Adds 1 to 40 Lightning Damage
+150 to Accuracy Rating
+30 to maximum Runic Ward
Minions have 15% increased maximum Life
8% increased Skill Effect Duration
+75% of Armour also applies to Chaos Damage while on full Energy Shield
12% increased Rarity of Items found
Raven-Touched
Gain 25 Life per enemy killed
+9 to Intelligence
+9 to Strength
Gain 3 Life per Enemy Hit with Attacks
+0.3 metres to Dodge Roll distance
Gain 4 Rage on Melee Hit
50% increased Spell Damage while your Companion is in your Presence
50% chance to build an additional Combo on Hit
+30 to Armour
Remnants can be collected from 50% further away
Archon recovery period expires 30% faster
+50 to Spirit
8% increased Movement Speed while Sprinting
+20% to all Elemental Resistances
Adds 13 to 16 Fire Damage
Recover 15 Life when you Block
25% increased Exposure Effect
2% increased Experience gain
Gain 5% of Damage as Extra Damage of all Elements
+1 Suffix Modifier allowed
8% increased Curse Magnitudes
Convert 20% of Requirements to Strength
+15 to Spirit
Convert 20% of Requirements to Dexterity
30% increased Elemental Damage with Attacks
Recover 2% of maximum Life on Kill
15% chance to cause Bleeding on Hit
30% increased Flammability Magnitude
5% increased Attack Speed
15% chance to Poison on Hit with this weapon
+5% to Critical Damage Bonus
Attacks with this Weapon Penetrate 15% Elemental Resistances
30% increased Freeze Buildup
30% increased chance to Shock
Recover 2% of maximum Mana on Kill
Convert 20% of Requirements to Intelligence
Projectiles have 15% chance to Fork
5% of Damage taken bypasses Energy Shield
Causes 30% increased Stun Buildup
Adds 1 to 20 Lightning Damage
Enemies you Curse have -5% to Chaos Resistance
Regenerate 1.5% of maximum Life per second
Adds 6 to 9 Physical Damage
25% chance for Spell Skills to fire 2 additional Projectiles
30% increased Magnitude of Non-Damaging Ailments you inflict
Adds 1 to 60 Lightning Damage against Shocked Enemies
Adds 23 to 34 Fire Damage to Attacks against Ignited Enemies
Adds 5 to 12 Physical Damage to Attacks
15% of Damage is taken from Mana before Life
Can roll Destruction modifiers
+40% of Armour also applies to Fire Damage
+4 to Maximum Rage
Can roll Chronomancy modifiers
Prevent +3% of Damage from Deflected Hits
15% increased Curse Duration
+90 to Accuracy Rating
Can roll Berserking modifiers
+20 to maximum Runic Ward
Attacks spend 5% of your maximum Runic Ward if possible to gain that much added Physical damage
Gain maximum Runic Ward equal to 15% of this Weapon's maximum damage
Minions in your Presence have Onslaught while you are on Low Runic Ward
25% increased Armour and Evasion Rating while on Low Runic Ward
Spell damage Penetrates 25% of enemy Elemental Resistances while on Low Runic Ward
Attacks Break Armour equal to 15% of maximum Runic Ward
Mana Recovery from Regeneration is also applied to Runic Ward
+3 to Deflection Rating per 10 maximum Runic Ward
Gain 5% of maximum Life as Extra maximum Runic Ward
15% less maximum Life
15% Life Recovery from Flasks also applies to Runic Ward
All damage taken bypasses Runic Ward
Every 4 seconds, gain Guard equal to 20% of maximum Runic Ward for 2 seconds
20% increased Runic Ward
Recover 3% of maximum Runic Ward when one of your Reviving Minions is Killed
+4 to Stun Threshold per 10 maximum Runic Ward
1% increased Energy Shield Recharge Rate per 30 maximum Runic Ward
15% increased Magnitude of Bleeding you inflict
Minions deal 40% increased Damage with Command Skills
50% chance when you gain a Power Charge to gain an additional Power Charge
+40% of Armour also applies to Lightning Damage