PoE 2 Ref

Martial Artist

Monk ascendancy · 5 passives
Martial Artist

They made you a human weapon... but that strength has set you free.

Ascendancy passives— 5

Martial Adept

Martial Adept

  • When you gain Combo, gain an additional Combo
  • -0.2 seconds to current Energy Shield Recharge delay per Combo expended when using Skills
Martial Master

Martial Master

  • Gain Combo from all Attack Hits
  • Skills can build and retain Combo regardless of Weapon Set
Runic Meridians

Runic Meridians

  • Can tattoo Runes onto your body, gaining
  • additional Rune-only sockets:
  • • 1 Helmet socket
  • • 2 Body Armour sockets
  • • 1 Gloves socket
  • • 1 Boots socket
Way of the Mountain

Way of the Mountain

  • 100% Surpassing chance per enemy Power to gain
  • Mountain's Teachings on Immobilising an enemy if
  • you have the Way of the Mountain Ascendancy Passive Skill
Way of the Stonefist

Way of the Stonefist

  • Gloves you equip have their Base Type transformed to Fists of Stone while equipped, and
  • their Explicit Modifiers are transformed into more powerful related Modifiers
  • Ignore Attribute Requirements to equip Gloves

What your gloves become — Way of the Stonefist— 295

Gloves you equip have their Base Type transformed to Fists of Stone while equipped, andtheir Explicit Modifiers are transformed into more powerful related ModifiersIgnore Attribute Requirements to equip Gloves

The game never prints which modifier each one becomes. Every modifier that can roll on a pair of gloves — all 295 of them — has a Fists of Stone counterpart, so nothing on your gloves stays as it is. The affix name does not change: a pair of gloves of the Brute is still of the Brute.

What Fists of Stone itself grants

Before any explicit modifier — the transformed base scales with your character level. Which of these you get depends on the glove base.

  • Has +3 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
  • Has +2 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player levelHas +1 to maximum Runic Ward per player level

295 of 295 modifiers

Prefixes (182)

AffixOn glovesAs Fists of Stone
Abbot'sLevel 33(21-26)% increased Energy Shield+(20-25) to maximum Life5% of Damage Taken Recouped as Life, Mana and Energy Shield
Acrobat'sLevel 16+(47-66) to Evasion RatingHas +2 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
Aggressor'sLevel 60(33-38)% increased Armour and Evasion+(33-41) to maximum Life7% of Damage Taken Recouped as Life, Mana and Energy Shield
AgileLevel 1+(11-18) to Evasion RatingHas +1 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
Amazon'sLevel 76+(451-550) to Accuracy Rating(36-38)% chance to Blind Enemies on Hit with Attacks
AnnealedLevel 54Adds (6-10) to (12-17) Physical Damage to AttacksAttacks Gain (15-16)% of Damage as Extra Physical Damage
AnointedLevel 16+(17-46) to Armour+(9-15) to maximum Energy ShieldHas +2 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
AquaLevel 38+(65-79) to maximum Mana(20-21)% more Attack damage while on Low Mana
ArcingLevel 54Adds (1-2) to (33-40) Lightning damage to AttacksAttacks Gain (15-16)% of Damage as Extra Lightning Damage
AscendantLevel 75(101-110)% increased Armour, Evasion and Energy Shield(21-22)% more Global Evasion Rating and Energy Shield
Assailant'sLevel 46(27-32)% increased Armour and Evasion+(26-32) to maximum Life6% of Damage Taken Recouped as Life, Mana and Energy Shield
Athlete'sLevel 60+(120-149) to maximum Life13% less damage taken while on Low Life
Augur'sLevel 8(6-13)% increased Armour and Energy Shield+(7-10) to maximum Life3% of Damage Taken Recouped as Life, Mana and Energy Shield
Auspex'sLevel 16(14-20)% increased Armour and Energy Shield+(11-19) to maximum Life4% of Damage Taken Recouped as Life, Mana and Energy Shield
AzureLevel 16+(25-34) to maximum Mana(14-15)% more Attack damage while on Low Mana
Bard'sLevel 46(27-32)% increased Evasion and Energy Shield+(26-32) to maximum Life6% of Damage Taken Recouped as Life, Mana and Energy Shield
BerylLevel 1+(10-14) to maximum Mana(10-11)% more Attack damage while on Low Mana
Bishop'sLevel 46(27-32)% increased Energy Shield+(26-32) to maximum Life6% of Damage Taken Recouped as Life, Mana and Energy Shield
BlastingLevel 65Adds (20-24) to (33-36) Fire damage to AttacksAttacks Gain (19-20)% of Damage as Extra Fire Damage
BlazingLevel 54+(48-60) to maximum Energy ShieldHas +4 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
BlessedLevel 1+(9-16) to Armour+(5-8) to maximum Energy ShieldHas +1 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
BlurredLevel 33+(88-116) to Evasion RatingHas +3 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
Brawler'sLevel 16(27-42)% increased Armour and Evasion(9-10)% more Global Evasion Rating and Energy Shield
Brute'sLevel 33(21-26)% increased Armour and Evasion+(20-25) to maximum Life5% of Damage Taken Recouped as Life, Mana and Energy Shield
Bully'sLevel 8(6-13)% increased Armour and Evasion+(7-10) to maximum Life3% of Damage Taken Recouped as Life, Mana and Energy Shield
BurningLevel 33Adds (9-11) to (14-17) Fire damage to AttacksAttacks Gain 13% of Damage as Extra Fire Damage
BurnishedLevel 8Adds (2-3) to (4-6) Physical Damage to AttacksAttacks Gain 11% of Damage as Extra Physical Damage
ButtressedLevel 46(56-67)% increased Armour(13-14)% more Global Evasion Rating and Energy Shield
BuzzingLevel 8Adds 1 to (10-15) Lightning damage to AttacksAttacks Gain 11% of Damage as Extra Lightning Damage
CarapacedLevel 46+(128-159) to ArmourHas +3 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
CeruleanLevel 33+(55-64) to maximum Mana(18-19)% more Attack damage while on Low Mana
ChalybeousLevel 60+(105-124) to maximum Mana(26-27)% more Attack damage while on Low Mana
Cherub'sLevel 46+(65-78) to Evasion Rating+(22-25) to maximum Energy ShieldHas +4 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
ChilledLevel 8Adds (3-4) to (5-8) Cold damage to AttacksAttacks Gain 11% of Damage as Extra Cold Damage
CobaltLevel 6+(15-24) to maximum Mana(12-13)% more Attack damage while on Low Mana
ConsistentLevel 36+(124-167) to Accuracy Rating(24-26)% chance to Blind Enemies on Hit with Attacks
CracklingLevel 33Adds 1 to (23-27) Lightning damage to AttacksAttacks Gain 13% of Damage as Extra Lightning Damage
CrematingLevel 75Adds (25-29) to (37-45) Fire damage to AttacksAttacks Gain (21-23)% of Damage as Extra Fire Damage
Crocodile'sLevel 78(39-42)% increased Armour+(42-49) to maximum Life8% of Damage Taken Recouped as Life, Mana and Energy Shield
Dancer'sLevel 8+(19-46) to Evasion RatingHas +1 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
DauntlessLevel 54(68-79)% increased Energy Shield(15-16)% more Global Evasion Rating and Energy Shield
DeliberateLevel 26+(85-123) to Accuracy Rating(21-23)% chance to Blind Enemies on Hit with Attacks
DischargingLevel 65Adds (1-3) to (48-59) Lightning damage to AttacksAttacks Gain (19-20)% of Damage as Extra Lightning Damage
Druid'sLevel 33(21-26)% increased Armour and Energy Shield+(20-25) to maximum Life5% of Damage Taken Recouped as Life, Mana and Energy Shield
Duelist'sLevel 54(68-79)% increased Armour and Evasion(15-16)% more Global Evasion Rating and Energy Shield
DurableLevel 46+(72-85) to Armour+(65-78) to Evasion RatingHas +4 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
ElectrocutingLevel 75Adds (1-4) to (60-71) Lightning damage to AttacksAttacks Gain (21-23)% of Damage as Extra Lightning Damage
EncasedLevel 54+(160-190) to ArmourHas +4 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
EntombingLevel 75Adds (21-24) to (32-37) Cold damage to AttacksAttacks Gain (21-23)% of Damage as Extra Cold Damage
EphemeralLevel 46(56-67)% increased Evasion and Energy Shield(13-14)% more Global Evasion Rating and Energy Shield
EphemeralLevel 46(56-67)% increased Armour, Evasion and Energy Shield(13-14)% more Global Evasion Rating and Energy Shield
EtherealLevel 16(27-42)% increased Evasion and Energy Shield(9-10)% more Global Evasion Rating and Energy Shield
EtherealLevel 16(27-42)% increased Armour, Evasion and Energy Shield(9-10)% more Global Evasion Rating and Energy Shield
EvanescentLevel 54(68-79)% increased Evasion and Energy Shield(15-16)% more Global Evasion Rating and Energy Shield
EvanescentLevel 54(68-79)% increased Armour, Evasion and Energy Shield(15-16)% more Global Evasion Rating and Energy Shield
Exarch'sLevel 60(33-38)% increased Energy Shield+(33-41) to maximum Life7% of Damage Taken Recouped as Life, Mana and Energy Shield
Fawn'sLevel 16(14-20)% increased Evasion Rating+(11-19) to maximum Life4% of Damage Taken Recouped as Life, Mana and Energy Shield
FearlessLevel 46(56-67)% increased Energy Shield(13-14)% more Global Evasion Rating and Energy Shield
Fencer'sLevel 33(43-55)% increased Armour and Evasion(11-12)% more Global Evasion Rating and Energy Shield
FlamingLevel 46Adds (12-13) to (18-20) Fire damage to AttacksAttacks Gain 14% of Damage as Extra Fire Damage
FlaringLevel 75Adds (12-19) to (22-32) Physical Damage to AttacksAttacks Gain (21-23)% of Damage as Extra Physical Damage
Flea'sLevel 8(6-13)% increased Evasion Rating+(7-10) to maximum Life3% of Damage Taken Recouped as Life, Mana and Energy Shield
FleetLevel 25+(67-87) to Evasion RatingHas +2 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
FlexibleLevel 33+(47-71) to Armour+(42-64) to Evasion RatingHas +3 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
FocusedLevel 18+(61-84) to Accuracy Rating(18-20)% chance to Blind Enemies on Hit with Attacks
FortifiedLevel 25+(78-98) to ArmourHas +2 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
FreezingLevel 46Adds (9-10) to (15-17) Cold damage to AttacksAttacks Gain 14% of Damage as Extra Cold Damage
FrigidLevel 33Adds (7-8) to (12-14) Cold damage to AttacksAttacks Gain 13% of Damage as Extra Cold Damage
FrostedLevel 1Adds 1 to (2-3) Cold damage to AttacksAttacks Gain 10% of Damage as Extra Cold Damage
FrozenLevel 54Adds (11-13) to (18-21) Cold damage to AttacksAttacks Gain (15-16)% of Damage as Extra Cold Damage
GentianLevel 54+(90-104) to maximum Mana(24-25)% more Attack damage while on Low Mana
Ghost'sLevel 16(27-42)% increased Evasion Rating(9-10)% more Global Evasion Rating and Energy Shield
GirdedLevel 60(80-91)% increased Armour(17-18)% more Global Evasion Rating and Energy Shield
GlaciatedLevel 60Adds (14-15) to (22-24) Cold damage to AttacksAttacks Gain (17-18)% of Damage as Extra Cold Damage
Gladiator'sLevel 46(56-67)% increased Armour and Evasion(13-14)% more Global Evasion Rating and Energy Shield
GleamingLevel 46Adds (5-7) to (9-13) Physical Damage to AttacksAttacks Gain 14% of Damage as Extra Physical Damage
GlimmeringLevel 8+(18-24) to maximum Energy ShieldHas +1 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
GlintingLevel 1Adds (1-2) to 3 Physical Damage to AttacksAttacks Gain 10% of Damage as Extra Physical Damage
GlitteringLevel 16+(25-30) to maximum Energy ShieldHas +2 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
GlowingLevel 25+(31-35) to maximum Energy ShieldHas +2 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
HaleLevel 1+(10-19) to maximum Life5% less damage taken while on Low Life
HallowedLevel 46+(72-85) to Armour+(22-25) to maximum Energy ShieldHas +4 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
Haruspex'sLevel 46(27-32)% increased Armour and Energy Shield+(26-32) to maximum Life6% of Damage Taken Recouped as Life, Mana and Energy Shield
HealthyLevel 6+(20-29) to maximum Life6% less damage taken while on Low Life
HeatedLevel 1Adds (1-2) to 3 Fire damage to AttacksAttacks Gain 10% of Damage as Extra Fire Damage
Hero'sLevel 60(80-91)% increased Armour and Evasion(17-18)% more Global Evasion Rating and Energy Shield
HonedLevel 33Adds (4-6) to (8-11) Physical Damage to AttacksAttacks Gain 13% of Damage as Extra Physical Damage
HummingLevel 1Adds 1 to (4-6) Lightning damage to AttacksAttacks Gain 10% of Damage as Extra Lightning Damage
Hunter'sLevel 58+(237-346) to Accuracy Rating(30-32)% chance to Blind Enemies on Hit with Attacks
Ibex'sLevel 60(33-38)% increased Evasion Rating+(33-41) to maximum Life7% of Damage Taken Recouped as Life, Mana and Energy Shield
IcyLevel 16Adds (5-6) to (9-11) Cold damage to AttacksAttacks Gain 12% of Damage as Extra Cold Damage
IllusoryLevel 65(92-100)% increased Evasion and Energy Shield(19-20)% more Global Evasion Rating and Energy Shield
ImpregnableLevel 65(92-100)% increased Armour(19-20)% more Global Evasion Rating and Energy Shield
IncineratingLevel 60Adds (13-19) to (27-32) Fire damage to AttacksAttacks Gain (17-18)% of Damage as Extra Fire Damage
IncorporealLevel 65(92-100)% increased Armour, Evasion and Energy Shield(19-20)% more Global Evasion Rating and Energy Shield
InculcatedLevel 54(68-79)% increased Armour and Energy Shield(15-16)% more Global Evasion Rating and Energy Shield
IndomitableLevel 60(80-91)% increased Energy Shield(17-18)% more Global Evasion Rating and Energy Shield
InfixedLevel 2(15-26)% increased Armour and Energy Shield(7-8)% more Global Evasion Rating and Energy Shield
InfusedLevel 46(56-67)% increased Armour and Energy Shield(13-14)% more Global Evasion Rating and Energy Shield
IngrainedLevel 16(27-42)% increased Armour and Energy Shield(9-10)% more Global Evasion Rating and Energy Shield
InspiredLevel 65(92-100)% increased Armour and Energy Shield(19-20)% more Global Evasion Rating and Energy Shield
InstilledLevel 33(43-55)% increased Armour and Energy Shield(11-12)% more Global Evasion Rating and Energy Shield
InterpolatedLevel 60(80-91)% increased Armour and Energy Shield(17-18)% more Global Evasion Rating and Energy Shield
LacqueredLevel 1+(16-27) to ArmourHas +1 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
LayeredLevel 16(27-42)% increased Armour(9-10)% more Global Evasion Rating and Energy Shield
Legend'sLevel 65(92-100)% increased Armour and Evasion(19-20)% more Global Evasion Rating and Energy Shield
Lobster'sLevel 16(14-20)% increased Armour+(11-19) to maximum Life4% of Damage Taken Recouped as Life, Mana and Energy Shield
LobsteredLevel 35(43-55)% increased Armour(11-12)% more Global Evasion Rating and Energy Shield
Maestro'sLevel 78(39-42)% increased Evasion and Energy Shield+(42-49) to maximum Life8% of Damage Taken Recouped as Life, Mana and Energy Shield
Minstrel'sLevel 60(33-38)% increased Evasion and Energy Shield+(33-41) to maximum Life7% of Damage Taken Recouped as Life, Mana and Energy Shield
Mirage'sLevel 65(92-100)% increased Evasion Rating(19-20)% more Global Evasion Rating and Energy Shield
Monk'sLevel 8(6-13)% increased Energy Shield+(7-10) to maximum Life3% of Damage Taken Recouped as Life, Mana and Energy Shield
Mouflon'sLevel 33(21-26)% increased Evasion Rating+(20-25) to maximum Life5% of Damage Taken Recouped as Life, Mana and Energy Shield
Musician'sLevel 16(14-20)% increased Evasion and Energy Shield+(11-19) to maximum Life4% of Damage Taken Recouped as Life, Mana and Energy Shield
Nautilus'Level 46(27-32)% increased Armour+(26-32) to maximum Life6% of Damage Taken Recouped as Life, Mana and Energy Shield
Nightmare'sLevel 60(80-91)% increased Evasion Rating(17-18)% more Global Evasion Rating and Energy Shield
Nymph'sLevel 16+(11-41) to Evasion Rating+(9-15) to maximum Energy ShieldHas +2 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
Octopus'Level 60(33-38)% increased Armour+(33-41) to maximum Life7% of Damage Taken Recouped as Life, Mana and Energy Shield
OpalescentLevel 46+(80-89) to maximum Mana(22-23)% more Attack damage while on Low Mana
Oyster'sLevel 8(6-13)% increased Armour+(7-10) to maximum Life3% of Damage Taken Recouped as Life, Mana and Energy Shield
Phantasm'sLevel 54(68-79)% increased Evasion Rating(15-16)% more Global Evasion Rating and Energy Shield
PhasedLevel 46+(117-146) to Evasion RatingHas +3 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
PlatedLevel 33+(99-127) to ArmourHas +3 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
PliantLevel 16+(17-46) to Armour+(11-41) to Evasion RatingHas +2 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
Poet'sLevel 8(6-13)% increased Evasion and Energy Shield+(7-10) to maximum Life3% of Damage Taken Recouped as Life, Mana and Energy Shield
PolarLevel 65Adds (16-20) to (25-31) Cold damage to AttacksAttacks Gain (19-20)% of Damage as Extra Cold Damage
PolishedLevel 16Adds (2-4) to (5-8) Physical Damage to AttacksAttacks Gain 12% of Damage as Extra Physical Damage
Pope'sLevel 78(39-42)% increased Energy Shield+(42-49) to maximum Life8% of Damage Taken Recouped as Life, Mana and Energy Shield
PreciseLevel 1+(11-32) to Accuracy Rating(12-14)% chance to Blind Enemies on Hit with Attacks
Predator'sLevel 78(39-42)% increased Armour and Evasion+(42-49) to maximum Life8% of Damage Taken Recouped as Life, Mana and Energy Shield
Prior'sLevel 16(14-20)% increased Energy Shield+(11-19) to maximum Life4% of Damage Taken Recouped as Life, Mana and Energy Shield
Prophet'sLevel 78(39-42)% increased Armour and Energy Shield+(42-49) to maximum Life8% of Damage Taken Recouped as Life, Mana and Energy Shield
ProtectiveLevel 2(15-26)% increased Energy Shield(7-8)% more Global Evasion Rating and Energy Shield
PulsingLevel 46+(42-47) to maximum Energy ShieldHas +3 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
RadiatingLevel 33+(36-41) to maximum Energy ShieldHas +3 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
Ram'sLevel 46(27-32)% increased Evasion Rating+(26-32) to maximum Life6% of Damage Taken Recouped as Life, Mana and Energy Shield
Ranger'sLevel 67+(347-450) to Accuracy Rating(33-35)% chance to Blind Enemies on Hit with Attacks
Razor-sharpLevel 60Adds (7-11) to (14-20) Physical Damage to AttacksAttacks Gain (17-18)% of Damage as Extra Physical Damage
ReinforcedLevel 2(15-26)% increased Armour(7-8)% more Global Evasion Rating and Energy Shield
ReliableLevel 11+(33-60) to Accuracy Rating(15-17)% chance to Blind Enemies on Hit with Attacks
ResoluteLevel 33(43-55)% increased Energy Shield(11-12)% more Global Evasion Rating and Energy Shield
RibbedLevel 16+(57-77) to ArmourHas +2 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
RobustLevel 38+(70-84) to maximum Life10% less damage taken while on Low Life
RotundLevel 46+(85-99) to maximum Life11% less damage taken while on Low Life
SanctifiedLevel 33+(47-71) to Armour+(16-21) to maximum Energy ShieldHas +3 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
SanguineLevel 16+(30-39) to maximum Life7% less damage taken while on Low Life
ScorchingLevel 54Adds (11-16) to (21-26) Fire damage to AttacksAttacks Gain (15-16)% of Damage as Extra Fire Damage
Scrapper'sLevel 2(15-26)% increased Armour and Evasion(7-8)% more Global Evasion Rating and Energy Shield
Shade'sLevel 2(15-26)% increased Evasion Rating(7-8)% more Global Evasion Rating and Energy Shield
ShadowyLevel 2(15-26)% increased Evasion and Energy Shield(7-8)% more Global Evasion Rating and Energy Shield
ShadowyLevel 2(15-26)% increased Armour, Evasion and Energy Shield(7-8)% more Global Evasion Rating and Energy Shield
ShiningLevel 1+(10-17) to maximum Energy ShieldHas +1 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
ShockingLevel 60Adds (1-2) to (41-47) Lightning damage to AttacksAttacks Gain (17-18)% of Damage as Extra Lightning Damage
SmokingLevel 16Adds (6-8) to (10-13) Fire damage to AttacksAttacks Gain 12% of Damage as Extra Fire Damage
SmoulderingLevel 8Adds (3-5) to (6-9) Fire damage to AttacksAttacks Gain 11% of Damage as Extra Fire Damage
SnappingLevel 16Adds 1 to (16-22) Lightning damage to AttacksAttacks Gain 12% of Damage as Extra Lightning Damage
SparkingLevel 46Adds 1 to (28-32) Lightning damage to AttacksAttacks Gain 14% of Damage as Extra Lightning Damage
Spectre'sLevel 33(43-55)% increased Evasion Rating(11-12)% more Global Evasion Rating and Energy Shield
Stag'sLevel 78(39-42)% increased Evasion Rating+(42-49) to maximum Life8% of Damage Taken Recouped as Life, Mana and Energy Shield
StalwartLevel 24+(40-59) to maximum Life8% less damage taken while on Low Life
SteadyLevel 48+(168-236) to Accuracy Rating(27-29)% chance to Blind Enemies on Hit with Attacks
StoutLevel 33+(60-69) to maximum Life9% less damage taken while on Low Life
Strong-WilledLevel 16(27-42)% increased Energy Shield(9-10)% more Global Evasion Rating and Energy Shield
StuddedLevel 8+(28-56) to ArmourHas +1 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
SuppleLevel 1+(9-16) to Armour+(6-10) to Evasion RatingHas +1 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
Sylph'sLevel 33+(42-64) to Evasion Rating+(16-21) to maximum Energy ShieldHas +3 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
TealLevel 25+(35-54) to maximum Mana(16-17)% more Attack damage while on Low Mana
TemperedLevel 65Adds (10-15) to (18-26) Physical Damage to AttacksAttacks Gain (19-20)% of Damage as Extra Physical Damage
ThickenedLevel 54(68-79)% increased Armour(15-16)% more Global Evasion Rating and Energy Shield
Thug'sLevel 16(14-20)% increased Armour and Evasion+(11-19) to maximum Life4% of Damage Taken Recouped as Life, Mana and Energy Shield
Troubadour'sLevel 33(21-26)% increased Evasion and Energy Shield+(20-25) to maximum Life5% of Damage Taken Recouped as Life, Mana and Energy Shield
UnassailableLevel 65(92-100)% increased Energy Shield(19-20)% more Global Evasion Rating and Energy Shield
UnrealLevel 60(80-91)% increased Evasion and Energy Shield(17-18)% more Global Evasion Rating and Energy Shield
UnrealLevel 60(80-91)% increased Armour, Evasion and Energy Shield(17-18)% more Global Evasion Rating and Energy Shield
UnworldlyLevel 33(43-55)% increased Evasion and Energy Shield(11-12)% more Global Evasion Rating and Energy Shield
UnworldlyLevel 33(43-55)% increased Armour, Evasion and Energy Shield(11-12)% more Global Evasion Rating and Energy Shield
Urchin'sLevel 33(21-26)% increased Armour+(20-25) to maximum Life5% of Damage Taken Recouped as Life, Mana and Energy Shield
VaporousLevel 54+(147-176) to Evasion RatingHas +4 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
VirileLevel 54+(100-119) to maximum Life12% less damage taken while on Low Life
Visionary'sLevel 60(33-38)% increased Armour and Energy Shield+(33-41) to maximum Life7% of Damage Taken Recouped as Life, Mana and Energy Shield
Will-o-wisp'sLevel 1+(6-10) to Evasion Rating+(5-8) to maximum Energy ShieldHas +1 to Evasion Rating per player levelHas +1 to maximum Energy Shield per player level
Wraith'sLevel 46(56-67)% increased Evasion Rating(13-14)% more Global Evasion Rating and Energy Shield

Suffixes (113)

AffixOn glovesAs Fists of Stone
of AbsorptionLevel 1Gain (2-3) Mana per enemy killedRecover 1% of maximum Mana on Kill
of AngerLevel 21(15-19)% increased Critical Damage Bonus+(1.1-1.5)% to Critical Hit Chance
of ArchaeologyLevel 40(15-18)% increased Rarity of Items found(26-30)% increased Quantity of Gold Dropped by Slain Enemies
of AssimilationLevel 78Gain (36-45) Mana per enemy killedRecover 3% of maximum Mana on Kill
of BamethLevel 81+(24-27)% to Chaos Resistance+(22-25)% to Chaos Resistance+2% to Maximum Chaos Resistance
of BanishmentLevel 30+(8-11)% to Chaos Resistance+(10-13)% to Chaos Resistance+1% to Maximum Chaos Resistance
of BendingLevel 16Gain Deflection Rating equal to (12-14)% of Evasion RatingPrevent +4% of Damage from Deflected Hits
of BufferingLevel 48(16-19)% increased Energy Shield Recharge Rate(41-45)% faster start of Energy Shield Recharge
of CombatLevel 5+1 to Level of all Melee Skills+(10-12)% to Quality of all Skills
of ConquestLevel 33Gain (19-28) Life per enemy killedRecover 2% of maximum Life on Kill
of ConsumptionLevel 45Gain (15-20) Mana per enemy killedRecover 2% of maximum Mana on Kill
of CoveringLevel 1+(14-19)% of Armour also applies to Elemental Damage+(10-12)% to all Elemental Resistances
of CurvationLevel 36Gain Deflection Rating equal to (15-17)% of Evasion RatingPrevent +5% of Damage from Deflected Hits
of DeflectingLevel 1Gain Deflection Rating equal to (8-11)% of Evasion RatingPrevent +3% of Damage from Deflected Hits
of DevouringLevel 67Gain (28-35) Mana per enemy killedRecover 2% of maximum Mana on Kill
of DiversionLevel 48Gain Deflection Rating equal to (18-20)% of Evasion RatingPrevent +6% of Damage from Deflected Hits
of DuelingLevel 41+2 to Level of all Melee Skills+(10-12)% to Quality of all Skills+1 to Level of all Melee Skills
of EaseLevel 22(8-10)% increased Attack Speed(14-18)% chance to gain Onslaught for 4 seconds on Hit
of EnvelopingLevel 34Gain (10-14) Mana per enemy killedRecover 2% of maximum Mana on Kill
of EphijLevel 82+(41-45)% to Lightning Resistance+(36-40)% to Lightning Resistance+3% to Maximum Lightning Resistance
of EvictionLevel 44+(12-15)% to Chaos Resistance+(14-17)% to Chaos Resistance+1% to Maximum Chaos Resistance
of ExileLevel 68+(20-23)% to Chaos Resistance+(22-25)% to Chaos Resistance+1% to Maximum Chaos Resistance
of ExpulsionLevel 56+(16-19)% to Chaos Resistance+(18-21)% to Chaos Resistance+1% to Maximum Chaos Resistance
of FerocityLevel 59(30-34)% increased Critical Damage Bonus+(2.5-3)% to Critical Hit Chance
of FlexureLevel 66Gain Deflection Rating equal to (21-23)% of Evasion RatingPrevent +7% of Damage from Deflected Hits
of FurringLevel 66+(38-43)% of Armour also applies to Elemental Damage+(22-24)% to all Elemental Resistances
of FuryLevel 45(25-29)% increased Critical Damage Bonus+(2.1-2.5)% to Critical Hit Chance
of GloryLevel 66Gain (54-68) Life per enemy killedRecover 2% of maximum Life on Kill
of HaastLevel 82+(41-45)% to Cold Resistance+(36-40)% to Cold Resistance+3% to Maximum Cold Resistance
of InfusionLevel 23Gain (6-9) Mana per enemy killedRecover 1% of maximum Mana on Kill
of IreLevel 8(10-14)% increased Critical Damage Bonus+(0.5-1)% to Critical Hit Chance
of LegendLevel 77Gain (69-84) Life per enemy killedRecover 3% of maximum Life on Kill
of LiningLevel 36+(26-31)% of Armour also applies to Elemental Damage+(16-18)% to all Elemental Resistances
of MagmaLevel 71+(36-40)% to Fire Resistance+(36-40)% to Fire Resistance+2% to Maximum Fire Resistance
of MasteryLevel 37(11-13)% increased Attack Speed(20-24)% chance to gain Onslaught for 4 seconds on Hit
of NourishmentLevel 40Gain 5 Life per Enemy Hit with AttacksGain (13-15) Life per Enemy Hit with Attacks if you have dealt a Critical Hit Recently
of OsmosisLevel 12Gain (4-5) Mana per enemy killedRecover 1% of maximum Mana on Kill
of PaddingLevel 48+(32-37)% of Armour also applies to Elemental Damage+(19-21)% to all Elemental Resistances
of PlunderLevel 3(6-10)% increased Rarity of Items found(15-20)% increased Quantity of Gold Dropped by Slain Enemies
of RageLevel 31(20-24)% increased Critical Damage Bonus+(1.6-2)% to Critical Hit Chance
of RaidingLevel 24(11-14)% increased Rarity of Items found(21-25)% increased Quantity of Gold Dropped by Slain Enemies
of RegrowthLevel 30Gain 4 Life per Enemy Hit with AttacksGain (10-12) Life per Enemy Hit with Attacks if you have dealt a Critical Hit Recently
of RejuvenationLevel 8Gain 2 Life per Enemy Hit with AttacksGain (4-6) Life per Enemy Hit with Attacks if you have dealt a Critical Hit Recently
of RenownLevel 60(14-16)% increased Attack Speed(26-30)% chance to gain Onslaught for 4 seconds on Hit
of RestorationLevel 20Gain 3 Life per Enemy Hit with AttacksGain (7-9) Life per Enemy Hit with Attacks if you have dealt a Critical Hit Recently
of SheathingLevel 16+(20-25)% of Armour also applies to Elemental Damage+(13-15)% to all Elemental Resistances
of SiphoningLevel 56Gain (21-27) Mana per enemy killedRecover 2% of maximum Mana on Kill
of SkillLevel 1(5-7)% increased Attack Speed(8-12)% chance to gain Onslaught for 4 seconds on Hit
of SuccessLevel 1Gain (4-6) Life per enemy killedRecover 1% of maximum Life on Kill
of the AptLevel 3220% reduced Attribute Requirements+(11-15) to all Attributes
of the AridLevel 38Leech (6-6.9)% of Physical Attack Damage as ManaLeech (9-10.9)% of Physical Attack Damage as ManaLeech Mana (25-20)% slower
of the AugurLevel 33+(17-20) to Intelligence(17-20)% increased Cooldown Recovery Rate
of the BearLevel 22+(13-16) to Strength(14-16)% increased Area of Effect for Attacks
of the BruteLevel 1+(5-8) to Strength(7-10)% increased Area of Effect for Attacks
of the CloudLevel 1+(6-10)% to Lightning Resistance+(11-15)% to Lightning Resistance+1% to Maximum Lightning Resistance
of the DesperateLevel 65Leech (8-8.9)% of Physical Attack Damage as ManaLeech (12-13)% of Physical Attack Damage as ManaLeech Mana (25-20)% slower
of the DrakeLevel 24+(16-20)% to Fire Resistance+(21-25)% to Fire Resistance+1% to Maximum Fire Resistance
of the DroughtLevel 54Leech (7-7.9)% of Physical Attack Damage as ManaLeech (11-11.9)% of Physical Attack Damage as ManaLeech Mana (25-20)% slower
of the FalconLevel 33+(17-20) to Dexterity+(27-30)% Surpassing chance to fire an additional Projectile
of the FoxLevel 22+(13-16) to Dexterity+(23-26)% Surpassing chance to fire an additional Projectile
of the FurnaceLevel 48+(26-30)% to Fire Resistance+(26-30)% to Fire Resistance+2% to Maximum Fire Resistance
of the GoliathLevel 55+(25-27) to Strength(23-25)% increased Area of Effect for Attacks
of the GorillaLevel 44+(21-24) to Strength(20-22)% increased Area of Effect for Attacks
of the IceLevel 71+(36-40)% to Cold Resistance+(36-40)% to Cold Resistance+2% to Maximum Cold Resistance
of the JaguarLevel 66+(28-30) to Dexterity+(41-45)% Surpassing chance to fire an additional Projectile
of the KilnLevel 36+(21-25)% to Fire Resistance+(21-25)% to Fire Resistance+2% to Maximum Fire Resistance
of the LampreyLevel 54Leech (8-8.9)% of Physical Attack Damage as LifeLeech (12-13.9)% of Physical Attack Damage as LifeLeech Life (25-20)% slower
of the LeopardLevel 55+(25-27) to Dexterity+(36-40)% Surpassing chance to fire an additional Projectile
of the LeviathanLevel 66+(28-30) to Strength(26-28)% increased Area of Effect for Attacks
of the LightningLevel 71+(36-40)% to Lightning Resistance+(36-40)% to Lightning Resistance+2% to Maximum Lightning Resistance
of the LionLevel 33+(17-20) to Strength(17-19)% increased Area of Effect for Attacks
of the LocustLevel 21Leech (6-6.9)% of Physical Attack Damage as LifeLeech (9-10.9)% of Physical Attack Damage as LifeLeech Life (25-20)% slower
of the LostLevel 16+(4-7)% to Chaos Resistance+(6-9)% to Chaos Resistance+1% to Maximum Chaos Resistance
of the LynxLevel 11+(9-12) to Dexterity+(19-22)% Surpassing chance to fire an additional Projectile
of the MaelstromLevel 60+(31-35)% to Lightning Resistance+(31-35)% to Lightning Resistance+2% to Maximum Lightning Resistance
of the MongooseLevel 1+(5-8) to Dexterity+(15-18)% Surpassing chance to fire an additional Projectile
of the NarwhalLevel 26+(16-20)% to Cold Resistance+(21-25)% to Cold Resistance+1% to Maximum Cold Resistance
of the PantherLevel 44+(21-24) to Dexterity+(31-35)% Surpassing chance to fire an additional Projectile
of the ParchedLevel 21Leech (5-5.9)% of Physical Attack Damage as ManaLeech (8-8.9)% of Physical Attack Damage as ManaLeech Mana (25-20)% slower
of the PenguinLevel 14+(11-15)% to Cold Resistance+(16-20)% to Cold Resistance+1% to Maximum Cold Resistance
of the PhantomLevel 74+(31-33) to Dexterity+(46-50)% Surpassing chance to fire an additional Projectile
of the PhilosopherLevel 44+(21-24) to Intelligence(21-24)% increased Cooldown Recovery Rate
of the Polar BearLevel 60+(31-35)% to Cold Resistance+(31-35)% to Cold Resistance+2% to Maximum Cold Resistance
of the ProdigyLevel 22+(13-16) to Intelligence(13-16)% increased Cooldown Recovery Rate
of the ProficientLevel 6035% reduced Attribute Requirements+(26-30) to all Attributes
of the PupilLevel 1+(5-8) to Intelligence(5-8)% increased Cooldown Recovery Rate
of the RemoraLevel 38Leech (7-7.9)% of Physical Attack Damage as LifeLeech (11-11.9)% of Physical Attack Damage as LifeLeech Life (25-20)% slower
of the SageLevel 55+(25-27) to Intelligence(25-28)% increased Cooldown Recovery Rate
of the SalamanderLevel 12+(11-15)% to Fire Resistance+(16-20)% to Fire Resistance+1% to Maximum Fire Resistance
of the SavantLevel 66+(28-30) to Intelligence(29-32)% increased Cooldown Recovery Rate
of the SealLevel 1+(6-10)% to Cold Resistance+(11-15)% to Cold Resistance+1% to Maximum Cold Resistance
of the SkilledLevel 5230% reduced Attribute Requirements+(21-25) to all Attributes
of the SquallLevel 13+(11-15)% to Lightning Resistance+(16-20)% to Lightning Resistance+1% to Maximum Lightning Resistance
of the StormLevel 25+(16-20)% to Lightning Resistance+(21-25)% to Lightning Resistance+1% to Maximum Lightning Resistance
of the StudentLevel 11+(9-12) to Intelligence(9-12)% increased Cooldown Recovery Rate
of the TalentedLevel 4025% reduced Attribute Requirements+(16-20) to all Attributes
of the TempestLevel 49+(26-30)% to Lightning Resistance+(26-30)% to Lightning Resistance+2% to Maximum Lightning Resistance
of the ThunderheadLevel 37+(21-25)% to Lightning Resistance+(21-25)% to Lightning Resistance+2% to Maximum Lightning Resistance
of the TitanLevel 74+(31-33) to Strength(29-32)% increased Area of Effect for Attacks
of the VampireLevel 65Leech (9-9.9)% of Physical Attack Damage as LifeLeech (14-15)% of Physical Attack Damage as LifeLeech Life (25-20)% slower
of the VirtuosoLevel 74+(31-33) to Intelligence(33-36)% increased Cooldown Recovery Rate
of the VolcanoLevel 60+(31-35)% to Fire Resistance+(31-35)% to Fire Resistance+2% to Maximum Fire Resistance
of the WalrusLevel 50+(26-30)% to Cold Resistance+(26-30)% to Cold Resistance+2% to Maximum Cold Resistance
of the WhelplingLevel 1+(6-10)% to Fire Resistance+(11-15)% to Fire Resistance+1% to Maximum Fire Resistance
of the WindLevel 81+(34-36) to Dexterity+(51-60)% Surpassing chance to fire an additional Projectile
of the WorthyLevel 2415% reduced Attribute Requirements+(5-10) to all Attributes
of the WrestlerLevel 11+(9-12) to Strength(11-13)% increased Area of Effect for Attacks
of the YetiLevel 38+(21-25)% to Cold Resistance+(21-25)% to Cold Resistance+2% to Maximum Cold Resistance
of TriumphLevel 22Gain (10-18) Life per enemy killedRecover 1% of maximum Life on Kill
of TzteoshLevel 82+(41-45)% to Fire Resistance+(36-40)% to Fire Resistance+3% to Maximum Fire Resistance
of ValourLevel 55Gain (41-53) Life per enemy killedRecover 2% of maximum Life on Kill
of VanquishingLevel 44Gain (29-40) Life per enemy killedRecover 2% of maximum Life on Kill
of VictoryLevel 11Gain (7-9) Life per enemy killedRecover 1% of maximum Life on Kill

Not listed: 1 Fists of Stone modifier that exists only in transformed form, with no counterpart on ordinary gloves. Nothing in the game's data links a unique modifier back to the unique item it belongs to, so it is counted here rather than named.

How to unlock these passives

Martial Artist is chosen by completing an Ascendancy trial. Its 8 ascendancy points are awarded in four 2-point tranches across the two trials — the Trial of the Sekhemas and the Trial of Chaos.

Ascendancy trials guide →

This is a source of

Other Monk ascendancies

Back to all ascendancies