PoE 2 Ref

Skyfall

Active skill gem

Skyfall

Spell, Minion, AoE, Physical, Cold, Conditional, Repeatable

Type: Active skill gem

Cost: 25 Ward

Requires Level 1

Build Glory by spending Runic Ward. When you have maximum Glory, you may call down a mass of Verisium from the sky, dealing high damage at the targeted location and summoning a Temporary Minion. Targeting close to you will cause you to jump back as you cast. Consumes a Verisium Infusion, if possible, to increase the number of Minions summoned .

Skyfall

Effect of quality

What quality adds to Skyfall, shown at 20% (maximum) quality. Each bonus scales evenly from 0% up to 20% and they all apply together.

  • +Chance to Echo: 10%
  • +20% increased Damage with Hits against Frozen Enemies

How it's crafted

Skyfall can be made through Runesmithing — socket these runes into a Remnant of the matching size.

4 slots: Tempest Rune + Celestial Rune + Protective Rune + Ward Rune

6 slots: Tempest Rune + Celestial Rune + Protective Rune + Ward Rune + Wisdom Rune + Oath Rune

All rune recipes →

Related active gems

Works with these support gems

Stats per gem level

How Skyfall scales as the gem levels up — the damage and effect it deals at each level, with the character level each step requires.

LevelReq.StatsCost
11
  • Deals 16 to 24 Physical Damage
  • Deals 16 to 24 Cold Damage
  • Supported Skills requires 50 Glory to use
25 Ward
23
  • Deals 22 to 33 Physical Damage
  • Deals 22 to 33 Cold Damage
  • Supported Skills requires 56 Glory to use
28 Ward
37
  • Deals 30 to 45 Physical Damage
  • Deals 30 to 45 Cold Damage
  • Supported Skills requires 64 Glory to use
32 Ward
410
  • Deals 39 to 59 Physical Damage
  • Deals 39 to 59 Cold Damage
  • Supported Skills requires 72 Glory to use
36 Ward
514
  • Deals 49 to 74 Physical Damage
  • Deals 49 to 74 Cold Damage
  • Supported Skills requires 80 Glory to use
40 Ward
618
  • Deals 61 to 92 Physical Damage
  • Deals 61 to 92 Cold Damage
  • Supported Skills requires 88 Glory to use
44 Ward
722
  • Deals 75 to 112 Physical Damage
  • Deals 75 to 112 Cold Damage
  • Supported Skills requires 98 Glory to use
49 Ward
827
  • Deals 90 to 135 Physical Damage
  • Deals 90 to 135 Cold Damage
  • Supported Skills requires 108 Glory to use
54 Ward
931
  • Deals 107 to 161 Physical Damage
  • Deals 107 to 161 Cold Damage
  • Supported Skills requires 118 Glory to use
59 Ward
1036
  • Deals 127 to 190 Physical Damage
  • Deals 127 to 190 Cold Damage
  • Supported Skills requires 128 Glory to use
64 Ward
1141
  • Deals 149 to 223 Physical Damage
  • Deals 149 to 223 Cold Damage
  • Supported Skills requires 140 Glory to use
70 Ward
1247
  • Deals 174 to 261 Physical Damage
  • Deals 174 to 261 Cold Damage
  • Supported Skills requires 152 Glory to use
76 Ward
1352
  • Deals 203 to 304 Physical Damage
  • Deals 203 to 304 Cold Damage
  • Supported Skills requires 164 Glory to use
82 Ward
1458
  • Deals 235 to 353 Physical Damage
  • Deals 235 to 353 Cold Damage
  • Supported Skills requires 178 Glory to use
89 Ward
1564
  • Deals 272 to 408 Physical Damage
  • Deals 272 to 408 Cold Damage
  • Supported Skills requires 192 Glory to use
96 Ward
1670
  • Deals 315 to 472 Physical Damage
  • Deals 315 to 472 Cold Damage
  • Supported Skills requires 206 Glory to use
103 Ward
1777
  • Deals 363 to 544 Physical Damage
  • Deals 363 to 544 Cold Damage
  • Supported Skills requires 220 Glory to use
110 Ward
1884
  • Deals 418 to 627 Physical Damage
  • Deals 418 to 627 Cold Damage
  • Supported Skills requires 236 Glory to use
118 Ward
1991
  • Deals 481 to 721 Physical Damage
  • Deals 481 to 721 Cold Damage
  • Supported Skills requires 252 Glory to use
126 Ward
2098
  • Deals 553 to 829 Physical Damage
  • Deals 553 to 829 Cold Damage
  • Supported Skills requires 270 Glory to use
135 Ward

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