PoE 2 Ref

Loreweave

Body Armour

Loreweave

Ornate Ringmail

Item Class: Body Armour

Armour: 749

Energy Shield: 220

Movement Speed: -4%

Requires Level 43, 45 Str, 45 Int

Adds (1-4) to (8-12) Physical Damage to Attacks

+(200-300) to Accuracy Rating

+(20-30) to maximum Mana

(6-15)% increased Rarity of Items found

+(2-5)% to Quality of all Skills

(7-10)% increased Cast Speed

Your Maximum Resistances are (75-80)%

3 random unique ring modifiers

The collector need not even speak. Each ring regaled them with tales of his conquest.

Loreweave

Key facts

Item class
Body Armour
Base item
Ornate Ringmail
Requires level
43
Category
Armour
Vendor value
36,557 gold

What a vendor pays for Loreweave — see how that compares across every unique on the gold vendor price list.

How to get it

Obtained by turning in 60 unique rings to Dannig after giving him the Journey to the East.

Base item

Loreweave is built on the Ornate Ringmail base, so it carries that base's stats before its unique modifiers apply.

Armour
749
Energy Shield
220
Movement Speed
-4%

Base requirements: Level 43, Strength 45, Intelligence 45

Runeforging

This item can be forged at the Runeforge. Each step consumes:

Ornate RingmailRunemastered Ornate Ringmail

3740× Verisium + Uhtred's Crest of the Chalice

Full Runeforging cost index →

This is a source of

Other unique Body Armours

Random unique ring modifier pool

Loreweave's three random modifiers are each drawn from this pool of 67 modifiers found on unique rings — 37 source rings in all. Hover any term to see what it means.

Andvarius
  • (50-70)% increased Rarity of Items found\nYour other Modifiers to Rarity of Items found do not apply
  • (56-85)% increased Rarity of Items found\nYour other Modifiers to Rarity of Items found do not apply
Berek's Grip
  • Wind Skills which can be boosted by Elemental Ground Surfaces count\nas being boosted by Shocked Ground
Berek's Pass
  • Wind Skills which can be boosted by Elemental Ground Surfaces count\nas being boosted by Chilled Ground
Berek's Respite
  • Wind Skills which can be boosted by Elemental Ground Surfaces count\nas being boosted by Ignited Ground
Blackflame
  • Ignite you inflict deals Chaos Damage instead of Fire Damage
  • Withered does not expire on Enemies Ignited by you
  • Withered you inflict also increases Fire Damage taken
Blackheart
  • 25% chance to Intimidate Enemies for 4 seconds on Hit
  • +(10-20)% of Armour also applies to Chaos Damage
Blistering Bond
  • You take Fire Damage instead of Physical Damage from Bleeding
  • Bleeding you inflict deals Fire Damage instead of Physical Damage
  • Fire Damage also Contributes to Bleeding Magnitude
Bursting Decay
  • Attacks have added Physical damage equal to 3% of maximum Life
Call of the Brotherhood
  • 100% of Lightning Damage Converted to Cold Damage
Cracklecreep
  • Ignites you inflict spread to other Enemies that stay within 1.5 metres for 1 second
Death Rush
  • You gain Onslaught for 4 seconds on Kill
Doedre's Damning
  • You can apply an additional Curse
Dream Fragments
  • You cannot be Chilled or Frozen
Eshtera's Path
  • +(5-10)% to Fire and Cold Resistances per Equipped Item with a Lightning Resistance Modifier
Evergrasping Ring
  • Allies in your Presence Gain (8-15)% of Damage as Extra Chaos Damage
Gifts from Above
  • You have Consecrated Ground around you while stationary
Glowswarm
  • Using a Mana Flask grants Guard equal to 100% of Flask's recovery amount for 4 seconds
Grip of Kulemak
  • Inflict Abyssal Wasting on Hit
  • Gain Arcane Surge when a Minion Dies
  • Recover (3-5)% of your maximum Life when an Enemy dies in your Presence
  • Recover (3-5)% of your maximum Mana when an Enemy dies in your Presence
  • (6-10)% increased Spirit Reservation Efficiency of Skills
  • Gain Onslaught for 4 seconds when a Minion Dies
  • +(20-25) to Spirit while you have at least 200 Strength
  • +(20-25) to Spirit while you have at least 200 Intelligence
  • +(20-25) to Spirit while you have at least 200 Dexterity
  • Projectiles have (10-16)% chance to Chain an additional time from terrain
  • You and Allies in your Presence have (10-14)% increased Cooldown Recovery Rate
  • You and Allies in your Presence have +(17-23)% to Chaos Resistance
  • You and Allies in your Presence have (11-16)% increased Cast Speed
  • You and Allies in your Presence have (7-12)% increased Attack Speed
  • You and Allies in your Presence have (20-28)% increased Accuracy Rating
Heartbound Loop
  • (200-300) Physical Damage taken on Minion Death
  • Minions Revive (10-15)% faster
Icefang Orbit
  • All Damage from Hits against Poisoned targets Contributes to Chill Magnitude
  • All Damage taken from Hits while Poisoned Contributes to Magnitude of Chill on you
Levinstone
  • Lightning Skills Chain +1 times
Ming's Heart
  • Gain (10-15)% of Damage as Extra Chaos Damage
Original Sin
  • 100% of Elemental Damage Converted to Chaos Damage
Perandus Seal
  • (10-15)% increased Quantity of Gold Dropped by Slain Enemies
Polcirkeln
  • Enemies Chilled by your Hits can be Shattered as though Frozen
Prized Pain
  • (15-25)% chance to deal your Thorns Damage to Enemies you Hit with Melee Attacks
Safrin's Resolve
  • +(5-10)% to Cold and Lightning Resistances per Equipped Item with a Fire Resistance Modifier
  • You can only Socket 1 Ruby Jewel in this item
  • You can only Socket 1 Emerald Jewel in this item
  • You can only Socket 1 Sapphire Jewel in this item
Seed of Cataclysm
  • (15-30)% chance for Spell Damage with Critical Hits to be Lucky
Snakepit
  • Projectiles from Spells Fork
  • Projectiles from Spells Chain +1 times
  • Projectiles from Spells cannot Pierce
The Burrower
  • Lightning Damage of Enemies Hitting you is Unlucky
The Taming
  • Wind Skills which can be boosted by Elemental Ground Surfaces count\nas being boosted by Ignited, Shocked, and Chilled Ground, Wind Skills which can be boosted by Elemental Ground Surfaces can be boosted by multiple Elemental Ground Surfaces
Thief's Torment
  • 50% reduced Duration of Curses on you
Veilpiercer
  • Curses you inflict spread to enemies within 3 metres when Cursed enemy dies
  • Gain 1 Dark Whisper every second there is a Cursed Enemy in your Presence
  • Curses you inflict can affect Hexproof Enemies
Venopuncture
  • All Damage from Hits against Bleeding targets Contributes to Chill Magnitude
  • All Damage taken from Hits while Bleeding Contributes to Magnitude of Chill on you
Vigilant View
  • Enemies have an Accuracy Penalty against you based on Distance
Whisper of the Brotherhood
  • 100% of Cold Damage Converted to Lightning Damage
Zaida's Longevity
  • +(5-10)% to Fire and Lightning Resistances per Equipped Item with a Cold Resistance Modifier

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