 1·Jewel
Jewel

(2-3)% increased Armour

Prefix
GlobalPhysicalDamageReductionRatingPercent·Item level 1·Jewel
Jewel

+(10-12)% to Quality of all Skills

Suffix
GlobalSkillGemQuality·Item level 1

+(10-12)% to Quality of all Skills, +1 to Level of all Melee Skills

Suffix
GlobalSkillGemQualityMeleeLevel·Item level 1

(15-20)% increased Quantity of Gold Dropped by Slain Enemies

Suffix
GoldFoundIncrease·Item level 1

(21-25)% increased Quantity of Gold Dropped by Slain Enemies

Suffix
GoldFoundIncrease·Item level 1

(26-30)% increased Quantity of Gold Dropped by Slain Enemies

Suffix
GoldFoundIncrease·Item level 1

(10-11)% more Attack damage while on Low Mana

Prefix
HandWrapsAttackDamageOnLowMana·Item level 1

(12-13)% more Attack damage while on Low Mana

Prefix
HandWrapsAttackDamageOnLowMana·Item level 1

(14-15)% more Attack damage while on Low Mana

Prefix
HandWrapsAttackDamageOnLowMana·Item level 1

(16-17)% more Attack damage while on Low Mana

Prefix
HandWrapsAttackDamageOnLowMana·Item level 1

(18-19)% more Attack damage while on Low Mana

Prefix
HandWrapsAttackDamageOnLowMana·Item level 1

(20-21)% more Attack damage while on Low Mana

Prefix
HandWrapsAttackDamageOnLowMana·Item level 1

(22-23)% more Attack damage while on Low Mana

Prefix
HandWrapsAttackDamageOnLowMana·Item level 1

(24-25)% more Attack damage while on Low Mana

Prefix
HandWrapsAttackDamageOnLowMana·Item level 1

(26-27)% more Attack damage while on Low Mana

Prefix
HandWrapsAttackDamageOnLowMana·Item level 1

10% less damage taken while on Low Life

Prefix
HandWrapsDamageTakenOnLowLife·Item level 1

11% less damage taken while on Low Life

Prefix
HandWrapsDamageTakenOnLowLife·Item level 1

12% less damage taken while on Low Life

Prefix
HandWrapsDamageTakenOnLowLife·Item level 1

13% less damage taken while on Low Life

Prefix
HandWrapsDamageTakenOnLowLife·Item level 1

14% less damage taken while on Low Life

Prefix
HandWrapsDamageTakenOnLowLife·Item level 1