Cultivate the Sea
Cultivate the Sea
Type: Atlas Keystone
Tree: Expedition subtree
Cost: 6 Atlas points from the Expedition start
Ocean and Island Areas are also considered to be another Biome
Choose one
Allocating Cultivate the Sea lets you pick one of these 6 effects.
Getting there
The shortest chain of nodes you allocate from the Expedition subtree's start, which is why Cultivate the Sea costs 6 points. The start node itself is free.
League mechanic
Cultivate the Sea sits on the Expedition Atlas subtree — the passives that shape how Expedition encounters play out across your maps.
Connected on the tree
The nearest notables and keystones you route through to and from Cultivate the Sea.
More Expedition Atlas passives
Select an additional bonus for Runic Modifiers
Select additional Verisium Remnant or Expedition chance
Add an Explosive or Verisium Remnant to Expeditions
Improve Explosives used within Expeditions and Grand Expeditions
Expeditions may now contain Verisium Sentries
5% increased Experience from Monsters per Runic Modifier