Repulsion
Repulsion
Spell, Attack, AoE, Trigger, Physical, Duration, Curse, Repeatable
Type: Active skill gem
Cost: 15 Ward
Requires Level 1
Target an area and Curse enemies within with a Verisium Rune, inflicting them with Fragility. Hitting these enemies causes the Curse to Trigger an explosion to deal damage in an area and apply significant Knockback to other enemies near the Cursed target, with more Stun buildup based on the Fragility on the target Hit.
Status effects it applies
Repulsion grants or inflicts this status effect — see the full description on each.
How it's crafted
Repulsion can be made through Runesmithing — socket these runes into a Remnant of the matching size.
3 slots: Cyclonic Rune + Earth Rune + Protective Rune
5 slots: Cyclonic Rune + Earth Rune + Protective Rune + Lightning Rune + Life Rune
This is a source of
Utility
Related active gems
Works with these support gems
10 support gems can be linked to Repulsion to modify how it behaves.
Stats per gem level
How Repulsion scales as the gem levels up — the damage and effect it deals at each level, with the character level each step requires.
| Level | Req. | Stats | Cost |
|---|---|---|---|
| 1 | 1 |
| 15 Ward |
| 2 | 3 |
| 18 Ward |
| 3 | 7 |
| 21 Ward |
| 4 | 10 |
| 25 Ward |
| 5 | 14 |
| 29 Ward |
| 6 | 18 |
| 33 Ward |
| 7 | 22 |
| 37 Ward |
| 8 | 27 |
| 41 Ward |
| 9 | 31 |
| 46 Ward |
| 10 | 36 |
| 51 Ward |
| 11 | 41 |
| 56 Ward |
| 12 | 47 |
| 61 Ward |
| 13 | 52 |
| 67 Ward |
| 14 | 58 |
| 73 Ward |
| 15 | 64 |
| 79 Ward |
| 16 | 70 |
| 86 Ward |
| 17 | 77 |
| 93 Ward |
| 18 | 84 |
| 100 Ward |
| 19 | 91 |
| 108 Ward |
| 20 | 98 |
| 116 Ward |