PoE 2 Ref

Runic Reprieve

Active skill gem

Runic Reprieve

Spell, Channelling

Type: Active skill gem

Cost: 180 Ward per second

Requires Level 1

Channel to create a protective bubble all around you, Blocking Hits against you. While Channelling this Skill, you cannot be Light Stunned by Hits you Block, and damage you take from Hits is also removed from Runic Ward. Blocking Hits this way causes you to accumulate Heavy Stun buildup. You cannot recover Runic Ward while this Skill is active.

Runic Reprieve

Effect of quality

What quality adds to Runic Reprieve, shown at 20% (maximum) quality. Each bonus scales evenly from 0% up to 20% and they all apply together.

  • +Stun Threshold increase while in use: 40%
  • +Blocked damage taken -2%

Status effects it applies

Runic Reprieve grants or inflicts this status effect — see the full description on each.

How it's crafted

Runic Reprieve can be made through Runesmithing — socket these runes into a Remnant of the matching size.

4 slots: Bloodletting Rune + Prismatic Rune + Rebirth Rune + Ward Rune

6 slots: Bloodletting Rune + Prismatic Rune + Rebirth Rune + Ward Rune + Wisdom Rune + Soul Rune

All rune recipes →

This is a source of

Related active gems

Works with these support gems

3 support gems can be linked to Runic Reprieve to modify how it behaves.

Stats per gem level

How Runic Reprieve scales as the gem levels up — the damage and effect it deals at each level, with the character level each step requires.

LevelReq.StatsCost
11
  • Stun Threshold increase while in use: 5%
  • Blocked damage taken 25%
180 Ward per second
23
  • Stun Threshold increase while in use: 10%
  • Blocked damage taken 25%
203 Ward per second
37
  • Stun Threshold increase while in use: 15%
  • Blocked damage taken 25%
227 Ward per second
410
  • Stun Threshold increase while in use: 20%
  • Blocked damage taken 25%
252 Ward per second
514
  • Stun Threshold increase while in use: 25%
  • Blocked damage taken 24%
278 Ward per second
618
  • Stun Threshold increase while in use: 30%
  • Blocked damage taken 24%
305 Ward per second
722
  • Stun Threshold increase while in use: 35%
  • Blocked damage taken 24%
332 Ward per second
827
  • Stun Threshold increase while in use: 40%
  • Blocked damage taken 24%
360 Ward per second
931
  • Stun Threshold increase while in use: 45%
  • Blocked damage taken 23%
390 Ward per second
1036
  • Stun Threshold increase while in use: 50%
  • Blocked damage taken 23%
420 Ward per second
1141
  • Stun Threshold increase while in use: 55%
  • Blocked damage taken 23%
451 Ward per second
1247
  • Stun Threshold increase while in use: 60%
  • Blocked damage taken 23%
484 Ward per second
1352
  • Stun Threshold increase while in use: 65%
  • Blocked damage taken 22%
517 Ward per second
1458
  • Stun Threshold increase while in use: 70%
  • Blocked damage taken 22%
551 Ward per second
1564
  • Stun Threshold increase while in use: 75%
  • Blocked damage taken 22%
586 Ward per second
1670
  • Stun Threshold increase while in use: 80%
  • Blocked damage taken 22%
623 Ward per second
1777
  • Stun Threshold increase while in use: 85%
  • Blocked damage taken 21%
660 Ward per second
1884
  • Stun Threshold increase while in use: 90%
  • Blocked damage taken 21%
699 Ward per second
1991
  • Stun Threshold increase while in use: 95%
  • Blocked damage taken 21%
739 Ward per second
2098
  • Stun Threshold increase while in use: 100%
  • Blocked damage taken 21%
780 Ward per second

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