PoE 2 Ref

Conductive Runes

Active skill gem

Conductive Runes

Attack, AoE, Lightning, Duration, Hazard

Type: Active skill gem

Cost: 15 Ward

Requires Level 1

Spend Runic Ward to create a number of Hazardous Runes in a cone in front of you, which arm after a time. After arming, these Runes will activate when enemies step on them, exploding to deal Attack damage that is not based on your Weapon's damage and apply Electrocution buildup.

Conductive Runes

Effect of quality

What quality adds to Conductive Runes, shown at 20% (maximum) quality. Each bonus scales evenly from 0% up to 20% and they all apply together.

  • +Time until armed: -0.1s
  • +Runes detonate -0.1 seconds after activation
  • +Runes emerge within a 0.6 metre length cone

How it's crafted

Conductive Runes can be made through Runesmithing — socket these runes into a Remnant of the matching size.

3 slots: Cyclonic Rune + Lightning Rune + Vision Rune

5 slots: Cyclonic Rune + Lightning Rune + 2× Vision Rune + Life Rune

All rune recipes →

Related active gems

Works with these support gems

6 support gems can be linked to Conductive Runes to modify how it behaves.

Stats per gem level

How Conductive Runes scales as the gem levels up — the damage and effect it deals at each level, with the character level each step requires.

LevelReq.StatsCost
11
  • Attack Damage: 100% of base
15 Ward
23
  • Attack Damage: 100% of base
17 Ward
37
  • Attack Damage: 100% of base
19 Ward
410
  • Attack Damage: 100% of base
21 Ward
514
  • Attack Damage: 100% of base
24 Ward
618
  • Attack Damage: 100% of base
26 Ward
722
  • Attack Damage: 100% of base
29 Ward
827
  • Attack Damage: 100% of base
32 Ward
931
  • Attack Damage: 100% of base
35 Ward
1036
  • Attack Damage: 100% of base
38 Ward
1141
  • Attack Damage: 100% of base
42 Ward
1247
  • Attack Damage: 100% of base
45 Ward
1352
  • Attack Damage: 100% of base
49 Ward
1458
  • Attack Damage: 100% of base
53 Ward
1564
  • Attack Damage: 100% of base
57 Ward
1670
  • Attack Damage: 100% of base
61 Ward
1777
  • Attack Damage: 100% of base
66 Ward
1884
  • Attack Damage: 100% of base
71 Ward
1991
  • Attack Damage: 100% of base
76 Ward
2098
  • Attack Damage: 100% of base
81 Ward

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